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Hidden Stash: How hard is it to make?

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I have a suggestion, but i would like someone to explain, why is it not done yet

Hidden Stash:

- You add a small shovel to the game, it goes to your toolbelt

- Once you have it you go to an empty field, no concrete or road, only grass

- You right click on the shove "DIG", some weird animation starts, you can you the one for tents

- A backpack spawns and you have like 10-20 slots.

- You make a 5m radius auto-detect, because of glitches

- You can even put a time limit like a week, so after that you lose your stuff

Here is the difference between tent's and this, tent's are server based, this would be player based.

Now i know that this might not be "the way dayz should be played" but it would solve the problem of servers that reset and tents lose stuff.

Also i know i'm not the first one to mention this, but i would like to know if this is hard to do, since this is a player based storage not a server based

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Well, the small shovel is already in the game, and it goes in your toolbelt. Have you never seen it?

I guess the reason this stash-thing haven't been added is that it would ruin the game.

Dying is supposed to suck, not be mildly inconvenient.

Edited by Max Planck
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Doing it client side would allow people to edit it and "hack"

Make it just like tents, but you dig a hole in the ground, very very hard to spot. (have you playing Dayz Origins?)

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