LilBambi 35 Posted September 2, 2013 Since DayZ's "scroll and click" system allows a player to do many different actions, why not add some more interactivity within the vehicles for the Standalone? Some ideas I had were: Turn the car/heli radio on and off while the engine is running; can be tuned into players' frequencies or can play generic tunes (wouldn't you want to blast out a rock solo while flying across an apocalyptic wasteland? ;))Turn the lights inside the car (not the headlights) on/off; this is to help see the other players riding with you in the vehicle when it is really dark outside, and to increase immersionTurn windshield wipers on/off; when it starts to rain, you'll be able to see through the windshield :) What do you think? 2 Share this post Link to post Share on other sites
harley001 315 Posted September 2, 2013 Too many buttons. The action menu is already a pain. Share this post Link to post Share on other sites
mr_chabowski@live.co.uk 2416 Posted September 2, 2013 I'd like to have more (proper) control over stuff, sure. But AFAIK the current way of thinking is for them to reduce the number of options (clutter) on the scroll wheel / action menu.What I'd like to see is a very specific context menu, depending on which controls / objects you're looking at. Whether on the dash of a car or otherwise. As it is now (and in ArmA 3) the actions available on the list seem to be whatever's in your general area, as opposed to the specific objects you're looking at.If the selection was tightened up a bit, the number of available actions for quite a small area (eg. vehicle interior) could be raised without cluttering the menu.Using a mouse allows for very good hand/eye coordination, so I don't think it would be difficult to operate. And it would allow Rocket to make use of player-knowledge about certain vehicles etc. Maybe it's not feasible, but that's the way I'd like to see it work. 3 Share this post Link to post Share on other sites
LilBambi 35 Posted September 2, 2013 Too many buttons. The action menu is already a pain. Perhaps bind keys to the actions instead? Share this post Link to post Share on other sites
LilBambi 35 Posted September 2, 2013 (edited) I'd like to have more (proper) control over stuff, sure. But AFAIK the current way of thinking is for them to reduce the number of options (clutter) on the scroll wheel / action menu.What I'd like to see is a very specific context menu, depending on which controls / objects you're looking at. Whether on the dash of a car or otherwise. As it is now (and in ArmA 3) the actions available on the list seem to be whatever's in your general area, as opposed to the specific objects you're looking at.If the selection was tightened up a bit, the number of available actions for quite a small area (eg. vehicle interior) could be raised without cluttering the menu.Using a mouse allows for very good hand/eye coordination, so I don't think it would be difficult to operate. And it would allow Rocket to make use of player-knowledge about certain vehicles etc. Maybe it's not feasible, but that's the way I'd like to see it work. As long as you don't have to look directly at something, I'm down with it. Nothing is more frustrating than trying to access the Gear slot of a car and it doesn't come up, lol. EDIT: Double post. My bad Edited September 2, 2013 by LilBambi Share this post Link to post Share on other sites
mr_chabowski@live.co.uk 2416 Posted September 2, 2013 I'd guess the best way would be to have "consoles" or "panels", with different functions.So you have the ignition, lights and wipers (Rocket, please add wipers. AND blood-splats / hail / heavy rain) on one "driver side" panel and heaters, fans, hazards and a lighter on another "centre" panel. Window control at each window. etc. 1 Share this post Link to post Share on other sites
LilBambi 35 Posted September 2, 2013 It would also be really neat if people in the back of a car could interact with the vehicle as well. :) Share this post Link to post Share on other sites
AP_Norris 1018 Posted September 2, 2013 Maybe turn on the car heater to warm up faster.I would like radio 1 Share this post Link to post Share on other sites
enforcer1975 1111 Posted September 2, 2013 Since DayZ's "scroll and click" system allows a player to do many different actions, why not add some more interactivity within the vehicles for the Standalone? Some ideas I had were: Turn the car/heli radio on and off while the engine is running; can be tuned into players' frequencies or can play generic tunes (wouldn't you want to blast out a rock solo while flying across an apocalyptic wasteland? ;))Turn the lights inside the car (not the headlights) on/off; this is to help see the other players riding with you in the vehicle when it is really dark outside, and to increase immersionTurn windshield wipers on/off; when it starts to rain, you'll be able to see through the windshield :) What do you think? Would be niceeasier to shoot you out of a vehicle in the darkno use with 3P Share this post Link to post Share on other sites
AP_Norris 1018 Posted September 2, 2013 Would be niceeasier to shoot you out of a vehicle in the darkno use with 3P3P can die in a hole, it ruins the combat... AND I CAN'T STOP USING IT! Share this post Link to post Share on other sites
LilBambi 35 Posted September 2, 2013 Would be niceeasier to shoot you out of a vehicle in the darkno use with 3P But the same could be said when you have the headlights on or when you're holding a chemlight. People can see you easier, but you can see the world around you easier as well. :PDean might make 3P context sensitive where you can't use 3P inside a vehicle. Share this post Link to post Share on other sites
Skat3rat 1633 Posted September 2, 2013 Since DayZ's "scroll and click" system allows a player to do many different actions, why not add some more interactivity within the vehicles for the Standalone? Some ideas I had were: Turn the car/heli radio on and off while the engine is running; can be tuned into players' frequencies or can play generic tunes (wouldn't you want to blast out a rock solo while flying across an apocalyptic wasteland? ;))Turn the lights inside the car (not the headlights) on/off; this is to help see the other players riding with you in the vehicle when it is really dark outside, and to increase immersionTurn windshield wipers on/off; when it starts to rain, you'll be able to see through the windshield :) What do you think? Not some bad ideas. I'm really looking forward to what they do with vehicles in SA. I'm really hoping we'll be able to lean out windows and shoot. Share this post Link to post Share on other sites
LilBambi 35 Posted September 2, 2013 Not some bad ideas. I'm really looking forward to what they do with vehicles in SA. I'm really hoping we'll be able to lean out windows and shoot. Hopefully only with pistols. :P Unless they let us sit in the back of a pickup. That would be AWESOME. Share this post Link to post Share on other sites
Skat3rat 1633 Posted September 2, 2013 (edited) Hopefully only with pistols. :P Unless they let us sit in the back of a pickup. That would be AWESOME. You can do that in Takistan Life. It's a ton of fun and I'm surprised the mod team haven't incorporated it into the Dayz mod yet. Edited September 2, 2013 by Skat3rat Share this post Link to post Share on other sites
Statik (DayZ) 2695 Posted September 2, 2013 Can we get backup cameras? Reversing in first person is a bitch. Share this post Link to post Share on other sites
fluxley 2228 Posted September 2, 2013 I quite like the way Take on Helicopters handles vehicle controls. while in first person you have to look at the controls to interact with them. https://www.youtube.com/watch?v=wQzGrvENJUM 2 Share this post Link to post Share on other sites
mr_chabowski@live.co.uk 2416 Posted September 2, 2013 Can we get backup cameras? Reversing in first person is a bitch.PiP mirrors, dude! If they manage to add working wingmirrors/rearview and the ability to fire a sidearm out the window, SA is going to kick even more ass. 4 Share this post Link to post Share on other sites