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Cormyr

suggestions for DayZ Standalone - forklift, water, electricity

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First off, sorry if any of this has been brought up before. Fairly new to DayZ but I am super excited about the standalone version coming out. I originally had these ideas for Infestation. But I will not be playing that game, DayZ will be for me. Anyways... these ideas are based on videos I have seen on DayZ (have not played yet). I did not see this stuff in any of the vids I have seen... again, sorry if this stuff has been brought up or is already planned for the standalone version.

 

The forklift. A forklift which can be used to move certain things. Maybe a small car which does not work but you want to bring it back to base to repair? Or a full pallet which you move so you can jump on it and reach areas otherwise unreachable, or to use as cover or a barrier. And of course, plow through a horde of zombies, spearing them on the forks.

 

Water: I know they are planning on adding more streams and ponds etc..  I would love to see something like, a stream passes by a factory, upstream from the factory is fairly clean water, downstream from the factory is polluted water which must be treated before drinking, or ya get very ill. Would be great if you could see where the factory is polluting the stream (a drainage pipe leaking nasty stuffs etc..). Say the stream leads down a valley and the factory is near the top of the valley. If you were to go down that valley, you would need to either bring enough water with you, plan to treat the stream water since all the water downstream from the factory is polluted, or go for a long hike to find another water source. As I am attempting to describe, this would add another level of depth to survival. Would be cool to find wells in the world also, use the crank to bring up the bucket and collect water from it.

 

Electricity: would be awesome to find a broken gas generator in the world (not just in a field obviously), fix it up, supply gas from a jerry can and use it for things which require electricity and can be plugged in. Like a battery charger (maybe find normal batteries in the world, but also rechargeable batteries which you would need to find the charger for), or a coffee maker, or electric kettle to boil water to drink or make tea, or construction lights on stands to light up around your base. Tons of things could be added if this was done. And of course, the gas generator would be risky to use since it would be damn loud. Also, there would be limited use since it requires gas to run. What if you could connect the generator to things like a repaired air compressor to fill up your car tires with air? Maybe the generator could also be used to recharge vehicle batteries, with that said, would also be cool if you could find vehicle batteries in the world with varying charges etc..

 

Give your thoughts peeps!

Edited by Cormyr
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I like it, I like it all.

 

Air compressor, car Batteries, batteries in general, generators... Just take my beans.

 

:beans: :beans: :beans: :beans:

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Welcome to the forums and DayZ. 

 

One thing that you should learn to do is be a little more specific in your title. Instead of just saying 'suggestions for DayZ Standalone', it would be a lot better if you specified what the post was about. Just a helpful tip, but nearly everyone on the forums has made this kind of mistake before :P

 

Onto specific ideas;

 

The forklift; Not a bad idea. I don't know exactly how something like this would work on any Arma based engine, but things like it have been pulled off before. Also, I doubt that there would be many things to lift. Also, most forklifts probably couldn't hold any of the cars in the current mod, and even then, I'd advocate against it because it would allow hoarding of the cars. Also, I can assure you that attempting to plow through a horde of zombies with a forklift is going to get you eaten, either by simply being pulled out from the side or having the thing fall over (I've used a forklift before IRL, they will fall over VERY easily). Otherwise, it's not a bad idea, and at the very least could just be another generic vehicle that people could find and fix up.

 

Water; While this is a good idea, I'm still not sure how they would actually pull this off. For one thing, people have been asking for rivers and streams for a while, but Arma 2 doesn't have angular water (It's all a flat plane of water that's at the exact same map height) so having a major river would be difficult to implement with the very high hills that are basically right off the coast. Also, it'd be very odd on the current engine attempting the polluting thing for only specific areas. I'm not saying that it isn't possible (It's a really good idea), but it would take a lot of time to put in and optimize. 

 

Electricity; Generators are something people have wanted for a long time, portable and ones that exist in buildings and houses. Rechargable as well as disposable batteries are a good idea, considering they will have batteries for things like flashlights in the SA. By 'construction lights', I assume you mean flood lights, and charging vehicle batteries straight up from a generator would not work, as you'd need jumper cables. Also, a lot of air compressors can be run either manually or on batteries, and I think having to fuel up a generator for one would be a bit tedious. (And a coffee maker seems too trivial, just sayin').

 

A lot of people have been asking for things like this for a while, and have wanted even the ability to start up the electrical stations and light up the electricity grid. I'm not for that, simply because it kind of takes away from the feeling of abandonment. Of course, smaller generators are okay, but they'd also have to design an electrical system for every building in Chernarus which would take a lot longer than people would like.

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The electricity idea was fascinating, have some beans. Also welcome to the fourms. Good thing you joined after the whole annihilation of google thing..

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Thanks for the input and beans guys!

 

Chaingunfighter - yeah I just wanted to keep the title simple and clear. tis suggestions for standalone. but yeah more could have been added, i know. as I just said, my ideas are for standalone, so what the arma 2 engine can do for DayZ mod does not matter to my understanding. i thought for the standalone they are working on a whole new engine. but come to think of it, yeah tis no doubt some arma engine originally, but adapted to what standalone needs.

 

the forklift is just a neat new vehicle that would be more of a laugh. i have driven 3 different types of forklift myself. not for too long, just a few months. they can be fun, but yeah they can tip pretty easy. not speaking from experience mind you lol although a coworker from years ago took out the warehouse garage door one time haha

 

water, well that is a shame. hopefully something can be done if that is the case. at some point.. even a year from now lol. running water would add crazy realism to the world. picture hiding behind a waterfall from your enemy and tracking them through the water. i am sure something like this has been brought up. But gotta say, it would also be awesome to take a small boat from an island off the coast into a bay then up a river as far as you can, into lakes etc... anyways.

 

generators - I thought this would have been brought up before, but had to throw it out there. I also thought of being able to provide power to a building (to make use of equipment etc.. inside, and have new places to plug portable stuffs into), by repairing the electrical panel in a back room, or on the outside of the building. but in the end i decided it does not make sense in such a world. things like a working power grid, or running water in the kitchen etc.. just could not function.

 

unless it was some crazy end game kinda thing which required a group effort to do. literally repair the entire power grid for a city etc.., or just to certain buildings connecting to each other, out from the power station. so by where the player repairs, once the power station is functional of course, is where the power is supplied down the streets and from there to buildings etc.. could light sections of a city up strategically then :D. but then those places would be obvious pvp zones, might be good, might be bad... anyways yeah it would take some time for such a thing. just ideas.

 

so yeah gas generators would be great. find parts for them, repair them, get gas etc.. more uses for gas the better i think, makes having a vehicle more difficult etc..

 

yup flood lights which you plug-in to the generator via extension cord that would need to be found. maybe there are light bulbs for them you need to find.. hardware stores etc. flashlights could require bulbs also, not just batteries.

 

car batteries - why not? battery runs out, car will not start, you have different means to get it going again, find new battery with some charge on it at a mechanics garage etc.., or steal one from another vehicle if you have a wrench (or whatever correct tools thingy..). or find jumper cables and connect them to either a gas generator and charge the battery that way depending on how much fuel you have or are willing to use for the generator, or connect jumper cables to another vehicle which has a good battery with a charge and you have no wrench (or whatever correct tool thingy) to just steal it. and by taking a charge from another vehicle or simply stealing it, it also makes it more difficult for other players to get vehicles. yet another layer for cars etc.. since from what i have seen, some individuals can have multiple vehicles, which to me seems out of balance.

 

Speaking of repairing cars. It would be great if tires required air. So like ya said, there are different ways to fill up a tire with air (hand pump, air compressor etc.). Or why not drive on rims with sparks and smoke spewing out the back with bits of rubber until it catches fire which can turn really ugly for the players in the vehicle hehe

 

 

 

Good thing you joined after the whole annihilation of google thing.. 

 

?? I may know what you mean but not sure 100% lol

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