Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

roykingtree

[SA] Inventory/Character Condition

Should this be implemented?  

29 members have voted

  1. 1. Should this be implemented?

    • Yes
      9
    • No
      15
    • Maybe
      5


Recommended Posts

-Me and colekern decided I should create my own thread for my suggestion to get more feedback.

-Here is colekern's suggestion thread and his take on this suggestion: http://dayzmod.com/f...n-has-pictures/

Here is my suggestion:

Reddit link mirror:

I think Rocket wants to have minimal UI icons that directly tell you what is wrong with your character. I beleive he wants us to connect with our character and use our actual problem solving skills to determine what may be wrong with our character (ie..sick, broken leg, etc..). The following [crude] images are an example of what I think could possibly be done with the Inventory System to ensure what I previously said.

How to diagnose your character:

Healthy.....

0elUMui.jpg

Sick...

Jtng93F.jpg

How to indicate/represent "Blood Loss":

Minor blood loss:

Jok7e3v.jpg

Medium blood loss:

kbjb2c3.jpg

Major blood loss:

HtNq67B.jpg

*Note, The blood elements are dynamic and gradual, meaning there aren't just 3 stages (min,med,maj), the amount of blood that "drips" on to your UI is dependent upon how much blood you have lost.*

Edited by roykingtree
  • Like 3

Share this post


Link to post
Share on other sites

Nice, I like it. I'm not sure which one I like better though, mine, or yours.

  • Like 1

Share this post


Link to post
Share on other sites

Nice, I like it. I'm not sure which one I like better though, mine, or yours.

I think yours is great for a direct approach, and mine is good for an indirect approach to UI notification.

Share this post


Link to post
Share on other sites

Or actually bleeding and no UI.

Oh wait the characters already bleed.

Share this post


Link to post
Share on other sites

Or actually bleeding and no UI.

Oh wait the characters already bleed.

There will be a UI whether you like it or not, that is not the question. The question is how can we represent certain things without graduated meters, numbers, 3-stage icons, etc.... The suggestion I have proposed is a way to represent blood loss without saying (5137/12000 BLOOD). Also, wouldn't it be cool to open your UI and see blood slowly drip onto your UI obstructing icons etc..?

Share this post


Link to post
Share on other sites

I like it alot roykingtree, the pictures might be what sells me due to my low intelligence level.

  • Like 2

Share this post


Link to post
Share on other sites

×