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Hand slots, Belt usage, weaponry and concealed weapons! Dayz Standalone

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Just a few ideas for the Standalone game!

Hand slots.

Basically (in real life) some items are too large to fit in your backpack; like the big jerry can, so these would need to be carried in one hand, limiting your weapons usage to one handed weapons i.e. pistols/hatchets.

This also opens up the idea that you could carry extra bags for those big hauls, like a dufflebag full of car parts, weapons or medical supplies

Use of belts that have extra 'active' slots.

So you have your primary and secondary weapons, occupied by a rifle and a bat, with the belt slot you can have a pistol tucked down the back (or front if you're the daring sort) that can pulled out on a moments notice. Or a flash-light, tools, knife etc.

Belts would come in regular, tool and holster flavours!

I can't say, in terms of immersion/realism, that I'm fond of a minecraft style hotkey bar.

Though I'm not sure if that's limited to items, not weapons.

Anything you can pick up can be used as a melee weapon and/or thrown.

(Read in Brian Blessed's voice)

No bullets in your rifle? Use the stock of the rifle to smash their faces into a bloody mush.

All you have is a flash-light? Break it over their skulls in glorious fervour!

Reflect on the usefulness of cinder-blocks and other useless bits as they hurtle their way towards your foe.

Some weapons can be 'concealed'.

In the case of the aforementioned “belt” slot; you could hide certain weapons, giving you an edge against the muggings and deception that the wasteland has seen.

:D

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About the concealing weapons part: In takistan life, another mod for arma 2, you can holster your pistols so nobody can see them. That's something that's really useful.

And I think its kinda unrealistic that you can carry 3 main rotor assembly in an ALICE pack.

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Haha, yeah its pretty ridiculous.

With the concealed weapons thing; I posted on another topic to do with the option of binding/capturing players, that the concealed weapons would be great with 'being captured'.

For example if you're bound with rope then you can pull out a concealed knife and cut it, or if you've been mugged by a player and they let you live; you could pull out the same knife or a pistol and get revenge.

Essentially it could be a slot for an item you dont want to lose, though the choice may help or hinder you.

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Maybe combining stuff, a flashlight+duct tape+pistol/rifle to make it a tactical gun

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