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maxxe22

suggestions on locks. self transfusions. and friend system.

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Im mainly dragging this from many good points but others going overboard. First houses.

Ok everyone likes a safe place but also people don't like safe places cause they wanna be able to loot them. I thought like from the newer updates in dayz that DS (Dayz standalone) that having a house with a keypad lock was great. Although i wouldn't like someone who spotted me and is hiding out in an indestructible home after taking some pot shots at me. I think homes should be destroyable like some buildings like with satchel charges.

Honestly explosives seem rare enough i don't see them a lot plus they make a lot of noise. Great you can build them now. Well if you enter or leave the house you need to lock it. Otherwise someone could go in and loot the place. Keypad should require code unlock or even by remove which code can be given to friends and easily changed by owner if friend goes bad. Key pads should be for advanced homes and should stay there till player does access it in a couple days as well as harder to destroy. Hard work is a pain but it is fair plus the map or maps will be huge so why not unless they blocking road. Just drive around. Back on doors without key codes. If player has remote or a key chain it can be taken off dead player and used till house disappears. Just cause you have keys doesn't mean you know where their key hole is unless your lucky. This may be a bad idea because someone watching your home could wait for you then you lost it all but that's what looters and bandits want right? If they do implement keys or maps that players can edit to mark their home then it too can be stolen. If your keys are stolen you can still go through the process of changing your locks or code easily but maybe exposed.

I had seen an idea to camo your stuff by equipping a gilly suit but it not invisible just harder to see. Much more on houses not already implemented or planned on may be setbacks on release so ill leave them for later.

Self healing can be done but blood is a difficult deal. Only late in dayz was it made that more than eating or blood transfusion could restore your blood but now you can sleep some back as well. If you continue that then i suggest ability to upgrade beds to heal faster with iv bags and curing by bed able to use your blood bags and even heated bed for when you have a cold. None coming cheap cause you gotta replace iv and blood bag every use. Then again these could be two different beds. One to heal and one to sleep. Ill even start with futon as Crap bed just as long as i can upgrade later.

Also idea on self transfusion would require hanging the bag or even something boosting blood recovery but still slowly. Didn't think on adding this but just thought about how they fixing zombie path finder but video showed the zombie right next to you the whole time meaning you cannot escape. Please implement ways to help escape or make them lose interest or something. The new zombies seem they will be overpowered and will make the game do a few spins cause dayz players were your biggest worry while zombies could just be a reason to be less obvious . You couldn't have a proper gun fight again and most pro should agree that a long fight is fun. Back to transfusion.

Self transfusions should be implemented but less effective i heard that there may be ways to track players so self transfusions leave more mess and bandages can be used infinitely but washed again before next use. Better the water or alcohol you use to wash it the more effective on your recovery. Also any mess made should have option to be hidden like selecting shovel you can select multiple items in inventory at once to hide.

Last thing i see would be a friend system. Not spawning closer to friends but say your flanking. You can still kill your teammates but if they are friends listed you get a marker letting you know their name on their head at all times or a colored triangle marking them. Also if you have GPS they can use a beacon to contact you giving your GPS their coordinates or sync each others GPS with yours so you know their position at all times as long as they your friend and/or alive (like unsync on death). Also you can betray a friend at any time without removing them from your list. If your killed by someone you should be told who did it but not from where and if they are your friends. If you kill a friend you can have an icon in a message box you can access any time but it won't pop anything up to hinder you and when you check it it will ask if you wish to remove from friend list or add to black list. Simply adds a skull to their name when you see it.

Friends should also be alerted when a friend nearby is killed. Don't think they should be told by who by anyone but their soon spawning friend. Friends and even those dumb enough to do so can grant their own home key or garage key to anyone friend or foe. I think a list of people with keys to your stuff should be available. Also dying with a friends key can't be stolen if it was a granted key. Only owner should have key to their house but a friend with a map could still have marked locations for friends houses.

Quick suggestion on guns is please improve crossbow. Able to carry many arrows in one slot. Not much damage to zombie body but instant bleed affect to human. That's what arrows are made to do. Even have stronger bleed tips. Head shot on zombie with any gun should be instant kill unless they wear something that can stop a bullet. Bike helmets should resist side are or arrow damage but not completely. Sniper rifles are all higher piercing guns so helmets do little to none. Armor vest should be able to wear back packs at same time. Didn't see that in video. Hopefully knives implemented but effective against humans.

Now i covered everything i said i would. Please leave more of how you see it best that doesn't scrap the idea but makes it more approveable by others like saying GPS on friends is dumb but the idea of knowing its them in person is good. I know i rant but if you disagree with a part please give your reason and idea.

Edited by maxxe22
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I did search for these but found nothing in titles so based this on fair sounding side comments.

Also i took some crafting from playing fall out where all trash can be used for stuff like sellables and weapons. Dart gun for example. Paint gun, toy car, surgical tubing (like rubber band sling), dart, and scorpion venom. Made the best stealth gun out there. Sling shot would be funny but everyone would argue that it can't kill. If i could make a bag or quiver out of animal skin i would see more use in animals than just rare finds with good meat.

Edited by maxxe22

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some sorta house idea would be great.

maybe just a average padlock with numbers. simple as looting a padlock and using it to lock a door. maybe even get wood and be able to make some sorda small cabin in the woods.

If you're lucky to come across a crowbar you can break into peoples houses.

i don't really like the idea of having a place that is ABSOLUTELY impenetrable by other players.

seems very unrealistic.

Edited by methr1k2dop3

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some sorta house idea would be great.

maybe just a average padlock with numbers. simple as looting a padlock and using it to lock a door. maybe even get wood and be able to make some sorda small cabin in the woods.

If you're lucky to come across a crowbar you can break into peoples houses.

i don't really like the idea of having a place that is ABSOLUTELY impenetrable by other players.

seems very unrealistic.

Crowbars should be rare in that case.

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Would be nice at times but I would also reckon access via tools would be great to make things more interesting

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I like the idea of leaving a big mess if you give yourself a blood tranfusion, and also the crossbow damage increase.

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Crowbars should be rare in that case.

yes of course.

and finding locks to!

i just find it easier not to fall in love with gear that i find.

maybe finding a lock and being able to lock up any house you come across even ones in cities.

and having the ability to build small sheds or houses by gathering wood.

Edited by methr1k2dop3

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Crowbars should be rare in that case.

Yes..there should be more AS50 TWS to counter the padlock problem...

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"you get a marker letting you know their name on their head at all times"

Suiseiseki_pissed_by_lemniwinks.jpg

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I admit im astonished. My usual suggestions are shot down but y'all are coming up with amazing ideas. And i wasn't saying every house is impenetrable. If they do make one like that it should be the highest and hardest to build. There are enough servers so that chances of finding someone's house could be slim and yeah crowbar sounds great but a simple tool like that wouldn't be rare. Maybe required to open any amature locked home without dead bolts or something.

Hey a player could make a kind of chest. I read that loot and zombie spawns will be based more like mine craft so if you can make a chest to hide gear outside towns so you won't lose all if you die if you can get back to it. But leaving boxes around sound like fair game is why i brought up a key idea. I hope chest sounds good but im on self debate on if you should have a lock or not.

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"you get a marker letting you know their name on their head at all times"

Suiseiseki_pissed_by_lemniwinks.jpg

Im not sure what your getting at. I ment that like call of duty style but only for people who are on and have accepted my friend request so those who hiding and snipe can only be seen if they dumb or by their friends. This will make you think harder on the friends you make.

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crowbar sounds great but a simple tool like that wouldn't be rare.

Its a joke...

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Im not sure what your getting at. I ment that like call of duty style but only for people who are on and have accepted my friend request so those who hiding and snipe can only be seen if they dumb or by their friends. This will make you think harder on the friends you make.

it will also make squad work ALOT easier.

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Its a joke...

Oh ok lol. Sorry i am simple and didn't catch it.

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Im not sure what your getting at. I ment that like call of duty style

Do you think people want this game to be like Call of Duty? So a definite no the marker system, and GPS systems would be pretty much fucked in an apocalypse so no to that too. Regarding the lock idea, how hard would it be to just break a window? And I don't really much like the self transfusion either. You can't do it for a reason, because surviving on your own should be much harder than surviving with a group. And really, how hard is it to kill a few animals for blood?

It's been said a thousand times before: DayZ is meant to be a harsh, unforgiving experience. Additions like this would water the game down and I, for one, don't want to see that happen.

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Markers - NO, BIG FAT NO

Locked housing - im good with that long as i can drive a Ural through the front door. :)

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Do you think people want this game to be like Call of Duty? So a definite no the marker system, and GPS systems would be pretty much fucked in an apocalypse so no to that too. Regarding the lock idea, how hard would it be to just break a window? And I don't really much like the self transfusion either. You can't do it for a reason, because surviving on your own should be much harder than surviving with a group. And really, how hard is it to kill a few animals for blood?

It's been said a thousand times before: DayZ is meant to be a harsh, unforgiving experience. Additions like this would water the game down and I, for one, don't want to see that happen.

I think the house idea is a very, very, very good idea. In my opinion, it needs to be done.

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clumsy its not call of duty just cause it has guns and you know who your friend is. call of duty was an idea holder and enjoy the thrill of having to find the hidden enemies, i just don't like the jumble of friends shooting me cause im on enemies territory.

and the house lock thing. dayz had housing implemented and basically only way is to know the code to get into those. climbing a window might be too realising for this game but to shoot someone through them would be fair.

and killing animals isn't the hard part. so rare are the animals even though they do give a lot of meat. and i did say transfusions was harder. its less affective and due to devs comments that you can track players by their trash i had suggested that self transfusion leaves a mess. its effective and seems fair. that's all im getting it. if you see another way of making it fair then i wanna hear but you seem to be shooting it down. if the public doesn't like it by beans then admin or team won't see it anyways.

i wanna make a change so please add ideas cause no one is killing yours

Edited by maxxe22

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Markers - NO, BIG FAT NO

Locked housing - im good with that long as i can drive a Ural through the front door. :)

well it can level a forest so i would think so. you can flatten a tent with a bicycle so why not a house with a tanker. well look at the super rare rocket launcher in dayz. it was seen as useless cause it was high piercing instead of high explosive. took up so much room but only effective on vehicles.

sorry for the chatter but you were going for a good and seemingly fair way to demolish it.

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i will admit the marker thing is my only idea that i haven't borrowed or seen up but its in wide use so i am pushing for its implementation.

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clumsy its not call of duty just cause it has guns and you know who your friend is. call of duty was an idea holder and enjoy the thrill of having to find the hidden enemies, i just don't like the jumble of friends shooting me cause im on enemies territory.

and the house lock thing. dayz had housing implemented and basically only way is to know the code to get into those. climbing a window might be too realising for this game but to shoot someone through them would be fair.

and killing animals isn't the hard part. so rare are the animals even though they do give a lot of meat. and i did say transfusions was harder. its less affective and due to devs comments that you can track players by their trash i had suggested that self transfusion leaves a mess. its effective and seems fair. that's all im getting it. if you see another way of making it fair then i wanna hear but you seem to be shooting it down. if the public doesn't like it by beans then admin or team won't see it anyways.

i wanna make a change so please add ideas cause no one is killing yours

Aren't I allowed to have my own opinions, as well? Well, my opinion is that each of these suggestions just make the game easier for players and that isn't something I want to see happening to this game. You can communicate with your friends, hide things better and be more prepared for being injured. I still don't think it should be as easy as it is to get back to full blood just by killing a few animals. It should take real time.

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Clumsy i said i wished ideas not to be scrapped. Please take it to your own post. I wanna see realism too but no game has perfect realism today. Btw in real life you can do a self transfusion and in game they already had working GPS and its already rare to find one. Only benefit is you can pull it up without covering your screen completely and a map can have drawn markers as well as GPS able to set some and track placed markers. Sure its easier but the way they improving zombies it seems your screwed either way so surviving them will be much harder than surviving other humans with addition to wondering hordes.

We went from boot camp to HELLo brother so yeah. Maybe i wanna be able to camp out avoiding a horde or grab my buddy faster cause i don't got turtle beaches head phones to watch my back.

Edited by maxxe22

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Clumsy i said i wished ideas not to be scrapped. Please take it to your own post. I wanna see realism too but no game has perfect realism today. Btw in real life you can do a self transfusion and in game they already had working GPS and its already rare to find one. Only benefit is you can pull it up without covering your screen completely and a map can have drawn markers as well as GPS able to set some and track placed markers. Sure its easier but the way they improving zombies it seems your screwed either way so surviving them will be much harder than surviving other humans with addition to wondering hordes.

Why would I make my own post? I don't want anything changed and I'm perfectly allowed to give my own feedback in the suggestions forum. Since I don't want something like these ideas being implemented, I feel the need to speak out against them because if noone speaks out against an idea they don't like, then the idea will appear to have much more support than it does. If you make a suggestion, be prepared for criticism. It happens. And just because this game isn't 100% realistic, doesn't mean they should go about adding more arcade-y and gamey features and completely changing the game. I wouldn't mind seeing the GPS being pretty much useless, as I've heard it would be in an apocalypse situation.

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The admin of the site said making a post you can ask for no discussions and only reason i haven't ignored you was cause you have strong reasons someone as dense as i can see so i hoped mixing my idea to make it easy and yours to make it harder we can find a balance but where i made some suggestions for the harder side you keep pushing for it to be hard enough only those who spend weeks of dying in the first few hours just figuring the game before they can learn how to get just a couple more hours.

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The admin of the site said making a post you can ask for no discussions

It seems to me that you're willing to accept feedback, you even said it in your first post:

I know i rant but if you disagree with a part please give your reason and idea.

So, I stand by my arguments against your suggestions, and I feel like I`ve given valid reasons and ideas. I saw no ideas in your original post that would have made DayZ more difficult, they all seemed like their purpose was to make the game easier for both lone players and groups alike. And of course, I`m not saying that players should constantly dying in the first few hours (although, according to the DayZ website, that`s still above average), I`m mainly saying that I don`t think these ideas should be implemented because I don`t think they fit in a game like DayZ. Like I said, it`s supposed to be a brutal and unforgiving experience, and does not hold your hand.

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