mluminos 31 Posted June 14, 2013 Ive been curious about Day Z for a while now. Never played the mod but ready to throw my money at the alpha as soon as it is ready. I currently do QA for Electric Crow Games and look forward to doing what I can for DayZ either bug reports or feature requests. 1. Can you point me to [the best] Day Z mod videos so I an others who wander into the forums know what to expect and how the game plays?2. Is survival the only point of the game? What would one accomplish to be considered successful or good at DayZ? Even in games like minecraft one collects diamonds, gets better armor, kills difficult enemies and builds a home.3. What is the main draw for this game for you? Why is it fun, why does this "funness" trump the frustration one inevitably faces in this game.4. What are the unspoken rules? Lets called them "zetiquette" that a person ought to know? What should a person know from the start that took you time to figure out?Looking forward to the alpha and your responses so I get get a feel for the game and it's community who from what I have heard is notorious for shoot first, ask later. Share this post Link to post Share on other sites
IkaikaKekai 1957 Posted June 14, 2013 1. Youtube, Frankie is a popular one, though there's some controversy surrounding him. Won't get into that here to both avoid your thread getting locked and nommed and becasue I don't really care too much.2. Pretty much whatever you make of it. While minecraft does have 'endgame', its somewhat the same. I play as a survivalist. I avoid other player for the most part, collecting gear, food, and water. I look for vehicles to repair, and the parts to repair them with. I do go looking for weapons, but I avoid the 'PVP' guns as much as I can, (Let me put it this way, I'm gonna be happy with the weapons that are confirmed so far for Standalone Alpha, hunting and civilian guns with a few low end military)3. Thats subjective. A few youtube videos attracted me to it, I forget exactly why, mostly just zombies and survival-ism I guess. There's also the 'heart pumping' things that happen in the game. Being in a high speed chase as I run away from a pair of bandits in a Huey while in an Offroad, trying to not get my things destroyed. Laying low and hiding as another player comes in the area (I avoid PVP mostly because I suck at it, and I try to play as a hero so unless I see an actual bandit I usually don't shoot, even if Im being shot at)4. Sad to say there are no rules...Only the ones you live by. The guy you save by killing the zombies that were chasing him might turn around shoot you in the head and say 'you shot first', or he might give you a blood bag and a better gun. 4 Share this post Link to post Share on other sites
herrjon 478 Posted June 14, 2013 1. It really depends on what you're lookin for. Just to name a few though Frankie, Devildog Gamer, Psyndicate, and Sacriel, but there are plenty more. I would say Rhino, but he's "given up" on DayZ, so I wouldn't expect any more material out of him.2. Survival is the base of it, from there you set your own goals. Most common goals are to find tents and vehicles to set up a camp, fix and maintain a helicopter, get x number of kills in one life, become a Hero, rack up zombie kills, etc. The game is what you make of it.3. The frustration is the "fun" of the game for me at least. I like games that are a legitmate challene for me, and DayZ is always giving me more. The new patch for instance, a lot of people are complaining that it's "too difficult", but I personally love it. I'm finally worried about zombies again, and now I can't get fully gear up in one place within half an hour.4. The only rules really are, don't hack and don't battle log. The former is bannable and the latter is heavily frounded upon by the community (some admins will ban for it too) Everything else is fair game. 1 Share this post Link to post Share on other sites
methr1k2dop3 323 Posted June 14, 2013 Ive been curious about Day Z for a while now. Never played the mod but ready to throw my money at the alpha as soon as it is ready. I currently do QA for Electric Crow Games and look forward to doing what I can for DayZ either bug reports or feature requests.1. Can you point me to [the best] Day Z mod videos so I an others who wander into the forums know what to expect and how the game plays?2. Is survival the only point of the game? What would one accomplish to be considered successful or good at DayZ? Even in games like minecraft one collects diamonds, gets better armor, kills difficult enemies and builds a home.3. What is the main draw for this game for you? Why is it fun, why does this "funness" trump the frustration one inevitably faces in this game.4. What are the unspoken rules? Lets called them "zetiquette" that a person ought to know? What should a person know from the start that took you time to figure out?Looking forward to the alpha and your responses so I get get a feel for the game and it's community who from what I have heard is notorious for shoot first, ask later.^what the guys above me said.The SA alpha might be a little bit longer you should consider picking up Arma2 until then. Share this post Link to post Share on other sites
mluminos 31 Posted June 15, 2013 Love these answers guys. how much is arma II? I heard from an interview they weren't saying when alpha was because it was "imminent"(source)What is "Battle log"Are hero and bandit actual things in game? Share this post Link to post Share on other sites
methr1k2dop3 323 Posted June 15, 2013 (edited) Love these answers guys. how much is arma II? I heard from an interview they weren't saying when alpha was because it was "imminent"(source)What is "Battle log"Are hero and bandit actual things in game?Well to play the Dayz mod you need Arma2 and Operation Arrowhead DLC.http://store.steampo...com/app/224580/ <--- check it outIf you have any problems check out troubleshooting part of forum or pm me. ill help you out via skype or something.but yes here is how the bandit and hero system works http://dayz.gamepedia.com/Humanitygoodluck!Edit: 25 dollars will get you playing Dayz mod. Google is your best friend do some research! Edited June 15, 2013 by methr1k2dop3 Share this post Link to post Share on other sites
mluminos 31 Posted June 15, 2013 (edited) Well to play the Dayz mod you need Arma2 and Operation Arrowhead DLC.http://store.steampo...com/app/224580/ <--- check it outIf you have any problems check out troubleshooting part of forum or pm me. ill help you out via skype or something.but yes here is how the bandit and hero system works http://dayz.gamepedia.com/Humanitygoodluck!Edit: 25 dollars will get you playing Dayz mod. Google is your best friend do some research!I'm grappling with wanting to buy it. I dont want to spend the 25$ and then the alpha get released in a week....EDIT: Just caved in and bought it... Edited June 15, 2013 by MLuminos Share this post Link to post Share on other sites
methr1k2dop3 323 Posted June 15, 2013 (edited) lol..i think it might be longer than a week.if you have any problems let me know ill help you out.if someone were to pull a gun to my head and tell me to make a prediction on when the Dayz SA will be available for download on Steam.i would say August 5th 2013. but really could be anytime seems like they don't want to announce a date unless they are absolutely sure and somewhat satisfied with the product. Edited June 15, 2013 by methr1k2dop3 Share this post Link to post Share on other sites
IkaikaKekai 1957 Posted June 15, 2013 Combat Logging is when you logout when you are being shot at or chased. I forgot to mention it along with hacking, but it is heavily frowned upon, the server I play on (Balota Buddies) usually gives temp bans for instances of combat logging with evidence for the first infraction and perm bans for more than one infraction.There is some 'question' as to what counts as combat logging however. 'How much time till after combat do you have to wait?' 'Do you actually need to shoot/be shot to count as combat logging?' Ect.Heros and Bandits pretty much describe the play style of players for now, there's 3 skins that are used, the standard survivor skin, the bandit skin, and the hero skin. By killing non bandits you get negative humanity, once you get your humanity down to a certain point your skin changes to a bandit skin. If you do 'good' deeds (blood bagging another player, bandaging another player, ect, or killing bandits) you get positive humanity, and once you get to a certain point you get a hero skin.However, for SA since players will be able to wear whatever they want clothing wise, telling who's a bandit/hero/survivor will be more of a crap shoot. Share this post Link to post Share on other sites
mluminos 31 Posted June 15, 2013 (edited) lol..i think it might be longer than a week.if you have any problems let me know ill help you out.if someone were to pull a gun to my head and tell me to make a prediction on when the Dayz SA will be available for download on Steam.i would say August 5th 2013. but really could be anytime seems like they don't want to announce a date unless they are absolutely sure and somewhat satisfied with the product.August 5th is my birthday, I turn 23. Wouldnt that be cool to have the standalone released then!Waiting on ARMA to download and then have to download arrowhead anad then download the DayZ mod.ah and I saw some of that combat logging in frankies videos, snipers bail when you hit em once. Edited June 15, 2013 by MLuminos Share this post Link to post Share on other sites
herrjon 478 Posted June 15, 2013 Yeah, and even if it did release next week, from what I hear it will be a limited release. It'll pop up on steam, they'll sell a few hundreds copies, and take it down, then repeat. Best to just get Arma II CO to play the mod now. I know you already did, just being captain hindsight. Share this post Link to post Share on other sites
methr1k2dop3 323 Posted June 15, 2013 Yeah, and even if it did release next week, from what I hear it will be a limited release. It'll pop up on steam, they'll sell a few hundreds copies, and take it down, then repeat. Best to just get Arma II CO to play the mod now. I know you already did, just being captain hindsight.what...please elaborate on why you would think such a ridiculous thing. Share this post Link to post Share on other sites
methr1k2dop3 323 Posted June 15, 2013 August 5th is my birthday, I turn 23. Wouldnt that be cool to have the standalone released then!Waiting on ARMA to download and then have to download arrowhead anad then download the DayZ mod.ah and I saw some of that combat logging in frankies videos, snipers bail when you hit em once.Post if you have any problems i'll help you out!good luck! Share this post Link to post Share on other sites
herrjon 478 Posted June 15, 2013 (edited) what...please elaborate on why you would think such a ridiculous thing.I assume you mean the release tactic? It's so the servers don't immediately get overloaded, and to increasingly test the new server-side structure. There have been plenty of alpha/betas that immediately crash the first few days of public release because the servers aren't set up to handle it. With the amount of build up standalone has had, it'd be no surprise this is the route they take. Edited June 15, 2013 by (TMW)HerrJon Share this post Link to post Share on other sites
methr1k2dop3 323 Posted June 15, 2013 (edited) I assume you mean the release tactic? It's so the servers don't immediately get overloaded, and to increasingly test the new server-side structure. There have been plenty of alpha/betas that immediately crash the first few days of public release because the servers aren't set up to handle it. With the amount of build up standalone has had, it'd be no surprise this is the route they take.This would not happen...to combat server overload problem they wouldn't promote game as much.I just haven't seen such a thing before. Is why i question you. Edited June 15, 2013 by methr1k2dop3 Share this post Link to post Share on other sites
mluminos 31 Posted June 15, 2013 Post if you have any problems i'll help you out!good luck!I need to download all 16 gb for arma II and expansion plus the size of the mod? sheesh.Also I as the OP fully endorse the threadjacking to discuss the release tactics, Im interested in hearing what you guys think. 1 Share this post Link to post Share on other sites
IkaikaKekai 1957 Posted June 15, 2013 This would not happen...to combat server overload problem they wouldn't promote game as much.I just haven't seen such a thing before. Is why i question you.There's already so much Hype for DayZ already. And even if they just released the Alpha tomorrow via Steam tomorrow and didn't say a word about it. Word would get out, and word would get out FAST. Looked at the front page recently? Over 1.7 MILLION Player IDs, now assuming even HALF of them are Global banned, dual accounts, what have you. That's still over half a million people. Assuming just 1% of that grabs standalone alpha as soon as it comes out, that's 5,000 players. How many Players did Rocket want per server again? 100-150? (Pretty sure that's an old number so probably less) And I don't think there's going to be any private hives (at least at first) for SA.EVERY MMO (and I would assume SA counts as an MMO now) goes through this process before release:Internal Testing>External Closed Testing>External Open Testing>"Stress testing">Buying MORE Servers>Release>Buying even MORE Servers the next day.External Open testing is still usually closed and limited in number, but rather than say just using the Devs and the Mods from a Forums and Redit page, you give out say 500 keys. Stress testing is usually when they do a 'free weekend' or something when they want to see how far they can push their servers. I would not be surprised if they do this, after all 'official' release probably wont be for a year or so from when the do an open Alpha. Share this post Link to post Share on other sites
methr1k2dop3 323 Posted June 15, 2013 (edited) There's already so much Hype for DayZ already. And even if they just released the Alpha tomorrow via Steam tomorrow and didn't say a word about it. Word would get out, and word would get out FAST. Looked at the front page recently? Over 1.7 MILLION Player IDs, now assuming even HALF of them are Global banned, dual accounts, what have you. That's still over half a million people. Assuming just 1% of that grabs standalone alpha as soon as it comes out, that's 5,000 players. How many Players did Rocket want per server again? 100-150? (Pretty sure that's an old number so probably less) And I don't think there's going to be any private hives (at least at first) for SA.EVERY MMO (and I would assume SA counts as an MMO now) goes through this process before release:Internal Testing>External Closed Testing>External Open Testing>"Stress testing">Buying MORE Servers>Release>Buying even MORE Servers the next day.External Open testing is still usually closed and limited in number, but rather than say just using the Devs and the Mods from a Forums and Redit page, you give out say 500 keys. Stress testing is usually when they do a 'free weekend' or something when they want to see how far they can push their servers. I would not be surprised if they do this, after all 'official' release probably wont be for a year or so from when the do an open Alpha.long hair don't care.they wouldn't put it up on steam for a couple hours then take it down.If they did such a thing i would DEMAND my money back because obviously product wasn't ready for alpha* and they shouldn't released it public for purchase.*I understand what alpha means Edited June 15, 2013 by methr1k2dop3 Share this post Link to post Share on other sites
herrjon 478 Posted June 15, 2013 long hair don't care.they wouldn't put it up on steam for a couple hours then take it down.If they did such a thing i would DEMAND my money back because obviously product wasn't ready for alpha* and they shouldn't released it public for purchase.*I understand what alpha meansWhat money back. If you're lucky enough to catch it while it's up, you're in and you can play. If not, you haven't spent a dime. I can't be bothered to sift through all of the dev's posts, but I know I've heard it in interviews and such. This is a very common tactic for MMO's while they're still in development. When the game is finished then yes, it will be full public release where anyone and everyone can get it, but for the initial alpha, they have to slowly let out the flood gates.Would you rather you have to apply for a copy and wait for acceptance, because they could do that instead. Share this post Link to post Share on other sites
mluminos 31 Posted June 15, 2013 I think the strategy of putting it up for short times is wise. they likely don't have the infrastructure to support everyone who would want to buy and play it leading to server crashes no one could play. alpha builds aren't meant to be fully playable, any alpha that is fully playable and implemented isn't an alpha, Share this post Link to post Share on other sites
mark starkiller 2 Posted June 15, 2013 alpha builds aren't meant to be fully playable, any alpha that is fully playable and implemented isn't an alpha,this... Share this post Link to post Share on other sites
Fraggle (DayZ) 15720 Posted June 15, 2013 (edited) I need to download all 16 gb for arma II and expansion plus the size of the mod? sheesh.Also I as the OP fully endorse the threadjacking to discuss the release tactics, Im interested in hearing what you guys think.There's been a lot of discussion about it in the past but to clarify, Rocket has said they will now just go for a traditional "full" release. It will be in alpha development though and the price will reflect that. As they move onto Beta and then the final release the price will increase but if you've you've purchased early during the alpha period you will not pay any more after that, it's the same model games like KSP (epic game BTW) and Prison Architect are using, it's pretty common now days.Oh and regarding the download size, it's massive because you're basically buying two separate games which both a have a LOT of content and the mod uses assets from both games. It's a pain in the bum but that's the way it goes with mods. Edited June 15, 2013 by Fraggle Share this post Link to post Share on other sites
IkaikaKekai 1957 Posted June 15, 2013 1) long hair don't care.2) they wouldn't put it up on steam for a couple hours then take it down.3) If they did such a thing i would DEMAND my money back because obviously product wasn't ready for alpha* and they shouldn't released it public for purchase.*I understand what alpha means1) I'll try to keep it short and simple then.2) Steam Does Free Weekends all the time for different games.3) The Product is ready/almost ready for Alpha, what Rocket is worried about is precisely this. People buying it, not liking something, then Demanding their money back, and DayZ goes right up on the shelf next to That Which Will not Be NamedZ.Now think of it this way, you buy the Alpha, along with the other half a million players, say there's only 50 servers available with a cap of 150 players. Pissed off people demand their money back. If from what I read above is true, their probably going to buy as many servers as they can before alpha release, and be ready to buy additional servers after alpha release, because no mater how liberal an estimate there's NEVER enough servers at an MMO's launch. Share this post Link to post Share on other sites
methr1k2dop3 323 Posted June 15, 2013 (edited) They would send out alpha invites.Not put game up on steam for a day then take it down.i am prepared for server overloads, giant bugs from hell, and glitchy animations. Edited June 15, 2013 by methr1k2dop3 Share this post Link to post Share on other sites
mluminos 31 Posted June 16, 2013 Alright so here is my first experence:I was running, got some zombie aggro and then couldnt run, i had no broken bone indicators but every time i got up and tried to run with double tap i dove into prone. I was eaten alive.Next time i tried to be more careful but still aggroed some zombies trying to cross the road, I ran and hid in a bush as i was told to do but the zombies continued to assail me. I was eaten alive.Third try I found some chemlight,flairs and tin cans in a store I was heading away from town when I was shot. Still unarmed I started to run aggroing zombies. Though I escaped the sniper the zombes beat me unconscious. I was eaten alive, longest life so far 10 minutes.On my final try i snuck around the town. Aggroed a zombie and spent the next 10 minutes running, following the shore but the zombies did not relent. I finally came to a river I thought i could use to escape. I swim across the river quickly as I can and come upon another city. But I quickly realized I had stumbled upon the same church I fled from... I logged out. Share this post Link to post Share on other sites