Xianyu 820 Posted March 1, 2013 So, we got railways, right? But only on the coast. This is kinda... lame. The railway tracks are fun for running along, but not much else. We even have railway stations!I'm not suggesting that we get TRAINS or anything, but what I am suggesting, is a new railway line put in. Stretched from Cherno or Elektro, up into the northern parts of the maps. Perhaps terminating in Dubrovka, or even stretching from Cherno to Rogovo.But the most fun thing about the new railway is that it goes through tunnels! Instead of going around the mountains, or over them, it goes THROUGH them, completely negating the need to run up and down those bloody hills and slopes.And as it's underground, there could be little nooks and crannies down there. Rooms and whatnot for railway maintenance. Claustrophic places that, due to the fact that there's no electricity, become dark, pitch-blank spaces of narrow terror. Imagine finding zombies down there, in the dark? Creeping along with a flare in your hand, wondering if there's a bandit watching the other end. Maybe someone blocked the other end with a destroyed vehicle? Maybe someone is lying there, in the dark, waiting for you?The dynamics of a train tunnel, or even several small train tunnels, would be epic. Each time you travel that pitch-black terror-track, it's a gamble. Maybe someone down there is watching the tunnel with NVG's? Is that a flare at the other end of the tunnel, or are your eyes playing tricks? Is that an outline of an abandoned vehicle in the depths of the tunnel? Or is it just a shadow? Do you have the balls to venture in and find out?And even more fun would be a train station at somewhere like Robovo with connection railway tracks going from there, to Elektro, Cherno, Solichiney, and Berezino, with lots of little cross-overs and tunnels down there to get lost (and murdered) in. 6 Share this post Link to post Share on other sites
unkillable94 149 Posted March 1, 2013 Sounds pretty cool, might give a use for NVGs on all-day servers. Share this post Link to post Share on other sites
jayman9696 14 Posted March 1, 2013 I like the idea of having the tunnel go through hills Share this post Link to post Share on other sites
TheBambiAvenger 146 Posted March 1, 2013 (edited) Me too, I like this, you can set traps >: D Edited March 1, 2013 by TheBambiAvenger Share this post Link to post Share on other sites
Le Cassutius Crassus 0 Posted March 1, 2013 This would be a great implementation, way faster way to get to NWAF. Share this post Link to post Share on other sites
IkaikaKekai 1957 Posted March 1, 2013 I like the idea, but the tunnels need to make sense so to speak, not just exist to exist.Tunnels are expensive undertakings and usually only done when its more expensive/impractical to go around or go up a mountain. Just using a map it looks 'easier' for them to build a rail line along the road going to Nadezhdino from Cherno. Of course most railways try to keep the 'grade' to a low number (a 1%grade is 1 foot of rise for every 100 feet of track, a 3% grade is considered 'steep' for most normal locomotives and most railways don't like to go above 2% if they can help it), the Nadez pass might be too steep for a loco to make the trip without a helper system so they could start the tunnel somewhere near Prig and have it pass under Mogil and surface near Guglovo. Share this post Link to post Share on other sites