liquidcactus 719 Posted March 27, 2013 I've suggested this sooo many times. We need some goddamn hallucigenic berries/mushrooms in the deep forests.You're hungry and stumbling along the woods for some grub, and you just happen along a big patch of scrumptious looking berries, right in season too! So you grab handfulls upon handfulls and shovel those babies into your mouth. You soon start seeing unicorn-bears battling a headless horseman, and your best friend Dave (who died long before the apocalypse) is somehow walking beside you and is telling you all about his travel to Kenya where he did kegstands with Usain Bolt. It'd be rad!I LOVE THIS GUY...And i love shrooms in real life so this awesome idea is right up my alley Share this post Link to post Share on other sites
Easy_Tiger (DayZ) 33 Posted March 27, 2013 The mind and its ability to trick you has always fascinated me.Maybe if you are in the dark too long you could start to hear things. maybe if you're hurt and very low on blood, or if your starving/thirsting to death you'll see hallucinations, hear zombies (but have an effect to where you know its a hallucination) hear someone say "I'm here, it's ok"This is an apocalypse and we all know that it would take its toll on someone. Fearing for your life every second, doing your damnedest to keep moving forward. It would come at a price somewhere down the line.Maybe bandits could hear voices, very subtly but they would be there.just suggestions!P.S. I could go further and say Heroes could hear angel choirs but that would be stupid as hell :PAlready implemented to an extent, Havent you heard the rattling fences and swinging gates in the middle of the wilderness yet ? :P Share this post Link to post Share on other sites
nox81 28 Posted March 27, 2013 I thought the incorporation of mirages would be a very cool idea. As in imagine if you were in the woods and you see a hazy vehicle really far away, but you get close and its nothing <_< Dont we already do enough hiking for nothing in this game? Share this post Link to post Share on other sites
Sutinen 635 Posted March 27, 2013 Hearing noises/voices just because you killed someone or because it's dark makes no sense.Hallucinations would be cool but I don't want them to be randomized. They should always be he result of something that you did to yourself, like ingesting hallucinogenic substances or foods.You think you could handle murdering someone for the first time? You would just be like, "alright, I just killed an innocent guy, I'll just forget it and move on." Right? That's what would happen? Share this post Link to post Share on other sites
cameorunner 11 Posted March 28, 2013 Since some days, i DO hear strange noises. Like someone swings his hatchet behind me.I did not eat any mushrooms or other plants, was not bitten and did not drink from lakes without boiling the water.So i am sure it's not an intoxination. =)A very nice idea is hallucination/stress/emotional troubble after killing another player. This could be related to the humanity, people with low/negativ humanity doesn't suffer from that as much as player with high humanity.After killing another player, either in self defence of cold blood, resulting in tremor, tunnel view, blackouts, maybe even uncounsciousness, puking,crying, etc for 5 to 10 minutes would be a nice feature.However, even with very bad (negative) humanity you should suffer from that, so it does not make it too unballanced for on sight shooter and bandits.Frequently (not often) suffering from some of these effects for players with huge negative humanity would also be nice, simulating the last bit of emotional humanity in people who turned "bad ass". I guess it takes a looong time for someone to completely fuck up moraly, so you always have to fight with your own counsciousness and memories. Share this post Link to post Share on other sites