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Ninja_Meh

Help porting Dayz code into arma 3

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Ok so i know this is the place for dayz stuffs and i hope i dont get flamed down for this, but the kiddies trying to port the dayz code from original state in arma 2 into arma 3 are hitting a few teething problems and I was wondering if any people here with any coding experience may be able to help out in some areas that need looking at. Currently m,elee weapons do not function although a fix may of been added in the git hub now, next there is the issue of your inventory, when you log out at the moment your inventory is not saved to your character in the database so they supply you with a tent upon spawn to allow everyone a safe space to store all their gear, if anyone cares enough to help i would love to help bring the right people together to get this great mod playing in a decent state in the new arma 3 alpha engine (it looks and feels so much better/smoother in arma 3, the bugs just totally kill the gameplay and make it a little aggravating to anyone who wants to play the mod as it should be. many thanks

The mehest Ninjah in town

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Hello there

This is not the place to ask for this, so I'm locking this thread (for now). This may change.

Rgds

LoK

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