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Saethkept

Help with vehicle spawn script

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I am running an Hfb package plus server, on which I have a few times changed map packs. Prior to the problem I am about to describe, the vehicle spawn "button" in the TCadmin control panel would spawn from maybe 1 to 10 vehicles randomly and then while the script would call lots of vehicles it would not spawn any.

So now, after a fresh install of a map pack, the vehicle spawn script "button" when activated, calls zero vehicle spawns and spawns zero vehicles EVERY time. Apparently, it seems to no longer work. Before reinstalling the current map pack I set everything up right, i.e. I changed the instance id and all that jazz in Php myadmin database, etc. Nothing seems to work

I've brought this to the forums here because despite several open support tickets, I have not heard from Hfb support in nearly three days.

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I'm not sure what things you have access to using a host like that. But check and see what the vehicle limit is set too, if they are aleady filled up it won't spawn anymore.

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Something else to look into is whether or not cleanup of deatroyed vehicles is happenimg. I had an issue with another host where even though the blown up vehicles were not loading after a restart they were still taking up spots in the database which kept me from adding more. If you have access to your database look under all of the sections for vehicles and see if there aren't a bunch there. If you are spawning from a script for id and placement in world and don't need the database except for definitions delete everything that has a position/azimut.

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Thank you for the replies. I had set the vehicle limit prior to my problem to spawn up to 70 vehicles - so that was not the cause. The spawn script worked when I switched back to Chernarus 1.7.5.1 so I do not know what was going wrong. HFB is really taking a long time to reply to support tickets, so I guess I have to just deal with it at the moment, and stay on Chernarus.

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