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HashSlingingSlasher192

low enough humanity=insanity

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I would like to see some sort of consequence to having a low enough humanity in dayz. for example if a bandit does nothing but kill people in cherno for several hours the person will start to go mad. he would suffer from insomnia, delusions, and destruction to mental health.

insomnia-when you suffer from insomnia you cannot rest or sleep in worse cases you can get so tired you wouldn't be able to walk or see right and suffer from delusions.

delusions-you can start to become delusional after about 2 days of no sleep or a extremely low humanity. the person suffering from delusions may start to see things crawling on their screens. see zombies and other humans that aren't actually there ,and see walls shift.

destruction of mental health-when your humanity has reached abyssal depths your mind has been completely destroyed whenever you kill a zombie or a human you earn points for your scoreboard (not that it actually exists) human get double the points you would for zombies. you may say "what if the people don't kill anymore and try to get their humanity back up well you can't once your mind has been completely destroyed you can never raise your humanity back up. not killing players will for some time makes you lose points and when your scoreboard hits zero you lose. when you lose your character becomes so depressed he commits suicide. im just throwing this out there im not really sure if its a good idea but I would love to hear feedback

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This is a great idea. What about uncontrollable outburst of shouting or noises similar to schizophrenia. Obviously the noises would draw both zeds and other players. Perhaps at low enough levels the player would lose control of the avatar for a bit. Yeah, great idea!

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