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smithy0815

Random PVP loot

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My idea is to take out a few reasons to shoot other players and force interacting with other players.

ATM if you want something from someone you only need to shoot him, there is no need to speak or trade items and stuff.

What you think about random generated loot for pvp kills (2-3 low items) instead being able to loot all the bagpack and body items.

So people are forced to group up and help each other or trade items.

There are enough other things to fight for (good places to find stuff, vehicles, kill counts for real bandits).

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It would help solve the PvP problem, but too much at the expense of realism in my opinion. Besides, I don't think they should try and make PvP playing completely unviable. Killing someone in order to take their stuff should be a viable survival option. They just need to figure out a way of making it not quite such a common occurrence.

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