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AP_Norris

Bounty notes and payout.

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Realism and punishment? Tell u what I wana be able to do: I want to be able to hung a 10 kills bandit and crucify a 30 kills griefer, even if dead already, with equivalent signs around their necks. U get the option to do so for avatars/bodies with equivalent stats only (otherwise we are going to be crossing Dantes' inferno constantly, what with all self appointed executioners).

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Self defence? When I walk into a room with somebody in it I back out and say friendly.

Whenever somebody walks into a room with me in it they go OMG free loot! Pew pew pew

I saw a vid the other day bandits running after guy that he shot, shot guy says he's a new spawn and bandit says sorry, runs up to bandage and shoots the guy instead of bandaging him. In that case he should be punished for trying to make up for his crap aim with bad promises.

Sniper bandits probably won't be as numerous in the SA because there is no military grade snipers and two it takes much longer to end up with that stuff.

Not all bandits would be punished, just the bad ones that prefer to evoke trust or say friendly before killing somebody.

People that want to avoid being named would wear something over their face clearly identifying themselves as untrustworthy, maybe you would tie him up and remove mask to reveal his name.

There isn't really a way of punishing the type of bandits you describe without a sort of insanity system.

It's denying advancement to other players is part of the game... i'm sorry but as long as you're back on the coast with nothing, i don't have to deal with you.

Ultimately no player deserve to have fun in DayZ , as rocket said, it's the "anti game", you will have to earn your fun and fight for it.

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Kyrah, it is a game, not a social experiment... yet.

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Self defence? When I walk into a room with somebody in it I back out and say friendly.

Whenever somebody walks into a room with me in it they go OMG free loot! Pew pew pew

I saw a vid the other day bandits running after guy that he shot, shot guy says he's a new spawn and bandit says sorry, runs up to bandage and shoots the guy instead of bandaging him. In that case he should be punished for trying to make up for his crap aim with bad promises.

Sniper bandits probably won't be as numerous in the SA because there is no military grade snipers and two it takes much longer to end up with that stuff.

Not all bandits would be punished, just the bad ones that prefer to evoke trust or say friendly before killing somebody.

People that want to avoid being named would wear something over their face clearly identifying themselves as untrustworthy, maybe you would tie him up and remove mask to reveal his name.

There isn't really a way of punishing the type of bandits you describe without a sort of insanity system.

 

You really don't think people kill in self-defense? If somebody shot at you and missed, you wouldn't shoot them back? I guarantee you that happens way more than a bandit saying they are friendly and then shooting. 

If there is a mask system, literally every single bandit will use it and you likely won't even have a chance of removing their mask. People who don't use the mask, which will largely be people who are not bandits, will get punished every time they kill someone in self-defense, which makes the punishment even more specific to the people who don't deserve it.

 

Your last statement is really the point. There's no effective way to make punishment specific enough that only people who are "dicks" are punished.

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You really don't think people kill in self-defense? If somebody shot at you and missed, you wouldn't shoot them back? I guarantee you that happens way more than a bandit saying they are friendly and then shooting. 

If there is a mask system, literally every single bandit will use it and you likely won't even have a chance of removing their mask. People who don't use the mask, which will largely be people who are not bandits, will get punished every time they kill someone in self-defense, which makes the punishment even more specific to the people who don't deserve it.

 

Your last statement is really the point. There's no effective way to make punishment specific enough that only people who are "dicks" are punished.

I'm pretty sure there's a thing that if you're suppressed by a bullet which Arma actually has a thing for it still counts.

If they are that off they're probably not much to worry about.

I've only ever been betrayed TBH, whenever somebody starts shooting at me they generally hit first time or before I can turn and shoot back.

I've had my bandit streaks on servers with friends, but I prefer the rush and paranoid feeling of not knowing whether I can trust the guy, well... not really I just like the friendly feeling.

Usually everybody pulls up and as they were getting out of their cars I shot em through the doors with my CZ.

Oh wonderous CZ, I hope ye return in the SA.

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