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Ammo scarcity

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However in real life if you have a revolver and 3 rounds, you're still quite dangerous. In DayZ people would just laugh and mock while running in circles around you...

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You said it!

In real life a revolver is a deadly weapon, but in DayZ it is a little more dangerous than a flywhisk!

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If the game was to say...get an economy system in the future where Bullets=currency, I wonder how this would affect the current KoS?  Would it lead to more KoS's due to wanting your valuable bullets, or will it lead to less for not wanting to waste money when you could be getting a valuable ally?

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If the game was to say...get an economy system in the future where Bullets=currency, I wonder how this would affect the current KoS?  Would it lead to more KoS's due to wanting your valuable bullets, or will it lead to less for not wanting to waste money when you could be getting a valuable ally?

 

"Getting a valuable ally" is key there... what makes an ally valuable?  Nothing really in the mod, not sure what all the systems will be in the SA, but I can't imagine it changing that fact too much.  An ally is just another mouth to feed, another anti-biotic to eat, and another person to be spotted while you're moving about.

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I think the people who are more interested in surviving fail to understand the motivation for the folks running around the coast KoSing.  Less bullets don't matter to them, I don't think.  It's for the "thrill" of offing someone who has some sort of investment in their character.

 

Agreed. Once again this is just another attempt to punish those whose style is to kill other players. If that wasn't the case, "KoS" wouldn't keep getting mentioned.

Edited by SteveLord

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Agreed. Once again this is just another attempt to punish those whose style is to kill other players. If that wasn't the case, "KoS" wouldn't keep getting mentioned.

 

I'm a friendly, lone-wolf kind of guy.  The KoSers are what keep the game interesting when I decide to enter cities, airfields, etc.  I'll be honest, I dislike it.  And I don't really "get it" because it is nothing more than CoD/Battlefield/CS/six hundred other FPS if all you are doing is spawning and shooting.  I suppose the guys who "hunt" people are a bit different.  I just try to avoid the deathmatch on the coast. :)

Edited by Soupee

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That comparison is the same old one everyone uses when they want to trash something. Whether they are doing it with DayZ or any other FPS. You can't compare this to those games. It is not even close in terms of damage, weapons, spawning, movement, etc.  "Oh but they are because I die a lot by people who shoot me without giving me a warning shot, headstart or 20 questions first!"  

Edited by SteveLord
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That comparison is the same old one everyone uses when they want to trash something. Whether they are doing it with DayZ or any other FPS. You can't compare this to those games. It is not even close in terms of damage, weapons, spawning, movement, etc.  "Oh but they are because I die a lot by people who shoot me without giving me a warning shot, headstart or 20 questions first!"  

 

You're right, but that fully depends on what kind of bastardized DayZ you're playing.  There are servers out there that are very much like other FPS's.  Personally I am strictly a vanilla DayZ player, but in the past I have dabbled in other private hives where you start with everything you could ever really want and there's 217,103 vehicles. 

 

I just play the way I want to play, everyone else can do whatever they want.  It just seems to me there are better avenues to get your deathmatch fix if that's your thing.  Not saying "you" as in you, SteveLord... just in general.

Edited by Soupee

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Yes, people should be allowed and then respected to play however they choose. Be it hero, survivor, bandit, whatever.

 

If there are servers where you're spawning WITH weapons or are able to pick them up quickly, then dying within the next 2 minutes and repeating then that would be a fair deathmatch comparison. If they exist, I know they are in the minority.

Edited by SteveLord

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Yes, people should be allowed and then respected to play however they choose. Be it hero, survivor, bandit, whatever.

 

If there are servers where you're spawning WITH weapons or are able to pick them up quickly, then dying within the next 2 minutes and repeating then that would be a fair deathmatch comparison. If they exist, I know they are in the minority.

 

There are about five or six strictly vanilla DayZ servers whenever I log on.  There are TONS of these full loadout servers, etc.  At least when I ventured off the "hide unofficial" path last there were.  I guess I can't comment on their scarcity now since I don't look for them.  But if you scan through the server list you can find a bunch of servers where you spawn quite well loaded and there's helicopters flying all over. 

 

I can't comment on how many players are playing on all of the different mods available, because I do not play them.  I don't know how "vanilla" they are or if any of them spawn you fully loaded.  But as far as vanilla DayZ, my experience says that the "full loadout" players far outnumber the "vanilla" players at any given moment in time. 

 

And to an extent this makes perfect sense, look at the popularity of games like CoD/Battlefield, etc.  It would make sense that "DayZ" more along the lines of those games being a bit more popular than "hardcore" DayZ simply because of the base of appeal.  I suppose a lot of that could be contributed to the fact that the mod is kind of run its course for the most part.  So people are just kind of doing whatever.  I will be interested to see how the eventual stand alone changes the way people are playing.  I hope it helps filter out a bit of the noise that is in the current mod players.

Edited by Soupee

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Ammo scarcity will do little to nothing to affect the mentality of some. But it will make it more difficult to get to a point where one has the supplies to effectively lock down elektro or cherno with a few friends. At the moment it is too easy and there is usually someone online who is willing to fill that role.

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