TonyStarks 2 Posted June 19, 2012 Cocaine, Crack, Heroin, Hydrocodone, Inhalants, LSD, Marijuana, MDMA (Ecstasy), Methamphetamine (Crystal Meth), OxyContin, Pills, Cough linctus, Glue sniffing, Alcohol, Tobacco etc. Drugs would add another layer of much needed authenticity to the game. There has always been a huge underground economy on mind-altering chemicals and in a post-civilization environment, drugs would be quite common, useful and sought after. Drugs could add temporary benefits like added pain resistance, numbness, health boosts, sight and hear improvements, lack of appetite, concentration etc. besides huge risks both temporary and long-term. The chance of a bad trip would be determined by your current condition, zombies killed, amount of blood, murders etc or be totally random. Hallucinations, passing out, dying because of hunger or thirst, overdosing and of course risk of withdrawal symptoms due to addiction.Fallout 3 did it pretty well if I remember correctly. Hallucinations were horrifying and temporary benefits were useful. There never has been a more perfect environment for drugs than in this game. I remember rocket saying something about the inclusion of drugs and mentioning that it would send out a bad signal to kids or something. I'm not really sure if he was joking or not but if he wants to make this game as authentic as possible, drugs must be added. This is not a commercial game, there are no fear of ratings, censoring, parental outrage or the like, it all lies in the hands of rocket and his team. Ignoring one of the biggest matters of society would be quite strange to me seeing that we are confronted with drugs daily. Maybe start little with things like tobacco or alcohol. Share this post Link to post Share on other sites
LT.Sacred 9 Posted June 19, 2012 I lold at this, I'm sorry but i do not see these as necessary, of course if it's implemented I just won't waste my pack space on them ^^ Share this post Link to post Share on other sites
TonyStarks 2 Posted June 19, 2012 I lold at this' date=' I'm sorry but i do not see these as necessary, of course if it's implemented I just won't waste my pack space on them ^^[/quote']Are you german? Share this post Link to post Share on other sites
JohnMcClaine 0 Posted June 19, 2012 Cocaine' date=' Crack, Heroin, Hydrocodone, Inhalants, LSD, Marijuana, MDMA (Ecstasy), Methamphetamine (Crystal Meth), OxyContin, Pills, Cough linctus, Glue sniffing, Alcohol, Tobacco etc. Drugs would add another layer of much needed authenticity to the game. There has always been a huge underground economy on mind-altering chemicals and in a post-civilization environment, drugs would be quite common, useful and sought after. Drugs could add temporary benefits like added pain resistance, numbness, health boosts, sight and hear improvements, lack of appetite, concentration etc. besides huge risks both temporary and long-term. The chance of a bad trip would be determined by your current condition, zombies killed, amount of blood, murders etc or be totally random. Hallucinations, passing out, dying because of hunger or thirst, overdosing and of course risk of withdrawal symptoms due to addiction.Fallout 3 did it pretty well if I remember correctly. Hallucinations were horrifying and temporary benefits were useful. There never has been a more perfect environment for drugs than in this game. I remember rocket saying something about the inclusion of drugs and mentioning that it would send out a bad signal to kids or something. I'm not really sure if he was joking or not but if he wants to make this game as authentic as possible, drugs must be added. This is not a commercial game, there are no fear of ratings, censoring, parental outrage or the like, it all lies in the hands of rocket and his team. Ignoring one of the biggest matters of society would be quite strange to me seeing that we are confronted with drugs daily. Maybe start little with things like tobacco or alcohol.[/quote']Totally agree. Share this post Link to post Share on other sites
dissaifer 3 Posted June 19, 2012 alcohol and tobacco. Agreed, but in the form of mechanics...Alcohol - you actually bleed faster, so what is the upside?Tobacco - this, IRL, does reduce hunger. So, downside is small shakes if you don't get smokes. Share this post Link to post Share on other sites
ImaffoI 22 Posted June 19, 2012 ^wut?I would definitely like to see this ingame. I can see a whole rp group of junkies running around screaming for their fix. And the advantages and tradeoff system is nice to. Share this post Link to post Share on other sites
JohnMcClaine 0 Posted June 19, 2012 If Rocket dare this... DayZ will become an unprecedented media boom. Prepare for the consequences :D Share this post Link to post Share on other sites
djkling 5 Posted June 19, 2012 OK... if there were a fatigue or sleep meter i'd say stuff like methamphetamine would be good. Morphine is not much different than oxycodone, hydrocodone, hydromorphone, etc. I think one "Opiate" is plenty. You dont need EVERY opiate or we'd be splitting hairs on how long remifentinal lasts compard to sufentinal compared to standard fentanyl. Its overly complicatd.Cocaine would be a horible drug during this unless you had a FEAR meter you had to overcome, since you'd be re-dosing every 45 minutes to stave off the crash.Alcohol could be a good pain reliever (it actually doesnt increase beeding unless you have liver failure)Tobacco could be use to help with warmth (it does increase metabolism slightly) and appetite like mentionedWhy the hell would anyone take MDMA/Ecstasy during a zombie apocalypse? It would have to make your character absurdly trusting, have a terrible crash, and depression 2 days later...Glue sniffing and inhalents just act on the GABA receptor and are similar to alcohol intoxication.Hallucinogenics... what the hell would you want to see that isnt there? Or do you think it should simulate some spiritual experience and revelationWhy not Ketamine? Its at least a pain reliever but you use too much and its dissociative and you're unable to move. Cough syrups (DXM containing I'd imagine) works on the NMDA receptor in high doses to cause a dissociation like ketamine though not as severe. So... to sum up... aside from the opiates for pain, maybe benzos (like valium, ativan, xanax) to help you steady your aim... and maybe alcohol as a pain reliever... you'd need a lot more mechanics in place to really make them useful Share this post Link to post Share on other sites
vanrosemont 26 Posted June 19, 2012 +1 for op. course I play smoking most of the time anyway. so some bias there. Share this post Link to post Share on other sites
leo235 2 Posted June 19, 2012 or maybe we could add rape?how are drugs or sex or rock and roll positive for the gameplay? Lots of things would add authenticity, we should pick those that also add gameplay aspects or at least fit in the rest of the game. Share this post Link to post Share on other sites
diepepsi@gmail.com 22 Posted June 19, 2012 hey if taking a hit of coke will make me run 10x faster to the nw airfield, hellz ya.However, I hope the other side is shakes and poor vision for 6 hours.loled Share this post Link to post Share on other sites
djkling 5 Posted June 19, 2012 but running 10x faster is not what cocaine ACTUALLY does to you. This is the problem, you either want "power ups" or you want reality. In all reality, and after all the combat studies, survival is only decreased by substance use induced impairment Share this post Link to post Share on other sites
skipper1993 0 Posted June 20, 2012 I like this idea, but then again, my opinion is biased, I'm a musician... Share this post Link to post Share on other sites
vanrosemont 26 Posted June 20, 2012 or maybe we could add rape?how are drugs or sex or rock and roll positive for the gameplay? Lots of things would add authenticity' date=' we should pick those that also add gameplay aspects or at least fit in the rest of the game.[/quote']Wow, you are comparing drug use with rape ? Propaganda got you good man. Share this post Link to post Share on other sites
PwnCaiks101 8 Posted June 22, 2012 This could inplane to the feeling system some people want to make Share this post Link to post Share on other sites
ascendantwyvern 0 Posted June 22, 2012 No one referenced bath salts yet? COME ON PEOPLE!But like the first reply stated, id see more "shits and giggles" out of it than legitimate use. Share this post Link to post Share on other sites
DemonGroover 8836 Posted June 22, 2012 This is a good way of getting your game banned (or R rated), especially in Australia!! Share this post Link to post Share on other sites
bad_mojo (DayZ) 1204 Posted June 22, 2012 This is already implemented, you do the drugs yourself and your character feels the results.Seriously tho, who's crazy enough to do LSD in a zombie apocalypse? Share this post Link to post Share on other sites