Angelykc 3 Posted June 14, 2013 Anybody notice a decrease in loot spawning such as food and medical supplies after the 1.7.7 patch.. I read the patch notes and didn't really see anything about it. I was wondering if this is worldwide for the patch of just a bug on my server? thanks guys Share this post Link to post Share on other sites
TG ! Jimmy 216 Posted June 14, 2013 The tables have all been changed. For the most part, you'll notice much less "loot". Things have become more rare, it's not just you!Cheers,Jimmy Share this post Link to post Share on other sites
meat pie 632 Posted June 14, 2013 Well this sucks I am going to be able to play this soon and the game will be harder.That sucks Share this post Link to post Share on other sites
spinager 152 Posted June 14, 2013 Well this sucks I am going to be able to play this soon and the game will be harder.That suckslol 1 Share this post Link to post Share on other sites
Ironhuge 69 Posted June 14, 2013 Well this sucks I am going to be able to play this soon and the game will be harder.That sucksReally? :D Who would have thought that a survival game with zombies would be hard? Something must be wrong here... 3 Share this post Link to post Share on other sites
PaxC4T 159 Posted June 14, 2013 Well this sucks I am going to be able to play this soon and the game will be harder.That sucks If youre playing it when it gets harder, you wont know any better. 2 Share this post Link to post Share on other sites
ZlobaRUS54 441 Posted June 14, 2013 Better get start getting used to this. In SA loot will be very limited (there could be only 1 can of coke in the entire hive according to Dean) and most importanlty will not re-spawn. The gameplay will be much closer to "This is how you died" of Project Zomboid Share this post Link to post Share on other sites
LoneStarr 0 Posted June 14, 2013 Better get start getting used to this. In SA loot will be very limited (there could be only 1 can of coke in the entire hive according to Dean) and most importanlty will not re-spawn. The gameplay will be much closer to "This is how you died" of Project Zomboid 1 Can well then we should be able to split it together XD Share this post Link to post Share on other sites
Drbane 944 Posted June 14, 2013 Well this sucks I am going to be able to play this soon and the game will be harder.That sucksHarder the better :thumbsup: 1 Share this post Link to post Share on other sites
Korsbaek 1778 Posted June 14, 2013 I hate all of you people who says the harder the better (not literally).I'm all in for realism, but i also don't want the game to become too hard for "the casual gamer".(Hate: on) 1 Share this post Link to post Share on other sites
hung_alchemist@yahoo.com.hk 22 Posted June 17, 2013 I hate 1.7.7, the inflection is too strong, the food and medical supply are rare,so I keep focus on 1.7.6.1 2 Share this post Link to post Share on other sites
axclaw 2 Posted June 18, 2013 i think if we have at least a choice in our servers to decide these factors, then things can favor out and i think it would play better given the variability and choice of the admins.i have seen many players complain about the same thing.there are many casual games that although are not meant to be realisitc, ( regardless dayz should carry more supplies in a hospital compared to now)players can beef up the difficulty level. even with simulator games this can be done. anyway im just saying many people i find feel this way, but i think its better to give those who handle their servers a choice over this matter. Share this post Link to post Share on other sites
Ironhuge 69 Posted July 19, 2013 "the casual gamer" This isn't cod :P Share this post Link to post Share on other sites