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DayZ Redux - Custom, hardcore and whitelist-only.

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DayZ Redux 1.2.0.1

http://www.dayzredux....0.1-hotfix.zip Client HOTFIX - Direct download

http://www.dayzredux...dux-1.2.0.1.zip Client 1.2.0.1 FULL - Direct download

http://www.dayzredux...erver-1.2.0.zip Server FULL - Direct download (must also download client + Hotfix)

This is a small hotfix to DayZ Redux 1.2.0 that includes the following changes:

- [Fix] Can now properly pickup vehicle parts using the TAKE option.

- [Change] slightly increased loot spawn chance on all loot tables.

- [Change] Tweaked humanity, about 1/3 humanity gain from performing actions (blood now give 75 humanity instead of 250) etc.

- [Change] Re-added server title when you press "I" in game.

DayZ Redux 1.2.0

Important Notes:

You must set a "Turbo key" in your options in order to use the new movements properly! I recommend using shift and moving slow walk to C like in ArmA III.

If you are using ST_Movement you remove it from your -mod line, otherwise it will be run twice since it is now standard.

SERVER ADMINS MUST UPDATE THEIR HIVE AND FILTERS!!!!!!

If you are a server admin use the included filters with the server package.

You must run at least BETA 103419 and servers must force this beta.

Changelog:

- [New] Bizon (PP-19) SD

- [New] Bury/Drag dead bodies. You must have an entrentching tool to dig a grave and then you can bury the body. Otherwise you are limited to dragging it.

- [New] You must be on dirt, forest, grass or other soft grounds to bury a body.

- [New] Burying bodies leaves behind a grave cross that cannot be removed

- [New] Zelenogorsk military/medical camp. There is a small military tent camp similar to the one in Cherno in Zelenogorsk.

- [New] You can now lean around corners and fire unexposed. You can also come to a full stop from sprinting a go into a crouch now, as well as a new smoother vault animation. This is thanks to the Smookie Animation Pack (Lite version) By smookie and "Lao Fei Mao."

- [New] STMovement and STEvasion are included by default to provide a more consistent playing field. By Rocko, Rg, Kju, and Dslyecxi.

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- [Fix] Improved duplication fixes

- [Fix] Breaking legs allowed you to combat log.

- [Fix] Medical actions like loading wounded.

- [Fix] improved loot spawning reliability a bit.

- [Fix] Duplication of vehicle parts by removing them, you must now be the only player within 10 meters to remove parts.

- [Fix] Helicopter wrecks have a 33% chance of spawning smoke/fire.

- [Fix] Issue with bodies disappearing when a player leaves too quickly or combat logs.

- [Fix] Reduced aggro distance when building tents.

- [Fix] Ability to teleport someone by dragging them and hoping into a vehicle.

- [Fix] Removing the engine from a helicopter now renders it unflyable.

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- [Change] Tweaked weather settings, it won't be foggy as often and it won't rain as heavily. Slight reductions, nothing major.

- [Change] Moved SA58V ACOG to helicopter wreck.

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- [Removed] Hidebody -- removed instant hidebody, replaced with custom mechanic.

- [Removed] Anti alt + F4. Caused too many issues.

- [Removed] Combat roll, replaced it with a smoother vault animation.

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