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Can we get a word on movement?

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Is the "clunky" going to be in SA or is movement (especially first person) being reworked? I really dislike the way you are "stuck" in various animations like when you vault over a fence or throw a flare or just in general the way it feels to move around.

Hows it coming along boys? I know you have a ton of work to do but perhaps we could get a statement on this topic. What are your plans? :)

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