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smokey0159

who feels like this new patch was a big kick up the private hive,s ass

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as i have notice and so have many other the private hives kept this mod going for a long time and this new patch that has come out with certain stuff in it to stop private servers from adding there own addon scripts, like self blood bag, ai,s etc as you know you need to rewrite the scripts for them to work but every other patch the last 8 month hasnt been change in anyway to stop us doing so,i think its a real kick in the nuts if you ask me what you guys think??????

i would ;like to know why rocket let this go out like this as he would of know this would of happend is it to try and get shot of the private hives???

people say so if your a admin of a private hive with added scripts view your opinion please, as i know there is a lot of moening on other forums about this

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I'm an owner.. and 1.7.7 ruined my life :( .. i've been ripping my hair out with this shit for awhile now.. everyday has presents some challenge and i am just trying to get my clients back since i pay to run a server that i can barely control. Yeah some of the new features are cool.. but the fact that my custom buildings only spawn tin cans 90% of the time.. its really pissing me off.. as well as the scripts that i paid to have done.. now need to be redone and that comes out of my pocket.. totally pisses me off.. banning things that aren't needed to be banned... maybe i want Scar-H's on my server... don't ban them... let me control it.. if i don't want them.. I WON"T PUT THEM IN!!!!!!!!!! I paying for DayZ.ST to ruin my experience for the most part.

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You're essentially running/playing a hacked version of DayZ server, when the real game updates and things in your hacked version break, I can't sympathize.

Private hives were a savior in times when Hacking was ruining a strictly main-hive dayz. These days, I see private hives as an option for people to modify dayz to their liking. I don't think it's a big deal if private hives are broken after updates, since private hives aren't actually needed anymore. If you want your own private version of DayZ, your gonna have to live with it breaking when the real dayz updates.

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You're essentially running/playing a hacked version of DayZ server, when the real game updates and things in your hacked version break, I can't sympathize.

Private hives were a savior in times when Hacking was ruining a strictly main-hive dayz. These days, I see private hives as an option for people to modify dayz to their liking. I don't think it's a big deal if private hives are broken after updates, since private hives aren't actually needed anymore. If you want your own private version of DayZ, your gonna have to live with it breaking when the real dayz updates.

Its not the owners.. its the players that expect these things in servers now.. so to get a decent player base you have to meet their expectations.

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bad-mojo, are you for real the private hives arnt needed any more llf 99 percent of servers are private hives all the new mods and servers are private hives so yes they are needed or the dayz mod would be dead right know, yes the private hives are need and if you think they dont start looking for just public ones there isnt very many out there at all, and like when the standalone comes out the server hosters that do private hives will be doing them straight away as you can get servers from day one the standaone comes out says rocket,i think you need to have a look at what your really saying,and us private hive admins have helped keep this mod going ny adding new stuff into it which i honestly think should of been done in a lot of the patch,s instead of sill things like adding different cants of beans llf they spent so much time on this new patch for what really to have more than 70 percent of the community to say what have you done ow my god, rant over

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Its not the owners.. its the players that expect these things in servers now.. so to get a decent player base you have to meet their expectations.

I agree, the people that play on my boyfriend and I's server expect what we had prior to the update, they help us keep our server up and running we have to meet their expectations! We are all up to date now with most of our stuff, and we have a custom loot table so everything seems to be spawning okay, but it was a big pain in my boyfriend's, and his buddies ass to get everything fixed back to where it is now. And we still have more to fix! But I hear an update is tomorrow ?? that will fix some issues to! So that is good!

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bad-mojo, are you for real the private hives arnt needed any more llf 99 percent of servers are private hives all the new mods and servers are private hives so yes they are needed or the dayz mod would be dead right know, yes the private hives are need and if you think they dont start looking for just public ones there isnt very many out there at all, and like when the standalone comes out the server hosters that do private hives will be doing them straight away as you can get servers from day one the standaone comes out says rocket,i think you need to have a look at what your really saying,and us private hive admins have helped keep this mod going ny adding new stuff into it which i honestly think should of been done in a lot of the patch,s instead of sill things like adding different cants of beans llf they spent so much time on this new patch for what really to have more than 70 percent of the community to say what have you done ow my god, rant over

How long have you played DayZ? Back in (roughly) august of last year there was massive issues with hackers "nuking"(killing everyone) servers constantly, and even some DDos attacks on the main hive database. At that time Rocket didn't support private hive servers and because of that the game was in a bad situation. People were quitting because nobody wanted to play when you lost all progress every hour. Administrators had to abide by strict rules about banning and kicking players only when solid evidence could be found. So even when a server admin had a gut feeling that someone was hacking, they couldn't do anything about it because of the main hive administration rules.

So, even though Rocket didn't like it, he let people host private hive servers. Admins were free to kick and ban people for whatever reason. It also opened to the door for servers to start customizing their DayZ experience, deviating from the main game & development.

I play mostly on main hive servers, always have, always will. So take my word that hacking is no longer the issue it was last year. In fact I can't remember the last time I was victim to a hacking attack. In fact I've experience more hacking on the few private servers I've tried.

So, when I say private hives aren't needed anymore, I'm saying the hacking situation doesn't require them. Admin tools have given server administrators much more control and a better means to collect evidence. If all private hive servers switched to the main hive again, I do not believe it would end up in the chaos we saw last year.

I don't believe the game being played on a lot of the private servers can even be called DayZ anymore. It has changed so many core aspects of what Rocket is creating. Private server are catering to people who don't actually want to play the real dayz, so it really annoys me seeing people claim private servers are the lifeblood of dayz. It would be like saying highly modified fast n furious style civics are the life blood of the Honda Civic.

You need to realize that many people still prefer the pure form of dayz, even if they're joining your private hive because they're bored. The progress of the mod has been painfully slow. Which in my opinion is partly due to all the talented developers who are busy working on the same things on twenty different private hives. That talent could be helping Razor and the other mod developers improve the official build.

When things like self bloodbag(for example) are given to people on private hives, the people who want that feature suddenly abandon the main build and their thoughts and desires go with them. They're no longer on the forums asking and debating about potential changes, they're not open to having their mind changed about the topic anymore, because they're already used to having it, and no matter what amazing things happen in the main build, they'll hold off because their desired feature isn't in it.

Point is, it's easier to modify a private server and add in a feature you want than it is to get it implemented into the official build. But, when you take it upon yourself to do that, the main build suffers, and so does the dayz community.

I'll be interested to see how things pan out with standalone and private servers. My thoughts are that Rocket will initially want to lock everything down, so a private hive will only have the option to set a password, and maybe a difficulty setting or two. Perhaps nearing the end of the development he'll open them up to more modifications. I think if you're hoping to seamlessly transition your modified private server to standalone, you're in for some disappointment. But, for your sake I hope I'm wrong.

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I agree with Bad_Mojo that hacking really isn't that prevalent on the public hive anymore, whether that is because most servers are private hives nowadays or it's due to improvements in security I couldn't say but it's no longer an issue. This is coming from someone who stopped playing on the public hive entirely around August last year because it was so bad. I've been back on the public hive for a couple of months now and haven't had any problems. I will say if it weren't for private hives the mod would probably be dead right now, I know I would have stopped playing last year primarily due to the issues with cheaters if it weren't for them. The custom maps/mods the community have created are also fantastic and bring a breath of fresh air to DayZ.

However, personally I hope we don't see privates hives in the standalone for a long time, the changes made will (hopefully) address the issues with hacking and I think there are better ways of working with content/map creators then allowing server admins to do anything they want. I'd rather see the community given tools to create stuff and maybe using something like steamworkshop so community content can be rated and given feedback and the best submissions reviewed and implemented by the DayZ team into an official build (maybe we would have an official Namalsk hive and an offocial Taviana Hive etc instead of having thousands of servers where the experience is totally different every time every time you play and half the servers have starting loadouts, thousands of vehicles, admin bases, donator perks etc.

It's also worth pointing out that Rocket has said the private hives won't be available for a while, you can host your own server from day one but it will connect to the central server. If you are expecting private hives anytime soon you are probably going to be disappointed.

Edited by SmashT

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