generalvirus 1 Posted February 11, 2013 we use UAC for competitive gaming competition , this surly can help to ban cheaters permant .http://uac.ac Share this post Link to post Share on other sites
dgeesio 1034 Posted February 11, 2013 (edited) it doesnt really help same as many dont . one man that programs something to stop something another does it to bypass it.i wish devs would think more about cheating and coding at the start before even making these games. most of the big mp games nowdays are stacked with cheats. the companies that sell the games should take responsability for stopping cheats and not hand the duty out to third party groups . which is what most games companies do as it saves them money and resources from dealing with cheating.this is why all groups to do with anticheats suffer and cant even catch basic old hacks that are free nevermind private paid hacks which are updated regular.before anyone says you dont know what you talking about i have been admin at numerous diffeent anticheats and have played competitively for years and run many diffrent servers ove many years ;) Edited February 11, 2013 by dgeesio Share this post Link to post Share on other sites
generalvirus 1 Posted February 11, 2013 i agree with you Share this post Link to post Share on other sites
Dylanco1 10 Posted February 13, 2013 This is why Im going to love DayZ Stand alone Most stuff will be on the newly Optimized Server side of the New edited Engine meaning no more uber cluster fucks of Hacker teleports or spawning ins more the occasional Derpy zombie running away from said hacker Share this post Link to post Share on other sites
colekern 1364 Posted February 13, 2013 Hack protection is more about the engine and less about the anti-cheat. Adding in an extra anti-cheat wouldn't do much. Share this post Link to post Share on other sites