dobrowney 55 Posted June 19, 2013 (edited) Here is some Footage I captured of the underwater swiming in The Dayz Mod for Arma 3. Am telling you all this thing is going to be amazing. Once the port is done and Epoch moved forward into Arma 3. Thinks will get crazy . Hope you enjoy the footage. Edited June 19, 2013 by Dobrowney Share this post Link to post Share on other sites
SoulHunter (DayZ) 233 Posted June 19, 2013 wow that's just epic Share this post Link to post Share on other sites
Dekkymane 145 Posted June 19, 2013 Nice I guess but... I really see no point of taking time to implement this in. Share this post Link to post Share on other sites
dobrowney 55 Posted June 19, 2013 It was not added it is just a part of arma 3. .the port just allowed it to work .. Share this post Link to post Share on other sites
Avallanche 121 Posted June 19, 2013 IMHO, I don't think swimming under water it's something really important to the "Dayz Spirit". But that's just me... Share this post Link to post Share on other sites
dobrowney 55 Posted June 19, 2013 To me the mod moving into arma 3 is the right move.. Arma 3 is soo much better then what arma 2 is now .. Share this post Link to post Share on other sites
SoulHunter (DayZ) 233 Posted June 19, 2013 To me the mod moving into arma 3 is the right move.. Arma 3 is soo much better then what arma 2 is now ..what other goodies are there in arma3 that arma2 doesnt have ? Share this post Link to post Share on other sites
dobrowney 55 Posted June 19, 2013 Lots. And we are not even in Beta yet. Wait until Jun 25th when the beta comes out. They are adding so much to arma 3. But by far the best thing is the ragdoll effect in arma3. Zombies deaths are now epic. Share this post Link to post Share on other sites
dobrowney 55 Posted June 19, 2013 I will post some footage of the ragdolls in arma 3 dayz Share this post Link to post Share on other sites
klesh 2423 Posted June 19, 2013 With so little water in Chernarus, why would anyone need to swim like this? In terms of being a gamechanger like the video purports, I don't see any real reason to go to the coast just to take a dip? Share this post Link to post Share on other sites
dobrowney 55 Posted June 19, 2013 the gamechanger from Arma 3 to Dayz SA is this .. Arma 3 will have Dx11 Dayz SA will not. Arma 3 will have Ragdoll, Dayz SA will not .. Arma 3 night time effects are based of real world data. Dayz Sa will not .. Arma 3 will be open community modding tools .. Dayz SA will not .. Arma 3 will offer so much more to a zombie game than what Dayz SA can. All Arma 2 content also is fully ported over to arma 3. So content is not limited. In Dayz SA you will not likey see cars in the first 12 months of development . Dayz SA has some great ideas but locking it down and not allowing the community to add to it is what is going to hurt them. Mods like orgins and Epoch are the reason Dayz is still going today. Share this post Link to post Share on other sites
dobrowney 55 Posted June 19, 2013 IMO Dayz should have been a part of Arma 3. You buy Arma 3 you get Dayz SA for free. That would have been cool and worth the money . Share this post Link to post Share on other sites
klesh 2423 Posted June 19, 2013 Okay, so the swimming isn't a big deal then.What about building interiors? Presumably they wont be able to rip them from the SA and port them into the Arma3 mod, so you'd be dealing with the 85% unenterable buildings from Arma2 assets again? I don't have Arma3, so I don't know what their buildings are like, enterabilitywise. 1 Share this post Link to post Share on other sites
dobrowney 55 Posted June 19, 2013 (edited) Okay, so the swimming isn't a big deal then.What about building interiors? Presumably they wont be able to rip them from the SA and port them into the Arma3 mod, so you'd be dealing with the 85% unenterable buildings from Arma2 assets again? I don't have Arma3, so I don't know what their buildings are like, enterabilitywise. The swimming is just one of the big deals in arma 3 and it will be in the Dayz Arma 3 mod. buildings in arma 3 are much better then arma 2. Taking the arma 2 content into arma 3 is not idea. but using the arma 3 content to make a new dayz mod will be amazing. Edited June 19, 2013 by Dobrowney Share this post Link to post Share on other sites
Maca (DayZ) 769 Posted June 19, 2013 (edited) Okay, so the swimming isn't a big deal then.What about building interiors? Presumably they wont be able to rip them from the SA and port them into the Arma3 mod, so you'd be dealing with the 85% unenterable buildings from Arma2 assets again? I don't have Arma3, so I don't know what their buildings are like, enterabilitywise.Very good point about the buildings klesh, the Arma 3 buildings are to Mediterranean and lack any form of decay in which we have seen from the SA screenshots for chernarus. Don't get me wrong might be a nice port over, but I feel it may lack to create that certain atmosphere. Which they are trying to create with the standalone buildings ect.... Edited June 19, 2013 by Maca Share this post Link to post Share on other sites
dobrowney 55 Posted June 19, 2013 (edited) The images and videos you see of SA buildings is just a skin. Textures are very easy to do. It is the models that take time. We all know the Models and AI in the mod suck. This is forsure the week point of the mod. The Community has already added new models and AI path finding the the mod. Look at Orgins and MMMyum's new zombie AI http://opendayz.net/...eds-more.10345/ . The Arma/Dayz Community has 10 time the talented programers, Models and Artists then Dayz SA team does. All the Dayz ( Dean Hall) fanboys need to open your eyes. Dayz SA will be very limited to what the mod is now. SA will never get to where the mod will be. Now we all know they talk about pushing all the work to the server. But this can be done now in Arma 2 and Arma 3. And it has been done. I have seen arma 2 servers that fully run all the loot and Spawning work on the server side. In the end there will be nothing wrong with Standalone. It will just lack a lot of content and options that the mod has. I really feel the Arma 3 Dayz mod or whatever it will be called in the end will out live Standalone if they do not allow the community in. Also I hate the Underground base building idea. We see in Orgins and Epoch that above ground base building works and Fps is fine. Edited June 19, 2013 by Dobrowney Share this post Link to post Share on other sites
SoulHunter (DayZ) 233 Posted June 19, 2013 Well.. SA will cost $10 so cheaper than any possible BS game ^^ cannot be worse than war... uh.. nvm.. To sum up, you can still buy and play it a year later :P not that much expensive.. You could also buy ArmA 3 as well.. Seems like it has a great potential :PBtw the enterable buildings seem to be in the "addons" file as "pbo" files. It should not be that hard to export them from those files at all.. The buildings we saw from the leak can imo even be added to the private dayz hives tho lol :P Share this post Link to post Share on other sites
Hetstaine 10852 Posted June 20, 2013 Whenever i swim, i always swim with a cannon on my back. Turtles. Share this post Link to post Share on other sites
DubPlate 38 Posted June 20, 2013 Op what is the meaning of life? You seem to know everything. Share this post Link to post Share on other sites
Maca (DayZ) 769 Posted June 20, 2013 The images and videos you see of SA buildings is just a skin. Textures are very easy to do. It is the models that take time. We all know the Models and AI in the mod suck. This is forsure the week point of the mod. The Community has already added new models and AI path finding the the mod. Look at Orgins and MMMyum's new zombie AI http://opendayz.net/...eds-more.10345/ . The Arma/Dayz Community has 10 time the talented programers, Models and Artists then Dayz SA team does. All the Dayz ( Dean Hall) fanboys need to open your eyes. Dayz SA will be very limited to what the mod is now. SA will never get to where the mod will be. Now we all know they talk about pushing all the work to the server. But this can be done now in Arma 2 and Arma 3. And it has been done. I have seen arma 2 servers that fully run all the loot and Spawning work on the server side. In the end there will be nothing wrong with Standalone. It will just lack a lot of content and options that the mod has. I really feel the Arma 3 Dayz mod or whatever it will be called in the end will out live Standalone if they do not allow the community in. Also I hate the Underground base building idea. We see in Orgins and Epoch that above ground base building works and Fps is fine.You may want to cool off a little my friend, you have your opinion and i've mine. Anybody can throw around the term "Fanboy" loosely, nobody was attacking any of your posts, so i fail to see why you would go of on a rant. You seem to hold a grudge for some apparent reason towards a game which in all fairness hasn't been released yet?I've bought Arma 3 so i know what it's capable of, best of luck with the DayZ port (if you're working on it) and if i hear promising things about it, you never know i might give it ago myself. Being a "Fanboy an all" of anything DayZ related. 1 Share this post Link to post Share on other sites
{420}Mr.Smiley 53 Posted June 20, 2013 Perhaps while swimming away from zombies underwater i can hit them with that bastard fish nemo. Share this post Link to post Share on other sites
dobrowney 55 Posted June 20, 2013 You may want to cool off a little my friend, you have your opinion and i've mine. Anybody can throw around the term "Fanboy" loosely, nobody was attacking any of your posts, so i fail to see why you would go of on a rant. You seem to hold a grudge for some apparent reason towards a game which in all fairness hasn't been released yet?I've bought Arma 3 so i know what it's capable of, best of luck with the DayZ port (if you're working on it) and if i hear promising things about it, you never know i might give it ago myself. Being a "Fanboy an all" of anything DayZ related.I was not trying to go off in a rant. or anything like that. Just posting that both the Arma 3 mod and SA will have things that will promote it and hurt it. I just think the Community here at Dayz Mod is what is making this game. Not the game devs. I know most of the modders in arma and dayz are looking at arma 3 to move forward, for Dayz Sa will not be allowing modders. Share this post Link to post Share on other sites
dobrowney 55 Posted June 20, 2013 Op what is the meaning of life? You seem to know everything. Get rich. play games. Level up. Die. That is the meaning of life.. :) Yep I know it all Bud.. Share this post Link to post Share on other sites