facoptere 180 Posted October 23, 2013 I am looking for the help too. I have neve done this before and the different ideas coming from different people are creating chaos. Please do help.Could you be more specific? Share this post Link to post Share on other sites
Night Wolf (DayZ) 0 Posted October 24, 2013 (edited) the logs are often 24.10.2013 01:36:56: Co6akaBTpaHce (176.100.68.**:2304) a828a30ff1056c7c2575b933******* - #18 "ASL _v) select 2) < 0)) exitwith {};_b="SmallSecondary" createvehicle (_v modelToWorld _effect2pos);} foreach (_list);"how to add scripts.txt to avoid showing in scripts.log? p/s 24.10.2013 14:47:12: Asphire (110.55.119.***:1024) 8241b49eb8794a856616d*********** - #13 "["_fromAgony", "_thisAgony"];_fromAgony = _from getVariable "BIS_IS_inAgony";_thisAgony = _this getVariable "BIS_IS_inAgony";"cheat? Edited October 24, 2013 by Night Wolf Share this post Link to post Share on other sites
rosska85 0 Posted November 11, 2013 Hey man, any chance you could point me in the right direction for this please? I'm setting up new filters for something and I keep getting kicked for a public variable restriction.This is the line in my log#25 "remExFP" = [,<NULL-object>,"per","hideObject",true]So to the line 5 "remExFP" I've tried adding this, but it still keeps kicking me. !"\"remExFP\" = [,<NULL-object>,\"per\",\"hideObject\",true]" Share this post Link to post Share on other sites
ebay 34 Posted November 13, 2013 (edited) . Edited January 1, 2019 by ebay Share this post Link to post Share on other sites
rosska85 0 Posted November 13, 2013 That is from the invisible script in infistar's admin menu if you are using it. Just replace the admininvis script with this one. It does not use RE to hideObject on all clients. Instead it uses invisible skin survivor1_dz: It's the base building that I'm using that's causing the kick sadly. We use that line to toggle 'gates' (concrete walls). Share this post Link to post Share on other sites
R.J. 70 Posted November 26, 2013 26.11.2013 23:00:12: - #7 ""];} else {_item = _nearByPile select 0;};_item addMagazineCargoGlobal [_itemOut,1];_item modelToWorld getPosATL player;_"26.11.2013 23:00:12: - #52 "World getPosATL player;_item setdir (getDir player);player reveal _item;};["Working",0,[10,10,5]] call dayz_Nutrition;cu"26.11.2013 23:00:12: - #70 "t 0;};_item addMagazineCargoGlobal [_itemOut,1];_item modelToWorld getPosATL player;_item setdir (getDir player);player re" Is there something wrong here with this player? Share this post Link to post Share on other sites
splant316 2 Posted November 29, 2013 I have noticed these lines in my setvariable.log Is it of any concern? Caught my eye since it is infrequent compared to a lot of the other log data. It also appears that it occurs to the same players . Value Restriction #360 "messing" = [43.8481,123.666] 11:5 Survivor2_DZValue Restriction #360 "zombiekills" = 123 30:5 Survivor3_DZValue Restriction #360 "headshots" = 123 38:5 Survivor3_DZ Share this post Link to post Share on other sites
Skydive (DayZ) 71 Posted January 18, 2014 Will the BE filters be updated to the new REGEX format soon? This change seems to have been thrown at us out of no where and not all of us know how to use regular expressions and convert our BE filters over to it. It's a bit unsettling that this took place leaving what is likely all DayZ servers (public and private) unprotected. Share this post Link to post Share on other sites
SaintMerc 73 Posted January 19, 2014 (edited) Could we have a responce regarding this plz. IMPORTANT: Server admins now have to convert their BE filter files to a new regex-compatible format and put "//new" into the files' first line. Details: http://forums.bistudio.com/showthread.php?167504-Regular-Expression-%28Regex%29-Support-for-BE-Filters Wrong thread sorry. Edited January 19, 2014 by Faz Share this post Link to post Share on other sites
TG ! Jimmy 216 Posted January 31, 2014 (edited) Fellow owner/admin, If it's relevant to you at all, I've got the current filters that Faco and I have worked on here. They offer the new regex-compatible filters so you'll be compliant. Perhaps we can use this thread moving forward if you have filter issues. Post a reply here with any filter questions moving forward. Cheers,Jimmy edit: link removed due to Faco updating on another page Edited February 12, 2014 by TG ! Jimmy 2 Share this post Link to post Share on other sites
SaintMerc 73 Posted February 2, 2014 (edited) Fellow owner/admin, If it's relevant to you at all, I've got the current filters that Faco and I have worked on here. They offer the new regex-compatible filters so you'll be compliant. Perhaps we can use this thread moving forward if you have filter issues. Post a reply here with any filter questions moving forward. Cheers,Jimmy These filters seem to work great, Thanks for the work done on them. At least the servers can now be protected again. :) Regards,SaintMerc Edited February 5, 2014 by SaintMerc Share this post Link to post Share on other sites
splinter2k 23 Posted February 2, 2014 (edited) Greetings, I'm seeing occasional kicks for the following in my AddMagizineCargo.log file: 03.02.2014 01:52:31: Player Name Removed (IP Removed) GUID Removed - #16 "HandGrenade" 0:0 Is this a false positive? Thank you, Splinter Edited February 2, 2014 by Splinter_2K Share this post Link to post Share on other sites
TG ! Jimmy 216 Posted February 3, 2014 (edited) Greetings, I'm seeing occasional kicks for the following in my AddMagizineCargo.log file: 03.02.2014 01:52:31: Player Name Removed (IP Removed) GUID Removed - #16 "HandGrenade" 0:0 Is this a false positive? Thank you, Splinter Hey Splinter, are you seeing two entries (#16 and #98) each time? ex: 03.02.2014 00:40:10: playername (ip) GUID - #16 "HandGrenade" 0:003.02.2014 00:40:10: playername (ip) GUID - #98 "HandGrenade" 0:0 It's a banned item if so (blacklisted item a player has, or is trying to pickup). Edited February 3, 2014 by TG ! Jimmy Share this post Link to post Share on other sites
endreu 25 Posted February 4, 2014 Hey all!realy thanks for working battleeye filters, BUT i got today big problemsome dude entered on my server and exploded all cars, tens and etc what was on it withSYS (91.146.43.220:2304) 3084d035174e521ff53d57983fcb773d - #11 "cWeapon","StashSmall","StashMedium","TentStorage"],22000]);cutText ["Exploded All", "PLAIN", 1];can some one help with this?THANKS. Share this post Link to post Share on other sites
SaintMerc 73 Posted February 5, 2014 (edited) I would say it seems like a hacker, do you not have anything else in the server logs ?use http://pastebin.com/ to post your logs. Edited February 5, 2014 by SaintMerc Share this post Link to post Share on other sites
facoptere 180 Posted February 5, 2014 More logs are not needed.SYS is a hacker and should be banned. Share this post Link to post Share on other sites
TG ! Jimmy 216 Posted February 5, 2014 Hey all!realy thanks for working battleeye filters, BUT i got today big problemsome dude entered on my server and exploded all cars, tens and etc what was on it withSYS (IP) 3084d035174e521ff53d57983fcb773d - #11 "cWeapon","StashSmall","StashMedium","TentStorage"],22000]);cutText ["Exploded All", "PLAIN", 1];can some one help with this?THANKS. We're always happy to help--but we also do not post players' IP addresses publicly. Some people see it as a courtesy we don't need to extend to the cheaters, but it's not fair to other folks that may share a connection with them to be potentially attacked for someone else's behavior. Ban Sys, and just try to keep IP's anonymous in the future. Cheers,Jimmy Share this post Link to post Share on other sites
splinter2k 23 Posted February 6, 2014 Hey Splinter, are you seeing two entries (#16 and #98) each time? ex: 03.02.2014 00:40:10: playername (ip) GUID - #16 "HandGrenade" 0:003.02.2014 00:40:10: playername (ip) GUID - #98 "HandGrenade" 0:0 It's a banned item if so (blacklisted item a player has, or is trying to pickup). Sorry I missed your question and reply Jimmy. I see a #16 and a #198 every time. Example: 03.02.2014 01:52:31: PlayerNameRemoved (IP) GUID - #16 "HandGrenade" 0:003.02.2014 01:52:31: PlayerNameRemoved (IP) GUID - #198 "HandGrenade" 0:003.02.2014 01:56:43: PlayerNameRemoved (IP) GUID - #16 "HandGrenade" 0:003.02.2014 01:56:43: PlayerNameRemoved (IP) GUID - #198 "HandGrenade" 0:003.02.2014 03:26:21: PlayerNameRemoved (IP) GUID - #16 "HandGrenade" 0:003.02.2014 03:26:21: PlayerNameRemoved (IP) GUID - #198 "HandGrenade" 0:0 Share this post Link to post Share on other sites
facoptere 180 Posted February 7, 2014 this guy is kicked because of this rule #198, he reconnects and gets kicked again.Check also "handgrenade" in create vehicle log, to check who created the grenade2 scenarios:1/ another player created this grenade (createvehicle log), and PlayerNameRemoved tried to pick it => rare case, but why not ...2/ PlayerNameRemoved created virtually this grenade by adding it in his inventory (addmagazine log) => ban in this case. Share this post Link to post Share on other sites
splinter2k 23 Posted February 8, 2014 (edited) this guy is kicked because of this rule #198, he reconnects and gets kicked again.Check also "handgrenade" in create vehicle log, to check who created the grenade2 scenarios:1/ another player created this grenade (createvehicle log), and PlayerNameRemoved tried to pick it => rare case, but why not ...2/ PlayerNameRemoved created virtually this grenade by adding it in his inventory (addmagazine log) => ban in this case. Thank you for the reply Faco, I will take a look at the CreateVehicle.log. Regards, Splinter Edited February 8, 2014 by Splinter_2K Share this post Link to post Share on other sites
facoptere 180 Posted February 10, 2014 Filters have been updated for 1.8.0.3, using much more the Regular Expressions available on BattlEye.OP : http://forums.dayzgame.com/index.php?/topic/139058-battleye-server-filters-for-dayzmod-18/#entry1363110 2 Share this post Link to post Share on other sites
splinter2k 23 Posted February 13, 2014 (edited) Greetings, I've seen the Script Restriction below a few times now and I'm trying to figure out if this is a Hack or not. 13.02.2014 08:15:19: PlayerRemoved(IP Removed) GUID Removed - #33 "ame "Functions\main.sqf";_logic = _this select 0;_logic setpos [1000,10,0]; waituntil {!isnil "BIS_MPF_InitDone"};_spawn = " Any thoughts? Thank you, Splinter Edited February 13, 2014 by Splinter_2K Share this post Link to post Share on other sites
facoptere 180 Posted February 14, 2014 No it is not if it's run by one player (generally the first who connects).The player is kicked and have to reconnect.Do not ban for this. 1 Share this post Link to post Share on other sites
splinter2k 23 Posted February 14, 2014 No it is not if it's run by one player (generally the first who connects).The player is kicked and have to reconnect.Do not ban for this. Thank you Share this post Link to post Share on other sites
facoptere 180 Posted March 19, 2014 New version, for server admins :https://github.com/DayZMod/Battleye-Filters/archive/Release_1.8.3c.zip Share this post Link to post Share on other sites