Xianyu 820 Posted September 10, 2013 I actually see tents as a way of countering the 'deathmatch' style of the game. Sure, they can be used for evil, by stockpiling really good weapons, deathmatching, and just going back and getting more weapons to do it all over again. But what no one ever talks about is the fact that having a tent there encourages you to keep moving and keep searching. If you find good loot, you can stash it in your tent. Compare that to not having a tent. Why keep searching? If you find a new weapon, you have to drop your old one. Forever. You can't stockpile food or drinks. You can't stockpile car parts and whatnot for if you find a vehicle. Basically, you can just... continue to exist. And that line of thinking leads to 'welp, I've done all I can, might as well go shoot some people'. 1 Share this post Link to post Share on other sites
JIJOK 49 Posted September 10, 2013 death = 1 day ban Share this post Link to post Share on other sites
Fonebook 126 Posted September 10, 2013 The idea proposed in my original post was merely one idea. More than any specific way to address the issue, I was more hoping to see a discussion of how tents/bases kind of circumvent permadeath and what the implications of this are. It is important to me that when someone identifies a problem they are willing to offer some sort of solution. I didn't mean this was the best or only way to go, it was merely one idea I had been throwing around. I most definitely agree that it would be very unfortunate to stalk a player to his tent, shoot him once he bends over to look in it, only to have your spoils go "poof." I am just interested in how the rest of the community views the issue of permadeath vs. stockpiling and the resulting implications. Thanks to everyone who responded. 1 Share this post Link to post Share on other sites
Xianyu 820 Posted September 10, 2013 Why not.... Have the tent relocated to a different area of the map, randomly, upon death? His supplies don't disappear. They're just... gone. Everything he stockpiled is no longer there, and it adds random loot mechanics. Sure, it doesn't make any SENSE at all, but it does stop someone from going back to their tent the moment they die, while giving his hard-fought loot to someone else as a kind of windfall. Share this post Link to post Share on other sites
HenryTheHermit 1 Posted September 10, 2013 death = 1 day ban sounds a bit too harsh. I would say banned till the next server restart. But that won't be commercially interesting, I think. Players will surely be more careful. Share this post Link to post Share on other sites