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Ripred49

SA suggestion for zombie movement

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Well, maybe they need to switch up the acceleration on all things, not just zombies.

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The zombies in the SA look fine in my opinion,don't make them slow and forget headshots.

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This is probably the most important thing I am waiting for in standalone.

Ever show a friend DayZ, and when they see the zombies you quickly have to mumble disjointed excuses about alphas and just a mod and some guy named Rocket and then change the subject to "look I have to eat and drink to stay alive!"   ¬_¬

I use a joystick for movement with my left hand, and I can go from a slow walk to a run fairly well in this game.  What the zombies need is some good ol analog speeds, even if the animations look a bit slo-mo.  Just start em slow and work em faster as they get going.

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