callumkeddie@gmail.com 2 Posted April 2, 2013 Just a few ideas for the Standalone game!Hand slots.Basically (in real life) some items are too large to fit in your backpack; like the big jerry can, so these would need to be carried in one hand, limiting your weapons usage to one handed weapons i.e. pistols/hatchets.This also opens up the idea that you could carry extra bags for those big hauls, like a dufflebag full of car parts, weapons or medical suppliesUse of belts that have extra 'active' slots.So you have your primary and secondary weapons, occupied by a rifle and a bat, with the belt slot you can have a pistol tucked down the back (or front if you're the daring sort) that can pulled out on a moments notice. Or a flash-light, tools, knife etc.Belts would come in regular, tool and holster flavours!I can't say, in terms of immersion/realism, that I'm fond of a minecraft style hotkey bar.Though I'm not sure if that's limited to items, not weapons.Anything you can pick up can be used as a melee weapon and/or thrown.(Read in Brian Blessed's voice)No bullets in your rifle? Use the stock of the rifle to smash their faces into a bloody mush.All you have is a flash-light? Break it over their skulls in glorious fervour!Reflect on the usefulness of cinder-blocks and other useless bits as they hurtle their way towards your foe.Some weapons can be 'concealed'.In the case of the aforementioned “belt” slot; you could hide certain weapons, giving you an edge against the muggings and deception that the wasteland has seen. :D 1 Share this post Link to post Share on other sites
Bullseye471 3 Posted April 2, 2013 About the concealing weapons part: In takistan life, another mod for arma 2, you can holster your pistols so nobody can see them. That's something that's really useful.And I think its kinda unrealistic that you can carry 3 main rotor assembly in an ALICE pack. Share this post Link to post Share on other sites
callumkeddie@gmail.com 2 Posted April 4, 2013 Haha, yeah its pretty ridiculous.With the concealed weapons thing; I posted on another topic to do with the option of binding/capturing players, that the concealed weapons would be great with 'being captured'. For example if you're bound with rope then you can pull out a concealed knife and cut it, or if you've been mugged by a player and they let you live; you could pull out the same knife or a pistol and get revenge. Essentially it could be a slot for an item you dont want to lose, though the choice may help or hinder you. Share this post Link to post Share on other sites
Eliaaas 0 Posted June 11, 2013 Maybe combining stuff, a flashlight+duct tape+pistol/rifle to make it a tactical gun Share this post Link to post Share on other sites
LancerG2 369 Posted June 11, 2013 Use search fuction please. http://dayzmod.com/forum/index.php?/topic/130980-rifleshotgun-pistol-holsters/however you greatly emphasized this. So beans to you... Share this post Link to post Share on other sites