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person915

Hacker Prevention - A Rather Simple Solution

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You cant have more then one copy to use of the same game on steam tho.

Edited by ibux

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Hi ingot here,

I only know basic coding so please correct me if im wrong but I believe that writing 'Private var' keeps the code from a third party user to edit/change it. Also when the files go server side it means that the players wont be able to open the files and inject codes into the client.

Thanks,

Ingot

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Hm, how about setting a waypoint teleports you to that location? A banner pops up on the bottom of your screen like a news broadcast, the channel AAC, the headline ALL HAIL THE HONORABLE RUSTLER!, the scrolling text "This server sucks cock!" in various colors, as you watch a man in a hatchback phase through your parked Ural and goes over 200MPH down the street, while you see a GPS pop up over the news banner, apparently a guy named stranger talking about an operation?

Oh, no, this is just another DayZ glitch. It's fine everyone.

Wait, we all just died for no reason? Another glitch. What, it was a nuke you say? Oh, that happens. Nothing to worry about....

I'm not an idiot. I don't think those things are hackers and don't assume I do.

I see what he is trying to say, is a lot of people call Hacker for virtually any reason because they feel like they can't own up to tripping over a rock and breaking their legs.

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While its a smart Idea most of the things in DayZ SA will be taken away from Client control Player positioning for example will be server controlled so no more Uber-leet super jumps from Cherno to NWAF to Elektro to Berezino to Cherno and the cycle repeats (Thats just an example I dont know all the stuff)

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