Jump to content
Sign in to follow this  
Longs

Suggestion for how infection could work

Recommended Posts

I would rather the infection system was split into debilitiating non deadly infection and serious deadly infection. I realise someone put up a similar idea but his idea wasn't the same as mine.

Non Deadly infection could result from:

Eating raw meat

Drinking dirty water

Eating from unknown cans of food

Bleeding.

Symptoms could be the current coughing and slow blood loss but if you continue to eat and drink from safe sources like cooked meat and boiled water you will eventually get better. However you can only recover lost blood by using blood bags and food. Also if you continue to eat/drink from bad sources or pick up minor injuries the non deadly infection could progress to a deadly one.

Deadly infections could result from:

Bullet injuries

Repeated zombie hits

Broken bone injuries

Prolonged bleeding

Symptoms could again be the current coughing and slow blood loss but the only way to stop it would be with antibiotics. You will not get better over time however you can hold off dying by topping up your blood but without antibiotics you will stay ill.

Edited by Longs

Share this post


Link to post
Share on other sites

How can i tell the difference if the symptoms are the same?

Share this post


Link to post
Share on other sites

Sorry I forgot to add how I thought you should be able to differentiate between levels of infection. Currently when infected the blood icon gets a fuzzy outline with skull and crossbones when infected. For a minor infection it could just be a fuzzy outline on its own. Then for a serious infection the skull and crossbones could be added.

Share this post


Link to post
Share on other sites

How can i tell the difference if the symptoms are the same?

 

That's where your education to a doctor comes into play....bad day for a layman.

 

In case rocket tells the truth his brother is an expert in virology and stuff like that so this department is already covered imo.

Share this post


Link to post
Share on other sites

The reason I posted this suggestion is because the current infection system is totally reliant on antibiotics to treat. I think it would be much better if in situations where a less serious infection is present a player can try to take it easy and focus on getting better. Kinda placing more emphasis on survival.

Under the current system a lot of players resort to suicide when infected then just recover their gear if they have any or just start over. If players know they will get better if they rest, eat and drink they might be inclined to adjust their playstyle for a while when presented with a minor infection.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×