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quatermass

V1.7.4 graphic glitches

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Started getting serious graphic triangles plaguing my game.

Since I've been placing a number of barbwire items (about 3-4) around a barn, I'm seeing a lot of grey triangles.

The old flush method isn't working for more than a few seconds.

Is it still bugged or is it me? A couple other players report seeing these old glitches at my barn.

Seems to be only barbwire so far.

Running Arma2 latest with patch 99700, dayz v1.7.4 on a Windows 7 Pro SP1 machine kept up to date with Microsoft's update.

AMD graphics card with latest drivers installed a few days ago.

Driver Packaging Version 9.012-121219a-151592C-ATI

Catalyst Version 13.1

Provider Advanced Micro Devices, Inc.

2D Driver Version 8.01.01.1278

Direct3D Version 9.14.10.0945

OpenGL Version 6.14.10.12002

AMD VISION Engine Control Center Version 2012.1219.1521.27485

Graphics Card Manufacturer Powered by AMD

Graphics Chipset ATI Radeon HD 5500 Series

Device ID 68DA

Vendor ID 1002

Subsystem ID 3080

Subsystem Vendor ID 1682

Graphics Bus Capability PCI Express

Maximum Bus Setting PCI Express x16

BIOS Version 012.018.000.001

BIOS Part Number 113-555XZNF-10

BIOS Date 2010/02/22

Memory Size 1024 MB

Memory Type DDR2

Core Clock in MHz 550 MHz

Memory Clock in MHz 500 MHz

Total Memory Bandwidth in GByte/s 16.0 GByte/s

Any help would be welcome.

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Edited by quatermass

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Some mod maps give me that too, If your drivers are up to date and your getting this on Chenarus then that is odd

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I'm up to date and on Chernarus and get this sometimes still.

AMD 6950s in crossfire

Edited by n0limit

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try using -winxp as a launch parameter

it enables crossfire/sli

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I've found that slightly adjusting the height of my ARMA2 window by as little as 4-6 pixels has reduced the amount of triangles. But still there.

But others get it in full screen mode. Seems to get worse when 3 or 4 barb-wires are built close to each other.

Oh hum. :)

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