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fubar_in_pittsburgh

DayZ Devs Toyed With F2P Model for Standalone Release

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Just stumbled upon this-

From http://www.escapistm...ndalone-Release

MIKE WEHNER | 27 MARCH 2013 6:33 PM

The cult zombie survival mod had a chance to go free-to-play in its retail iteration.

At his "Designing DayZ" panel today at GDC in San Francisco, DayZ lead Dean "Rocket" Hall revealed that after the decision was made to move forward with a standalone title, the team put some serious consideration into using the free-to-play publishing model.

"I looked at signing with a lot of companies, and a lot of them were really interested in free-to-play. And we're talking about a lot of money, like, stupid money. I just felt like - I just knew it wouldn't work," Hall explained. "It was because DayZ is about survival. You can't buy your way into that. If you buy your way into that, you're hijacking it."

Hall and his team are currently working with Bohemia Interactive on the standalone DayZ title, which - if the recent developer blogs are any indication - appears to be a very pure representation of the mod that has already garnered over 1.7 million players. No firm release date on the standalone version is currently available, but the game is currently in its alpha testing phase.

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Thank god they didn't go with that idea. I'd prefer to pay $100 for a full game than have to pay $50 in small payments down the line.

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"It was because DayZ is about survival. You can't buy your way into that. If you buy your way into that, you're hijacking it."

My favorite part.

Good find Fubar.

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Yes, this is good to know. Maintains faith in the "man with the plan". Look at what War Z pulled with safe zones and purchasable food, drink, ammo, optics, etc. Good to know indeed.

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