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dooks

Zombification of players.

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Since the zombies are actually infected humans it would make sence that if a player was killed by a zombie or their blood went below 500 while sick/infected/what have you, that they would become a zombie. I am thinking same fast run same attacks same sounds the player can't control, pretty much a normal dayz zombie spawned in near a player like regular, but, controled by a person. The player would remain a zombie until killed by a player, no suicides, after which they would be free to spawn as a survivor again.

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Has already been suggested and disliked by most of the community.

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