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Zombie Children YAY or NAY

Zombie Children in game?  

39 members have voted

  1. 1. Should zombie children be added?

    • Yay
      29
    • Nay
      10


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Well this also delves in my desire for zombies to have personal "junk" items on them now and again. A family photo. A letter from summer camp. Little back story shits every now and again. And don't even get me started on how I want writable paper in the game. Holy shit would I spin some sweet ass letters and leave them in my pack for when I die. Oh I'll tear up a bandit with remorse' date=' oh yes.

You read every single fucking letter in Resident Evil 1 you know you did.

[/quote']

Damn, I like the writable paper idea at least... you could write up some really sad life back stories to totally mess with people who kill you.

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How could anyone be dense enough to suggest or endorse this idea?

#1: Starting off light, some people don't enjoy shooting children even if they are zombies in a video game.

#2: Rocket would be shunned in the industry because...

#3: ...Video games have long walked a fine line of narrowly avoiding being legislated (AKA having game devs' first amendment rights wholesale violated, see Australia) by self regulating (see ESRB which is largely just for show). Society draws a fine line at violence against children. Every time the censorship monster rears it's head it's because some idiot was playing Doom before he happened to kill some kids at his school (forget mentioning the 1000000 people who have played Doom and never killed anyone, they won't listen). If some 40y/o creep plays a game about killing child zombies then shoots up a school, it will likely be the last straw, and people know this.

#4: It adds nothing to the game. It would be shocking the first couple of times then add nothing to the game for the next 1000 times you play it.

#5: The mod changes from media darling "Oh isn't that cool, it's like a Walking Dead computer game." To "It's that disgusting game about killing children". Don't even try to explain they are zombies, the news media reported that the Norwegian mass murderer "trained in a shooting game called World of Warcraft." So congratulations WoW players you are now trained to shoot 100 people for no reason according to the media (and WoW is a shooter, coulda fooled me). Now imagine what happens when a game actually has you capping little kids...

#6: The game instantly becomes illegal in several countries and instantly becomes AO rated if it sees solo release (which will kill sales).

#7: Kids' parents will hear about Dayz in the news media and make their kids stop playing it (and likely any other shooting video games, these moral panics tend to come in waves). Many will stop buying any shooting games for their kids (or any M rated games). The effects of having an open world game where shooting any representation of a child is an option, much less an integral part of gameplay, has likely repercussions for an entire billion dollar industry.

I could literally list 100 more reasons why this is the worst idea I've ever seen. I'm not even joking when I say you should be absolutely ashamed that you would share this mental shart with anyone. If I was project manager on a game, and someone opened their mouth with an idea that poorly thought out and they had thought about it long enough to write it down, I would seriously consider firing them on the spot...

This will never ever EVER happen for a VERY GOOD reason. It would cast a shadow on the entire game industry. A sandbox game with shooting children? Why the hell would anyone ever consider that a good idea for a long enough time to actually post it, then people agree? You guys seriously need to get a grip on reality. I can't think of a quicker way for Rocket to completely destroy this entire project and his entire reputation. I hope he reads this thread as a reminder that most of the people on this forum don't have a blue's clue what is going on and that he should wash down all suggestions with a shaker full of salt...

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Nay.

While cool, this would draw too much ire from concerned parenting groups, and we don't need the moral majority bothering us.

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Any one who is against this idea for moral/ethical reasons, shouldn't play DayZ to begin with.

You have the option to shoot human beings.... A child isn't any different....

Stop regurgitating your 19th century moral indoctrination and realize there is no difference between shooting a man, woman, or child...

Is it ok to shoot midget zombies that are actually 27 and look like children?

>Also inb4 you realize that the child isn't innocent and wants to kill you....

>Inb4 your realize if you adhere to abstract moral or ethical views , you don't have to shoot the child, and you can let it eat you....

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How could anyone be dense enough to suggest or endorse this idea?

#2: Rocket would be shunned in the industry because...

#3: ...Video games have long walked a fine line of narrowly avoiding being legislated (AKA having game devs' first amendment rights wholesale violated' date=' see Australia) by self regulating (see ESRB which is largely just for show). Society draws a fine line at violence against children. Every time the censorship monster rears it's head it's because some idiot was playing Doom before he happened to kill some kids at his school (forget mentioning the 1000000 people who have played Doom and never killed anyone, they won't listen). If some 40y/o creep plays a game about killing child zombies then shoots up a school, it will likely be the last straw, and people know this.

#5: The mod changes from media darling "Oh isn't that cool, it's like a Walking Dead computer game." To "It's that disgusting game about killing children". Don't even try to explain they are zombies, the news media reported that the Norwegian mass murderer "trained in a shooting game called World of Warcraft." So congratulations WoW players you are now trained to shoot 100 people for no reason according to the media (and WoW is a shooter, coulda fooled me). Now imagine what happens when a game actually has you capping little kids...

#6: The game instantly becomes illegal in several countries and instantly becomes AO rated if it sees solo release (which will kill sales).

#7: Kids' parents will hear about Dayz in the news media and make their kids stop playing it (and likely any other shooting video games, these moral panics tend to come in waves). Many will stop buying any shooting games for their kids (or any M rated games). The effects of having an open world game where shooting any representation of a child is an option, much less an integral part of gameplay, has likely repercussions for an entire billion dollar industry.

I could literally list 100 more reasons why this is the worst idea I've ever seen. I'm not even joking when I say you should be absolutely ashamed that you would share this mental shart with anyone. If I was project manager on a game, and someone opened their mouth with an idea that poorly thought out and they had thought about it long enough to write it down, I would seriously consider firing them on the spot...

This will never ever EVER happen for a VERY GOOD reason. It would cast a shadow on the entire game industry. A sandbox game with shooting children? Why the hell would anyone ever consider that a good idea for a long enough time to actually post it, then people agree? You guys seriously need to get a grip on reality. I can't think of a quicker way for Rocket to completely destroy this entire project and his entire reputation. I hope he reads this thread as a reminder that most of the people on this forum don't have a blue's clue what is going on and that he should wash down all suggestions with a shaker full of salt...

[/quote']

14j7zhf.jpg

You're going off the deep end here. You're the one who needs to get a grip.

DayZ isn't a game. It's a mod for a game. Nobody is going to turn on the news and hear about how DayZ is ruining children's brains. Adding child zombies wouldn't destroy DayZ and Rocket's reputation. DayZ wouldn't get banned in some country like Australia, because its a mod for a game. Nobody gives a shit that there are dozens of killable children mods out for Skyrim, which is 1000x bigger than Arma2. And even if they did add child zombies, there probably wouldn't be hundreds of them walking around to shoot at...they would have proportional spawn rates, you realize this right?

If you read any of this thread you'd know I don't really want child zombies in the game either, but you're just a nutjob. All of the reasons you listed are complete nonsense.

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YAY

The fact that it would cause me discomfort is appealing. Plus, it adds to the authenticity.

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Shooting them should drop your humanity into oblivion.

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Shooting them should drop your humanity into oblivion.

Shooting an infected child that is trying to claw out your eyes and tear out your jugular should make you lose humanity? lolwut?

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From what I understand this game is to set you down roads and path's that you would deal with in a Zombie Apoc. Kill this guy before he kills me? Stayed to long inside a store but need food. Rendezvous with a friend deep in enemy territory.... or let em die because you don't want to end up as Z-Fodder. Some people wouldn't want to kill children.... in a zombie apocalypse.... would there be children in a zombie apoc? Yes. Would you want to kill them? No.... (I wouldn't give a shit, try to eat me? Die.) I don't understand why it is so controversial. It's only an issue if you make it an issue. They wouldn't be sweet innocent children.... more like twisted little flesh eating virus-filled f*cks that want nothing more than to eat you.

Plenty of game's have killable children.

No games have 'innocent' killable children.

If you're gonna make kids killable, make em dead and evil.

Z-Kids = FAR Scarier than Z-Adults.

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Come to think of it didn't Dawn of the Dead have like a baby zombie? I want infant zombies, NOW.

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DayZ isn't a game. It's a mod for a game. Nobody is going to turn on the news and hear about how DayZ is ruining children's brains. Adding child zombies wouldn't destroy DayZ and Rocket's reputation. DayZ wouldn't get banned in some country like Australia' date=' because its a [b']mod for a game. Nobody gives a shit that there are dozens of killable children mods out for Skyrim, which is 1000x bigger than Arma2. And even if they did add child zombies, there probably wouldn't be hundreds of them walking around to shoot at...they would have proportional spawn rates, you realize this right?

There are definitely cases where certain 'mods' have caused political uproar, even when they are not intended as part of the game. See http://en.wikipedia.org/wiki/Hot_Coffee_mod for one example. You also discount the media storm created by DayZ and the consequences. The average journalist would never download one of the mods you mention for Skyrim (they'd be on a console most likely anyway), but there is a decent chance they would consider playing DayZ due to the recent press coverage.

I think whether or not child zombies would cause a problem mostly depends on depiction and context. Nobody cared about killing BABIES in Dead Space because they could be considered necromorphs. As long as DayZ doesn't make the children too melodramatic and normal I'm not sure people would care.

Beyond all this talk about child zombies, I'd MUCH prefer to see female zombies. By not including children in DayZ, you leave out a good fraction of human population, but by leaving out women, you block out 50%!

Spending time creating models/animations/sounds/etc for child zombies could be better spent on literally ANY other feature.

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14j7zhf.jpg

You're going off the deep end here. You're the one who needs to get a grip.

DayZ isn't a game. It's a mod for a game. Nobody is going to turn on the news and hear about how DayZ is ruining children's brains. Adding child zombies wouldn't destroy DayZ and Rocket's reputation. DayZ wouldn't get banned in some country like Australia' date=' because its a [b']mod for a game. Nobody gives a shit that there are dozens of killable children mods out for Skyrim, which is 1000x bigger than Arma2. And even if they did add child zombies, there probably wouldn't be hundreds of them walking around to shoot at...they would have proportional spawn rates, you realize this right?

If you read any of this thread you'd know I don't really want child zombies in the game either, but you're just a nutjob. All of the reasons you listed are complete nonsense.

Yeah because I don't already hear about DayZ in the news, oh wait...

Regardless of how you feel personally about adding child zombies it will never happen. Dayz is not a normal mod, when's the last time a game mod was making the news? Also Rocket is not an idiot and he knows it would add nothing to the game and undo all his good favor in the media.

Not to mention it's an election year where Repulicans are losing ground on traditional social conservative issues and can't call the president soft on terrorism. Don't tell me every politician wouldn't like to pick up that ball and run with it, the news medias darling game changed into a "child hunting simulator".

Note: Not talking to you here just to rest of people who actually think this is a good idea...

Get your head in the game guys, the world doesn't cease to exist at the end of your keyboards. Open the door, read a newspaper, take a walk, talk to someone not over VOIP. You guys are asking for something so idiotic that would detract a million things this mod has going for it and add nothing. You "DAYZ is now REAL LIFE and everything must be 100% realistic" guys have officially gone off the deep end. What's next? I can only imagine.

If anyone fails to see why implementing this would be a terrible idea for the longevity of this mod you are officially losing touch with reality.

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How could anyone be dense enough to suggest or endorse this idea?

We have differing tastes and opinions' date=' let us come to blows over it, shall we?[/font']

#

1: Starting off light' date=' some people don't enjoy shooting children even if they are zombies in a video game.

[/quote']

They can run and hide from them then. It's sandbox game after all.

#2: Rocket would be shunned in the industry because...

This is technically a lead in to an actual reason. If you're listing reasons it's generally a good idea to count them properly.

#3: ...Video games have long walked a fine line of narrowly avoiding being legislated (AKA having game devs' first amendment rights wholesale violated' date=' see Australia) by self regulating (see ESRB which is largely just for show). Society draws a fine line at violence against children. Every time the censorship monster rears it's head it's because some idiot was playing Doom before he happened to kill some kids at his school (forget mentioning the 1000000 people who have played Doom and never killed anyone, they won't listen). If some 40y/o creep plays a game about killing child zombies then shoots up a school, it will likely be the last straw, and people know this.

[/quote']

So what you're suggestion is to live in fear of what other people think. We bury our heads in the sand like ostriches and eventually, someday, all by itself, gaming will be allowed to sit at the adult table with the film industry. At what point do we take control? When the Government gives the nod? When the news stops picking on us? Let them try to violate the rights of the game industry. Christ, if Larry Flynt and porn can win out over fucking nut jobs then so can we.

#4: It adds nothing to the game. It would be shocking the first couple of times then add nothing to the game for the next 1000 times you play it.

I argue that it does add something to the game. All you think about is mindless zombie child shooting. When I imagine it' date=' it's part of a bigger picture. We're playing on an engine that was never meant for such a game. The models are limited and generic, for now. I imagine A zombie bride to found around the churches now and again. I imagine a bit more set decoration. Not just body bags arbitrarily placed. Actual static corpses. I imagine a barricaded classroom at the school in Vybor, that when you enter, you see the almost skeletal remains of a teacher. Her rickety, wooden chair facing the carpet where her class of elementary school students died of starvation and thirst. She has a classic children's book in her lap. She read to them until the last moments. And you find all of this shit organically based on non intrusive visual clues in the environment. The outbreak happened too quickly, there was no time for anything.

These are things designed to make you FEEL shit. Emotion. I love the game in its current janky state, but to go from promise to star child I want to dig deeper than just "Can I trust this other person?". When most of us first got into this game it was about fresh stories that unfolded organically through the player. It's losing itself a little, and that's not the game's failing, it's ours as a gaming culture. Shoot shoot, bang bang. It's all most of us have known. We've been given freedom and we act out the same scenario. We were stuck on the rails and now the rails are stuck to us.[/font']

#5: The mod changes from media darling "Oh isn't that cool' date=' it's like a Walking Dead computer game." To "It's that disgusting game about killing children". Don't even try to explain they are zombies, the news media reported that the Norwegian mass murderer "trained in a shooting game called World of Warcraft." So congratulations WoW players you are now trained to shoot 100 people for no reason according to the media (and WoW is a shooter, coulda fooled me). Now imagine what happens when a game actually has you capping little kids...

[/quote']

When did we go from laughing at the media to hiding from it?

#6: The game instantly becomes illegal in several countries and instantly becomes AO rated if it sees solo release (which will kill sales).

That's a battle right there' date=' and one most certainly not to be shunned. Change is conflict. People avoid it, they get too comfortable in routine.[/font']

#7: Kids' parents will hear about Dayz in the news media and make their kids stop playing it (and likely any other shooting video games' date=' these moral panics tend to come in waves). Many will stop buying any shooting games for their kids (or any M rated games). The effects of having an open world game where shooting any representation of a child is an option, much less an integral part of gameplay, has likely repercussions for an entire billion dollar industry.

[/quote']

Good, things need to be shaken up now and again. Look at the music industry, churning out the same embarrassing child pop start over and over again. Great things happen when it's not all about money.

I could literally list 100 more reasons why this is the worst idea I've ever seen. I'm not even joking when I say you should be absolutely ashamed that you would share this mental shart with anyone. If I was project manager on a game' date=' and someone opened their mouth with an idea that poorly thought out and they had thought about it long enough to write it down, I would seriously consider firing them on the spot...

[/quote']

I am really glad you are not a project manager, because in my opinion, such closed minds have little place in the forefront of the growth that the gaming industry need right now.

This will never ever EVER happen for a VERY GOOD reason. It would cast a shadow on the entire game industry. A sandbox game with shooting children? Why the hell would anyone ever consider that a good idea for a long enough time to actually post it' date=' then people agree? You guys seriously need to get a grip on reality. I can't think of a quicker way for Rocket to completely destroy this entire project and his entire reputation. I hope he reads this thread as a reminder that most of the people on this forum don't have a blue's clue what is going on and that he should wash down all suggestions with a shaker full of salt...

[/quote']

The idea disgusted you and provoked a strong emotional response. It sounds like it belongs in this game more than ever to me.

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DayZ isn't a game. It's a mod for a game. Nobody is going to turn on the news and hear about how DayZ is ruining children's brains. Adding child zombies wouldn't destroy DayZ and Rocket's reputation. DayZ wouldn't get banned in some country like Australia' date=' because its a [b']mod for a game. Nobody gives a shit that there are dozens of killable children mods out for Skyrim, which is 1000x bigger than Arma2. And even if they did add child zombies, there probably wouldn't be hundreds of them walking around to shoot at...they would have proportional spawn rates, you realize this right?

There are definitely cases where certain 'mods' have caused political uproar, even when they are not intended as part of the game. See http://en.wikipedia.org/wiki/Hot_Coffee_mod for one example. You also discount the media storm created by DayZ and the consequences. The average journalist would never download one of the mods you mention for Skyrim (they'd be on a console most likely anyway), but there is a decent chance they would consider playing DayZ due to the recent press coverage.

I think whether or not child zombies would cause a problem mostly depends on depiction and context. Nobody cared about killing BABIES in Dead Space because they could be considered necromorphs. As long as DayZ doesn't make the children too melodramatic and normal I'm not sure people would care.

Beyond all this talk about child zombies, I'd MUCH prefer to see female zombies. By not including children in DayZ, you leave out a good fraction of human population, but by leaving out women, you block out 50%!

Spending time creating models/animations/sounds/etc for child zombies could be better spent on literally ANY other feature.

Waaaay out of context. Hot coffee only got its 'political uproar' because it was actually in the game before the modders added it on PC, and then got accessed on the console versions of San Andreas. As in, Rockstar games actually put it hidden in the game. Also, nudity/explicit sex and child zombies are two totally different things. Exposing people to hardcore porn like hot coffee was unacceptable for an M-rated console game. Killing evil zombie children has already been done to death in zombie themed entertainment whether it be movies, games, or books.

You're talking like Jack Thompson is still around and we're all still living in 2005. Games have changed a lot since then.

Regardless of how you feel personally about adding child zombies it will never happen. Dayz is not a normal mod' date=' when's the last time a game mod was making the news? Also Rocket is not an idiot and he knows it would add nothing to the game and undo all his good favor in the media.

Not to mention it's an election year where Repulicans are losing ground on traditional social conservative issues and can't call the president soft on terrorism. Don't tell me every politician wouldn't like to pick up that ball and run with it, the news medias darling game changed into a "child hunting simulator".

Note: Not talking to you here just to rest of people who actually think this is a good idea...

Get your head in the game guys, the world doesn't cease to exist at the end of your keyboards. Open the door, read a newspaper, take a walk, talk to someone not over VOIP. You guys are asking for something so idiotic that would detract a million things this mod has going for it and add nothing. You "DAYZ is now REAL LIFE and everything must be 100% realistic" guys have officially gone off the deep end. What's next? I can only imagine.

If anyone fails to see why implementing this would be a terrible idea for the longevity of this mod you are officially losing touch with reality.

[/quote']

Holy shit you're both taking things way too far. You're acting like DayZ is the biggest game ever all of the sudden, just because its gotten Arma2 to the top in steam sales? Where is this 'media storm' DayZ has caused? The only place I've seen it is gaming journalist websites like IGN, and YouTube, etc.

The game has around 250,000 unique players with about 80k active per day. That's less than EVE Online. Just because this mod is the latest and greatest in the gaming/modding community doesn't mean you're going to see it in your local 6 o'clock news or on a Dateline special or in a presidential campaign just because it added a few child zombies.

There really isn't any reason to try to stretch the discussion of someone's proposed game feature into a political arena, or a moral debate, so stop trying.

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Nope.

Shooting Kids or Zombie Kids in Movies is somewhat different. Its almost always a shocking ONE-TIME Expirience for Dramatic and Emotional Purposes.

Adding Kid-Zombies in a Video Game is different, if you play DayZ you'll do this hundred times a week. No Dramatic Effect given.

Isnt worth the trouble at all.

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Despite our differing opinions on the topic of this thread I have come to love and respect Tom Cruise for his eloquent and level headed responses. I for one, will be buying Mission Impossible 4 on Blu-ray disc from my local retailer at the next available opportunity.

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So its ok for shows like the Walking Dead to have zombie children and a mother crying while seeing her child for the first time in days then someone walks up and shoots her point blank in the skull yet we can't have zombie kids running around in a "VIDEO GAME" ? You uptight people need to get a grip on reality.. A tv show depicting this is a hell of a lot more brutal than if DayZ had zombie kids.

Cast my vote for YES give us zombie kids, makes it more creepy.

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It would be creepy as hell, nothing worse than creepy, scary children. I wouldn't mind it, but it might bring a shitstorm, and it feels like a very low priority feature.

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