Scott Pilgrim 65 Posted February 26, 2013 (edited) So with the new quiver, the crossbow is fairly useful now. But I see room for editions to it.I was thinking we should be able to craft wooden tipped arrows.The current non-craftable arrow: Arrow (Iron Tipped) - The Iron Tipped arrow with a 20% chance of breaking.The craftable arrow: Arrow (Wooden Tipped) - The Wooden Tipped arrow with a 20% of breaking, and a 10% chance to go blunt. Also, to down a zed with the wooden tipped arrow, it'd have to be a head shot, or two body shots.The blunt arrow: Arrow (Blunt) - The arrow formally known as the Wooden Tipped arrow, now blunt, could still be used but would require two head shots or 3-4 body shots to down a zed.The bolt - It was removed but it could be added back in for variety. Make it a slightly rarer find than the standard Iron Tipped arrow and have it unbreakable.Now onto how we craft the arrow. We would require logs, feathers from a chicken, and a knife to fletch and sharpen the arrow. To stop the possible abuse from crafting the arrow, give the knife a chance to go blunt.I also want to suggest to add another, rarer variant of the crossbow: Compound Crossbow (Scoped)How are these arrows going to be added into the quiver without them mixing/bugging up. Well, we could just keep it simple with naming the quivers: Quiver (Iron Tips), Quiver (Wooden Tips), Quiver (Bolts), Quiver (Blunts). Although this could become cluttered and messy and my knowledge on the ArmA II engine is lacking, but I was wondering if it's possible to have the arrows mixed inside a quiver while they keep the correct amount inside.Suggestion is open for more ideas and improvements. Edited March 1, 2013 by Scott Pilgrim 11 Share this post Link to post Share on other sites
Guest Posted February 26, 2013 I support this, guess why ;) Share this post Link to post Share on other sites
Scott Pilgrim 65 Posted February 26, 2013 Anyone else...? this is up for criticism and shit. And vodka. I love vodka. Had half a bottle of Vasparov. Ohhh yeah. Share this post Link to post Share on other sites
UmBe 125 Posted February 26, 2013 give the knife a chance to go blunt... Don't make this by Chance. It would be better if the knive had "uses" until it is blunt, and sometimes consume two uses to simulate incompetence. 2 Share this post Link to post Share on other sites
radivmoe 47 Posted February 26, 2013 i hereby offer you my beans, do you accept this proposition? Share this post Link to post Share on other sites
Sutinen 635 Posted February 26, 2013 I want craftable wooden arrows and then lootable steel bolts (That don't have a fucking stupid "chance" of breaking). Then I want a quiver that attaches to your bow/crossbow and additional hip quiver you can carry as a clothing piece. (Standalone suggestion) 1 Share this post Link to post Share on other sites
Scott Pilgrim 65 Posted February 26, 2013 i hereby offer you my beans, do you accept this proposition?I accept. Give. Me. The. Beans. PL0X@UmBe:Yes, I'd rather have that than what I said. I only said that based on what I was told on what was possible. Share this post Link to post Share on other sites
Ruski 10 Posted February 27, 2013 if we are going to be able to craft arrows then why not have (or make) regular bows Share this post Link to post Share on other sites
m3ik0 333 Posted February 27, 2013 if we are going to be able to craft arrows then why not have (or make) regular bowsThis. I was thinking the same think hours now. Even the crafting that needed to be done.But well take in consideration that the mod limits some things :)@Scot Pilgrim You have my beans. :beans: :beans: :beans: Share this post Link to post Share on other sites
-Gews- 7443 Posted February 27, 2013 .. Don't make this by Chance. It would be better if the knive had "uses" until it is blunt, and sometimes consume two uses to simulate incompetence.Exactly, and there should be a method of sharpening it. Maybe they could add in oilstones or waterstones or a rare EdgePro spawn!And there should be a few different hunting knives as well, maybe something like a Buck 119 in 420HC on the lower end (goes dull faster) and maybe a Bark River in 154CM or similar for the mid range, and a very hard-to-find Bob Dozier or Randall or something on the higher end!Heh. No.But the "uses left" makes more sense than the "chance" system. Share this post Link to post Share on other sites
sevenuruz 0 Posted February 27, 2013 I like the idea of giving the crossbow different scope and such. HERE TAKE MY BEANS :beans:btw. theres a quiver for the crossbow now? Share this post Link to post Share on other sites
radivmoe 47 Posted February 27, 2013 I like the idea of giving the crossbow different scope and such. HERE TAKE MY BEANS :beans:btw. theres a quiver for the crossbow now?yes, you have six arrows in your inventory, and you combine them into a quiver Share this post Link to post Share on other sites
Karnesh 21 Posted February 27, 2013 You have my support, i love the xbow, i just wish it damaged players a little more, maybe even had possibilities for red-dot, or ACOG. Mostly because i have used to for hunting animals, it does'nt give away my position and i don't have to run after the animal with a hatchet. Share this post Link to post Share on other sites
Scott Pilgrim 65 Posted February 27, 2013 (edited) You have my support, i love the xbow, i just wish it damaged players a little more, maybe even had possibilities for red-dot, or ACOG. Mostly because i have used to for hunting animals, it does'nt give away my position and i don't have to run after the animal with a hatchet.I always thought the crossbow knocked people unconscious on the first body shot or so I'm told. Edited February 27, 2013 by Scott Pilgrim Share this post Link to post Share on other sites
Karnesh 21 Posted February 27, 2013 That may be, i have'nt tried it on players, but the damage on the wiki says 3555 and that did'nt seem like a lot, also the wiki says nothing about making players unceonscious in 1 shot, i never tried because i did'nt want to waste ammo and get shot in the face for a failed murder attempt, and i never fire unless fired upon, so i guess testing is difficult. Share this post Link to post Share on other sites
Equanimity 1 Posted February 27, 2013 Great suggestion, and its the logical conclusion of making arrows wooden. The only option I disagree with is the feather requirement for wooden bolts. On short range weapon (which the crossbow is), I highly doubt feathers serve any usefullnes apart from the optics. Apart from that, you've certainly got my beans. 1 Share this post Link to post Share on other sites
Scott Pilgrim 65 Posted March 1, 2013 (edited) Great suggestion, and its the logical conclusion of making arrows wooden. The only option I disagree with is the feather requirement for wooden bolts. On short range weapon (which the crossbow is), I highly doubt feathers serve any usefullnes apart from the optics. Apart from that, you've certainly got my beans.How far does everyone else take out zeds with the crossbow? I manage to take targets out from 50-100 meters or so without crosshairs and rarely miss. I bet with the optics we could go further and without missing, in that scenario the feathers (fletchings) would be usefulJust a little info people may want to know: The fletchings keep the arrow flying straight and steady. It also makes the arrow spin whichs helps correct any mistake with the shaft, making it much more accurate.I know stuff sometimes! :lol: Edited March 1, 2013 by Scott Pilgrim Share this post Link to post Share on other sites
radivmoe 47 Posted March 1, 2013 I know stuff sometimes! :lol:what a coincidence, me too! :D Share this post Link to post Share on other sites
NickMackz 9 Posted March 10, 2013 If the crossbow had craftable bolts and a better sight (dot or good iron sight), then it would be my favourite weapon. I really want to like it but it's hard to aim without a lot of practice and I often can't recover my bolts. Share this post Link to post Share on other sites
fubar_in_pittsburgh 409 Posted March 18, 2013 I support this, guess why ;)The same reason I do.Also, a hand crossbow would be all sorts of awesome. Share this post Link to post Share on other sites
thesodesa 99 Posted March 18, 2013 I'm gonna just shamelessly plug my own thread that talks about hip quivers, and belts in general, since it's quite relevant to this topic:http://dayzmod.com/forum/index.php?/topic/128493-standalone-a-clothing-slot-for-belts-different-kinds-of-holsters-and-quivers/ Share this post Link to post Share on other sites
Scott Pilgrim 65 Posted March 19, 2013 (edited) I'm gonna just shamelessly plug my own thread that talks about hip quivers, and belts in general, since it's quite relevant to this topic:http://dayzmod.com/f...rs-and-quivers/Alright. I see no problem with this Edited March 19, 2013 by Scott Pilgrim Share this post Link to post Share on other sites