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Draco122

Safety Deposit Box, Supply Drops and Crowbar Idea

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Four ideas I thought about, for DayZ Mod and Standalone.

Safety Deposit Box

One of the things alot of people want is safe protection of their loot. Tents are only a means of storage but there not exactly a safe way to store loot reliably without it being discovered and stolen or simply destroyed. The idea I propose is the use of a safety deposit box which can be found in world as an item similar to Camping tents.

The difference from a camping tent to a Safety deposit box is that three of said boxes can be carried around on the person, can only be opened via a key (which comes with said box) or a special specific means such as tool which can aid in said operation. They can also act as very small tents, allowing players to set up stashes in buildings.

They come in four different sizes, each with a different capacity and number of spaces they take up in a players inventory.

  • Small - Small deposit box, takes up 3 slots in the Inventory and has 6 capacity slots (enough for a pistol and a magazine or some navigation equipment)

  • Medium - Medium Deposit Box, takes up 5 Slots in the Inventory and has 8 capacity slots

  • Large - Large Deposit Box, takes up 10 slots in the inventory and has a capacity of 16 slots.

  • Extra Large - Takes up 6 slots but is a unique deposit box as it must be constructed in-world like a tent but can store upto 30 slots and can be placed inside buildings.

The extra large is important, because its essientially a much sturdier and much more difficult storage box to break into as well as being able to construct it inside a building, offering slightly more security. Now if you die in possession of a smaller box it can be looted, but that person won't be able to break into it unless he has a specific means to, those means I'll get into below.

Keys for said boxes can also be stored, they would be carried in the toolbelt and can be stashed away for later use in another stash. If notes and journals are added to Standalone, it could give players a unique quest to find whoevers stash they just come across.

Crowbar Usuage

One such thing people have said is how useless the Crowbar is as a weapon and wanted to see it used more as a tool, as it's been suggested plenty of times before as a means to break into objects, perhaps the idea above of a Safety Deposit box helps with enforcing this idea.

Basically put, Crowbars can be used to break into a locked safety deposit box of any size. Deposit boxes such as Small, Medium and Large which can be carried on the person will be destroyed once broken into, as the crowbar would destroy the locking mechanism, making them useless. The loot contents will immediatly be dropped onto the ground for those to pillage and take it.

An extra large box would simply function as a storage chest similar to a tent after its been broken into.

Its not an easy process either, as it takes a little while to unlock each size of box, the smaller it is the easier it is to break into with a crowbar, but the larger it is the harder it becomes. I suppose it would depend on a percentage chance of reliably breaking into it.

Supply Drops

Again suggested before but as I've seen this marked as "Care Packages" on private hives the problem with alot of them is that some of the more "military loot" is highly available without any need to have anything in hand.

Have supply drops similar to chopper crashes with a unique twist, the idea above of a crowbar breaking into things, the Crowbar should be used on contents that are Military in nature while civilian food and medical supplies are freely accessed.

Supply drops should be slightly more common than Chopper crashes and shouldn't always been easy to get to, for example they could have been dropped on a roof, in a forest (stuck in a tree where the tree or drop must be shot down) or in a pond where the player must swim out to grab said gear.

Military supply drops should host medium level gear, medium level weapons (M16, AK-74, R870), ammunition and grenades nothing too majorly higher, still making chopper crashes the ideal place for high tier loot.

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You have the inventory management part backwards. the boxes should take up more slots than storage they offer. Unless you have an encumbrance system because those strong boxes should be a bitch to haul around.

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i think its a great idea, but maybe as above it takes up more room

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You have the inventory management part backwards. the boxes should take up more slots than storage they offer. Unless you have an encumbrance system because those strong boxes should be a bitch to haul around.

Why should they take up more inventory space than they provide?

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You have the inventory management part backwards. the boxes should take up more slots than storage they offer. Unless you have an encumbrance system because those strong boxes should be a bitch to haul around.

I don't really agree with you though, because if they were larger you wouldn't even be able to put them in your main inventory, some items such as Camping Tents can't just be put into your backpack sometimes, you need space in your main inventory in order to pick it up. If they were larger than what they provided you wouldn't even be able to pick up.

Technically speaking those were just examples I listed above,

Rethinking of it, I suppose the two smaller boxes, Small and Medium should have been smaller or equal to one another, say 2 or 3 slots, the same as a Camping tent. This is what I had in mind for the Small and Medium sized deposit box:

Safe-Deposit-Box-LY-61-.jpg

For small, it's enough to store a Handgun (at 5 slots) and a single magazine or six one slot items. Where's Medium would be somewhere slightly bigger than this able to fit more (8 Slots, the same as a Coyote Patrol pack).

For the large box its the largest "portable" box available, I'd say it should take up 6 slots in your inventory the same as an Engine block. It gives the same size as a medium level backpack (Alice, Survival ACU) useful for a rifle and some magazines or a bunch of medical loot but it does take up a significant portion of your inventory space in the backpack and main inventory.

For the Extra Large I actually thought this through and I think it would be better staying at 3 slots in a dismantled form, it's like a tent or a construction item. You'd need a toolbox to build it and once built, it's static like a tent (it can also be dismantled but loosing any loot thats still inside). It trades the storage space of a tent for more security and somewhat easier to spot.

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Why should they take up more inventory space than they provide?

Think about it ... It has to do with available space. loose packed items will take less space that items inside containers. You start placing boxes inside backpacks and you loose available space. If you carry those boxes outside your pack then you end up with extra bulk that will limit movement.

Edited by ShadowJack
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One of the things alot of people want is safe protection of their loot. Tents are only a means of storage but there not exactly a safe way to store loot reliably without it being discovered and stolen or simply destroyed. The idea I propose is the use of a safety deposit box which can be found in world as an item similar to Camping tents.

If we did this, then the game would become even more like Deathmatch with zombies. No more scanvenging, just pick up a sniper from your unlootable strongbox and keep your own one-man army in there. When you die, it's supposed to be permadeath. We should be doing the opposite of this suggestion, make it more difficult to get your things back after death.

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Think about it ... It has to do with available space. loose packed items will take less space that items inside containers. You start placing boxes inside backpacks and you loose available space. If you carry those boxes outside your pack then you end up with extra bulk that will limit movement.

I don't necessarily understand your logic, but I'm still disagreeing with you. I personally wouldn't even bother with picking up a box that took up 10 spaces but only offered 6 for storage. Maybe you can explain it a little more clearly?

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If we did this, then the game would become even more like Deathmatch with zombies. No more scanvenging, just pick up a sniper from your unlootable strongbox and keep your own one-man army in there. When you die, it's supposed to be permadeath. We should be doing the opposite of this suggestion, make it more difficult to get your things back after death.

Your logic is flawed, if you read the first post you'd see that there not "unlootable". They all require a key to open or can be opened with a crowbar for which you can take said contents but first you must find said crowbar or that key. And where do you find that key, on your corpse where you last died. Do you honestly think the Key is gonna be teleported to once you spawn back in? It's not gonna defeat the purpose of looting, they can't hold much anyway, its enough to hold some basic supplies and THATS it.

The box is nothing more than a tent which sacrifices space for security. It would be rarer than a tent and unless you specifically wrote down co-ordinates without a map, compass or even a GPS good luck trying to find it in Chernarus unless you placed it in a really obivious spot, which by the time you get to it, is probably already looted.

It would still be difficult to reclaim the loot from the box itself, you'd still need a key to unlock the storage box and wheres that key? On your corpse when you last died which has probably been looted which means the only way unlock it, is to destroy it with a crowbar.

Even then once you destroy it with a crowbar you not gonna be able to use it again, your gonna have to find another box to replace the one you just whacked open and there NOT that common, they'd be rarer than camping tents, and that depends on whether you find a crowbar or not and your not gonna be able to hold much inside said box anyway. It would also make the crowbar a somewhat useful tool now instead of being a rather weak weapon.

Plus unless you place it in a really hidden spot, it's gonna be WAY out of the way of any spawn spoint and not completely defeat the purpose of looting. Add some common sense to your post perhaps

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I don't necessarily understand your logic, but I'm still disagreeing with you. I personally wouldn't even bother with picking up a box that took up 10 spaces but only offered 6 for storage. Maybe you can explain it a little more clearly?

The trade off would be a small level of security in having a few items in the box. I agree not worth it.

My logic is this ... Have you ever traveled and had limited space to pack what you need? You can pack more loose items in the same space than you can if you put some items in container A, more items in container B and so on. Each container is going to have wasted space and over less overall flexibility. If you have ever done a 10 day wilderness backpack trip you would know what i mean.

Edited by ShadowJack

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