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leviski

Infection Mortality and Surviving it

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Okay

Currently in the mod you can get infected

and its pretty bad since there are little to no antibiotics

Well tell me this

-In real life you can get over these things/ you can fight them off-

however in DayZ all characters must have AIDS or something because we have little to no immune system

what im saying is add in a variable that makes you eventually "not be sick" if I can put it any simpler way

after living for like 3 hours having to eat everything in sight to live and never not being sick

I think there needs to be a factor that will eventually make you not sick

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I agree , there should be levels of severity and longevity of infection , some should even be fatal regardless ( that would cause tears ) .

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Little to no antibiotics? What are you talking about? There's literally cardboard boxes full of 20 something blood bags and antibiotics so common, you can find them in the middle of the woods!

Speaking of which, if a helicopter crash spawns in the woods, shouldn't the trees around it get flattened?

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I second this idea, I'm infected right now, and I have consumed soo much meat and bloodbags x.x and yet, no antibiotics found. I also hate it when I get infected in the first hit, it should be where if you are getting hit longer the bigger chance of you getting infected, so if you get high for a certain amount of time, you get infected

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