dayzforever (DayZ) 5 Posted March 28, 2013 Another action packed night, glad to see everyone enjoying the mod. A few players have had issues connecting, make sure you download the latest version of Epoch. Share this post Link to post Share on other sites
Stadtkind 5 Posted March 28, 2013 If you have any issues getting into the server I can usually help you out on our teamspeak server. I was able to help out on our our new members yesterday in under ten minutes. Share this post Link to post Share on other sites
dayzforever (DayZ) 5 Posted March 28, 2013 Posting on our forums will also get you a reply within 24 hours. Share this post Link to post Share on other sites
dayzforever (DayZ) 5 Posted March 28, 2013 DayZ Epoch v1.0 is live on the server. Share this post Link to post Share on other sites
shrykull 3 Posted March 29, 2013 Launching tonight.How would I install this to my Dayz.ST server?? I would love to give this a try it sounds amazing Share this post Link to post Share on other sites
dayzforever (DayZ) 5 Posted March 29, 2013 How would I install this to my Dayz.ST server?? I would love to give this a try it sounds amazingI'm not sure. Our server is hosted on its own box, and everything was installed manually. I'm not sure how much access DayZ.ST gives you, but if it's like most providers, you'll have to wait until they officially host it before you can setup your own server. I know Vilayer offers VPS's now which are cheaper than having your own box, but give you much more freedom than most managed providers do. Share this post Link to post Share on other sites
dayzforever (DayZ) 5 Posted March 30, 2013 Server updated to v1.0.0.1. Share this post Link to post Share on other sites
dayzforever (DayZ) 5 Posted April 3, 2013 Epoch is now on commander. Share this post Link to post Share on other sites
dayzforever (DayZ) 5 Posted April 3, 2013 We've developed a solid playerbase and look to continue to expand, will be adding things to the server that the mod does not currently have. Share this post Link to post Share on other sites
Stadtkind 5 Posted April 3, 2013 It's been fun so far can't wait to see the new stuff added in. Share this post Link to post Share on other sites
dayzforever (DayZ) 5 Posted April 3, 2013 Got a few clans active on the game, glad to have everyone check us out. Share this post Link to post Share on other sites
dayzforever (DayZ) 5 Posted April 4, 2013 Server now automatically backs up every 15 minutes. Share this post Link to post Share on other sites
dayzforever (DayZ) 5 Posted April 5, 2013 Player video from a rescue operation staged on our server: Pretty cool stuff. Share this post Link to post Share on other sites
dayzforever (DayZ) 5 Posted April 9, 2013 We've had over 700 players connect and play and have now implemented whitelisting. Share this post Link to post Share on other sites
dayzforever (DayZ) 5 Posted April 12, 2013 Trader cities are now protected from PVP - outside of the trader cities is still fair game. They are also still vulnerable to vehicles, until we change the layout. Share this post Link to post Share on other sites
dayzforever (DayZ) 5 Posted April 15, 2013 Just launched our first server event - we also have custom base shields online. Domes keep people out of your base while you're offline, but we will be introducing a base defense mechanic that forces people to defend their bases while online. Share this post Link to post Share on other sites
dayzforever (DayZ) 5 Posted April 17, 2013 (edited) A second server video featuring a custom town we've added Woodbury, and some general gameplay - check it out! Edited April 17, 2013 by dayzforever Share this post Link to post Share on other sites
dayzforever (DayZ) 5 Posted April 23, 2013 Just implemented microbases for players. These are small locations where solo players or small groups of people (under 5) can store items, and organize inventory.http://imgur.com/siMdzNw,MN0DL7A#0 Share this post Link to post Share on other sites
dayzforever (DayZ) 5 Posted April 25, 2013 We now have the UH-60 Medic in for players to buy as well as tameable dogs. Share this post Link to post Share on other sites
dayzforever (DayZ) 5 Posted May 1, 2013 Added in the VSS, a few drones, and additional custom bases. Share this post Link to post Share on other sites
dayzforever (DayZ) 5 Posted May 10, 2013 We've added:- Autorefuel- Bandit NPC's with dynamic content- Sleep in tents to restore bloodAlso have our next server event coming up at 10 PM EST, check out our website for details. Share this post Link to post Share on other sites
dayzforever (DayZ) 5 Posted May 13, 2013 Animated heli crashes are live, also just recently hosted our 7th server event. Share this post Link to post Share on other sites
dayzforever (DayZ) 5 Posted May 14, 2013 We've added a bunch of bicycle racks to the coast that autorespawn every restart. The bicycles you use from there are not saved permanently and reset after restart. The idea here is for players to have a temporary mode of transportation while they go about the game world and attempt to acquire better wheels. Share this post Link to post Share on other sites
dayzforever (DayZ) 5 Posted May 16, 2013 Almost have 700 BEGUID's whtitelisted. Giving away a special prize to the 700th person, we're very close. Share this post Link to post Share on other sites
dayzforever (DayZ) 5 Posted May 16, 2013 We will be holding our 8th server event on Sunday - the Tour De Chernarus! Bicycle race across the map, should be fun. Share this post Link to post Share on other sites