ChuckGeller 0 Posted June 18, 2012 Hey,I wanted to present a small suggestion that will take away a little bit of hassle for new players.My idea is changing the starting medical gear from "bandage + painkiller" to "bandage + morphine".It would reduce a small bit of "randomness" of a leg-braking zombie/bullet hit which would render a starting character useless.Why?Because you would have to crawl until you find morphine.Where is the problem?Morphine is rare. Unless you have a hospital or military building nearby, you have a ~0.08% chance to loot it in a residential-class building(shops, churches, homes).If you're lucky to be close to a military base, morphine spawns at a 0.96% chance (still rare).Am I too soft? :)What do you think?geller Share this post Link to post Share on other sites
Lone_the_bleak 0 Posted June 18, 2012 Morphine? in your starting gear? you wouldnt grab that if you were abandoning a ship, to swim to a mainland full of zombies. Or some other lame cookie cutter justification comment.No, seriously. i agree with you. break your leg early on and you might as well kill yourself and start over. Another genius change, eh? Share this post Link to post Share on other sites
Scyrehawk 1 Posted June 20, 2012 I completely agree. I'd much rather a morphine over a painkillers any day.Besides their tendency at times to be rare as can be, its inevitable that when you don't have one, you will get a broken leg by the first zombie/tree root/doorstep you come across thats at least 2 or 3 hours crawl away from a hospital (and before you say it, asking for another player's assistance is risky at best and, unless your in a very high traffic area, pointless to attempt unless you want to use global etc.An alternative to this would be the ability to fashion a makeshift splint with your hatchet, that would allow you to walk/run at half speed (just a rough figure). Share this post Link to post Share on other sites
dromagewok@hotmail.com 164 Posted June 20, 2012 Morphine definitely needs to be added to the starting gear, or just increase the loot percentages. (had to crawl for 45 minutes into a city with a hospital) Share this post Link to post Share on other sites
guran 1 Posted June 20, 2012 I don't know. I think painkillers are more important, pretty much never break my legs anyway. When you get hit and the screen shake is so annoying to look at!Making a splint sounds like an awesome addition though! It's not like morphine magically heals broken bones in real life. Morphine is the same thing as painkillers as far as I know just much stronger. Share this post Link to post Share on other sites
Duckman404 37 Posted June 20, 2012 I personally think morphine should be replaced or supplemented with some sort of splinting system. At the moment, having what is essentially a higher dose of painkillers somehow fix a broken bone is kinda silly.That said, the amount of things you can break your bones on is also kinda silly. Share this post Link to post Share on other sites