m.w. vindicator 880 Posted February 5, 2013 (edited) As most of you have probably seen by now, clothing has been added in much greater detail. The recent blog showed Rocket put on and taking off clothes. Rocket mentioned that they haven't made the models for clothes that are one the ground. This got me thinking. My suggestion is that the model of the clothing on the ground should represent its condition and usage.For example. Lets say that in StandAlone just came out and you jump on the first server available. You spawn and run to the nearest building. And today is your lucky day cause there is a brand new pair of pants in a drawer! The pants' model is nice and neat. The pants are folded and clean. You put on your new pants and continue your adventure. A few hours later you find some nice camouflage trousers. These new pants out class your old jeans. You take off your jeans (oh damn!) and put on your new pants. The jeans' model is no longer nice and folded and clean. The "used" jeans are in a heap and look dirty. The army pants haven't been worn so they are folded. You decided that you are done for the day so you log off.Some other player walks into the building a while later and sees the pants on the floor. That player can instantly tell the pants aren't new because they are in a heap on the floor. This player has to make a decision. Should he/she wear the new pants and risk possible infection? Now in this case the pants player 2 found are just a pair of jeans. But what if you found a used pair of camouflage trousers or running pants? This would create a difficult decision, and I love tough choices like these. This could apply to all types of clothes and items. A new gun would look rather nice and shiny, but and used one would be dirty or even in some cases, covered in blood. With the new loot spawn system, I bet new guns will be really rare. In DayZ disease could be anywhere and/or everywhere. There should be some sort of disinfectant. Simple things like Alcohol, to rare things like antiseptics. Back to the topic of clothes. For some items it would be difficult to tell if it is used or not. A gas mask or a hat looks about the same whether it was used or not. To tell if that kind of item has been used the player would have to judge if the item was in a natural place. For example. If a player found a gas mask in a fire station, there is a pretty good chance it is new. Firemen and women would use gas masks to breathe in burning buildings. But if the player finds a gas mask in a shed in the middle of now where, that player should be careful before wearing the mask. There is no reason for it to be there. This would apply to things like guns, hunting gear, military clothes, and civilian clothes. Finding civ clothes in a military building or vice versa would be suspicious.This adds more to theme of the players making marks on the environment. It would be cool to find empty cans that players left behind. Used medical supplies also. I have heard that blood trails and shell casings would be resource intensive, so those probably shouldn't be added. UPDATE!With the new swamps it is much more likely that clothes will be getting a tid bit soggy. Wet clothes should be less effective at keeping you warm and it would be really cool if they had their own textures. Same goes for muddy and bloody clothes. This would supplement the bandit/hero system. Someone wearing bloody clothes would appear more dangerous than someone with clean apparel. That is all I got for now. I might add more things if I think of them. Feel free to add your ideas.Another UpdateRecently I heard that there will be crafting and I believe the devs are working on it. Something that I would like for would be the option to combine two old items to make one better one. You would need the proper tools and the items would have to be similar in nature to combine. It would be nice to be to fix an M16 with some parts from a M4. But you shouldn't be able to fix an M16 with parts from an AKM or a MP5. Fixing items of clothing would be more lenient. One could fix a pair of camouflaged pants with pieces of fabric from some jeans. You could also patch up a jacket with fabric from Jeans too. Patched up clothing and gear would be a symbol or someone who has survived quite a while and shouldn't be messed with. There should be any artificial effects to wearing any type of clothes like the current bandit/hero system. People would naturally infer that someone with old clothes has survived a while. Just like someone would infer than someone wearing bloody clothes would be dangerous. I feel this would greatly benefit immersion. Edited February 9, 2013 by Vindicator 11 Share this post Link to post Share on other sites
mr_chabowski@live.co.uk 2416 Posted February 5, 2013 (edited) I like the idea.Clothes lying in a heap on the floor might serve to warn a savvy player that the surrounding area has already been looted, and may be hiding other survivors nearby.The option to fold/look after clothes should be included so as not to cause damage to them. If different clothes have different properties, it makes sense to have their overall condition affect their usefulness.Combats with holes in the pockets are likely to lose small items. A hoody with a hole in it won't keep you as warm.The repercussions for weapon degradation, in the same vein, are obvious.EDIT: spelling Edited February 5, 2013 by Chabowski Share this post Link to post Share on other sites
estx1992 32 Posted February 5, 2013 I love the idea, but it seems like it would be a bit much.Finding "new" clothing in a market, or a house, and then wearing them for a few hours causing them to look used and dirty is one thing.But having them "infected" is something that I think is a good idea, but needs to be simplified.For example, I don't want to be scavenging a house and then come across some battle gear but then have to worry about it being infected and have to go looking around the house for some fucking Tide washing detergent to clean them. In other words I don't want to find clothes and then have to worry about contracting clothing herpes from it. And realistically speaking would clothing that has a bacteria on it really infect you over your skin?It's a toss up. You want it to be simple, but yet complex enough to grip you. So maybe if the clothing was "infected" then you would have to watch if you're injured or not, for instance if you are not bleeding and you put on an infected article of clothing then nothing happens. But if you're bleeding out and put on an infected article of clothing then you put your character at risk for infection.I don't know, that's just my two cents. Share this post Link to post Share on other sites
m.w. vindicator 880 Posted February 5, 2013 I love the idea, but it seems like it would be a bit much.Finding "new" clothing in a market, or a house, and then wearing them for a few hours causing them to look used and dirty is one thing.But having them "infected" is something that I think is a good idea, but needs to be simplified.For example, I don't want to be scavenging a house and then come across some battle gear but then have to worry about it being infected and have to go looking around the house for some fucking Tide washing detergent to clean them. In other words I don't want to find clothes and then have to worry about contracting clothing herpes from it. And realistically speaking would clothing that has a bacteria on it really infect you over your skin?It's a toss up. You want it to be simple, but yet complex enough to grip you. So maybe if the clothing was "infected" then you would have to watch if you're injured or not, for instance if you are not bleeding and you put on an infected article of clothing then nothing happens. But if you're bleeding out and put on an infected article of clothing then you put your character at risk for infection.I don't know, that's just my two cents.Dean said that cholera and other infectious disease may linger on clothes. The danger isn't the bacteria/virus going through your skin. The danger is that some of the bacteria/virus finds it way to your mouth, eyes, nose, etc through your hands. If you touch something with bacteria on it, and then rub your eyes, there is a chance you could get sick. That is what I am talking about. If a person wasn't sick and simply took off the pants, then you wouldn't get sick from the pants. But if a sick person took of the pants and you wore them, there would be a risk. The danger is that you couldn't really tell if the pants in a heap on the floor are disease free or not. There is no way you could know if the previous owner was healthy or not. This is harsh and that is the way I would want it. I understand it might be a little too hardcore and that you might not agree with me. Share this post Link to post Share on other sites
mr_chabowski@live.co.uk 2416 Posted February 5, 2013 If there was the possibility to clean clothes too, it would be less a case of "definitely"/"probably" being infected, and more a case of taking the necessary precautions so as not to become infected.A boil wash would likely kill any bacteria, I'm not so sure about viruses. The only problem is moving potentially infected clothing without the risk of infecting everything else you'r carrying.Maybe the supermarket should have a supply of plastic bags? 2 Share this post Link to post Share on other sites
estx1992 32 Posted February 5, 2013 (edited) Dean said that cholera and other infectious disease may linger on clothes. The danger isn't the bacteria/virus going through your skin. The danger is that some of the bacteria/virus finds it way to your mouth, eyes, nose, etc through your hands. If you touch something with bacteria on it, and then rub your eyes, there is a chance you could get sick. That is what I am talking about. If a person wasn't sick and simply took off the pants, then you wouldn't get sick from the pants. But if a sick person took of the pants and you wore them, there would be a risk. The danger is that you couldn't really tell if the pants in a heap on the floor are disease free or not. There is no way you could know if the previous owner was healthy or not. This is harsh and that is the way I would want it. I understand it might be a little too hardcore and that you might not agree with me.Oh ok, I get what you are saying here.Yeah it's still a hard one, it sounds like such an amazing idea, but at the same time it sounds like a tough one.But we shall see how it works out, I'm by far not a "casual" DayZ player, one of the reasons I was so excited about the standalone updates was due to the more realistic elements they have added. The more hyper realistic the better, I'm just having a hard time wrapping my head around an easier way to do the infected clothing thing. Edited February 5, 2013 by Naz187 1 Share this post Link to post Share on other sites
m.w. vindicator 880 Posted February 5, 2013 If there was the possibility to clean clothes too, it would be less a case of "definitely"/"probably" being infected, and more a case of taking the necessary precautions so as not to become infected.A boil wash would likely kill any bacteria, I'm not so sure about viruses. The only problem is moving potentially infected clothing without the risk of infecting everything else you'r carrying.Maybe the supermarket should have a supply of plastic bags?I like the idea of some one back full of plastic bags with each item :DI think infections will very uncommon if you take the necessary precautions. A pair of clothes wouldn't really gather much dangerous bacteria. A new pair of clothes shouldn't infect you. But if you don't boil your water and get cholera, then everything you touch is potentially contaminated. Then the whole server should be much more careful because cholera is out there. Until there is an outbreak diseases infections should be very rare on clothes used or unused. But once one infected person wears them, you should be careful. Share this post Link to post Share on other sites
m.w. vindicator 880 Posted February 5, 2013 Oh ok, I get what you are saying here.Yeah it's still a hard one, it sounds like such an amazing idea, but at the same time it sounds like a tough one.But we shall see how it works out, I'm by far not a "casual" DayZ player, one of the reasons I was so excited about the standalone updates was due to the more realistic elements they have added. The more hyper realistic the better, I'm just having a hard time wrapping my head around an easier way to do the infected clothing thing.I see. I am no developer. This all just food for thought. Hopefully the devs think about this kind of stuff too. Share this post Link to post Share on other sites
m.w. vindicator 880 Posted February 6, 2013 Updated OP Share this post Link to post Share on other sites
estx1992 32 Posted February 6, 2013 I like that update about the textures and blood.Wet clothes should affect your characters temperature in various situations. Share this post Link to post Share on other sites
m.w. vindicator 880 Posted February 6, 2013 I like that update about the textures and blood.Wet clothes should affect your characters temperature in various situations.I heard that during a winter weather wearing wet clothes is actually worse than being naked! Share this post Link to post Share on other sites
estx1992 32 Posted February 6, 2013 I heard that during a winter weather wearing wet clothes is actually worse than being naked!It is, it's like sweating in the desert. It makes your temperature go, and puts you at risk for hypothermia.Which is something I think they could easily implement into the game. The side effects of it that is. Share this post Link to post Share on other sites
m.w. vindicator 880 Posted February 6, 2013 It is, it's like sweating in the desert. It makes your temperature go, and puts you at risk for hypothermia.Which is something I think they could easily implement into the game. The side effects of it that is.I would love to seems advanced hypothermia. Currently in the mod you can shiver, but that is basically it. It should be easy enough to add the advanced symptoms of hypothermia. It fits the theme of disease/ailments in DayZ. Share this post Link to post Share on other sites
logan23 118 Posted February 6, 2013 I really like where you are going with this.Do we know if there will be a way to inspect items like clothes and weapons?See how their durability is. Share this post Link to post Share on other sites
mr_chabowski@live.co.uk 2416 Posted February 6, 2013 Sadly we've only been given hints as to what inventory management will entail in SA.I'd bet dollars to donuts that the 3D models representing items will be there in your gear for you to have a look at.Whether or not their physical condition will be represented on the model is still a "wait and see" question. But it would be cool as fuck! :lol: Share this post Link to post Share on other sites
Michaelvoodoo25 3120 Posted February 6, 2013 I like it, I will boil all my new pants I find. 2 Share this post Link to post Share on other sites
m.w. vindicator 880 Posted February 6, 2013 I really like where you are going with this.Do we know if there will be a way to inspect items like clothes and weapons?See how their durability is.I am talking about visual inspection. An inspection button in the inventory would be cool to. Share this post Link to post Share on other sites
m.w. vindicator 880 Posted February 6, 2013 I like it, I will boil all my new pants I find.Be careful though. You might loose some of the color in the clothes Share this post Link to post Share on other sites
mr_chabowski@live.co.uk 2416 Posted February 6, 2013 Remember, Fairy non-bio for the bedsheets. IIRC I'm allergic to DaZ. Share this post Link to post Share on other sites
radivmoe 47 Posted February 6, 2013 (edited) I heard that during a winter weather wearing wet clothes is actually worse than being naked!that is true if you are dry while you are naked.Edit: trust me, i scuba dive in Norway. Edited February 6, 2013 by radivmoe Share this post Link to post Share on other sites
m.w. vindicator 880 Posted February 6, 2013 that is true if you are dry while you are naked.Edit: trust me, i scuba dive in Norway.True. Being wet and naked could be lethal in the winter. Scuba diving in Norway is pretty hardcore The waters of Chernarus would be very cold in the winter months. Swimming to skalisty or utes would be impossible in the winter Share this post Link to post Share on other sites
Michaelvoodoo25 3120 Posted February 6, 2013 Be careful though. You might loose some of the color in the clothesI plan on using my Bicycle an generating power for a 60 degree wash, no colour running there. Share this post Link to post Share on other sites
m.w. vindicator 880 Posted February 6, 2013 I plan on using my Bicycle an generating power for a 60 degree wash, no colour running there.Classy. Maybe you could start up a laundromat. I heard the previous laundromat in berenzino got shut down Share this post Link to post Share on other sites
radivmoe 47 Posted February 7, 2013 (edited) True. Being wet and naked could be lethal in the winter. Scuba diving in Norway is pretty hardcoreThe waters of Chernarus would be very cold in the winter months. Swimming to skalisty or utes would be impossible in the winterindeed, even with a drysuit and full undersuit gear you would be freezing in waters that cold (assuming that you stay close to the surface).Edit: the only reason that Norwegian waters are possible to dive in during the winter is that it often gets colder close to the surface than at the bottom. i am talking -4 degrees C in surface waters - 5-8 degrees C below the 10 metre mark. Edited February 7, 2013 by radivmoe Share this post Link to post Share on other sites