eibot 0 Posted February 20, 2013 same here and i get kicked everytime my character dies for this MPEventhandler remote exec#8log17.02.2013 17:02:05: TEST (66.243.175.94:2304) 1233215415524123123dddasdad - #38 "Hit" 3:26 Survivor2_DZ - "_this spawn server_playerHit;"17.02.2013 17:02:05: TEST (66.243.175.94:2304) 12534331233qadadasd1w312321321 - RemoteExec Restriction #8 "Hit" 3:26 Survivor2_DZ - "_this spawn server_playerHit;"Try to change this:Line 9:5 "play" !="_this spawn server_playerHit;"Line 39:1 "this" !="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';" !="_v setVehicleInit format [\"[this, %1, %2,false,true]spawn BIS_Effects_Burn\",_int, _t];" !="_v setVehicleInit \"[this] spawn BIS_Effects_AirDestruction\";" !="_this spawn server_playerHit;" Share this post Link to post Share on other sites
splinter2k 23 Posted February 21, 2013 Greetings,I have the latest filters installed and I'm seeing these on occasion in my RemoteExec.log file:21.02.2013 08:11:38: PlayerNameRemoved (XX.XXX.XX.XX:1234) PlayerGuidRemoved - #1 "allUnits = [];"I'm concerned about the "allUnits = [];". I only see this on occasion and it seems to be the same players who have been kicked for other restrictions. Does this look like a hack?Thanks,Splinter Share this post Link to post Share on other sites
R.J. 70 Posted February 22, 2013 (edited) Greetings,I have the latest filters installed and I'm seeing these on occasion in my RemoteExec.log file:21.02.2013 08:11:38: PlayerNameRemoved (XX.XXX.XX.XX:1234) PlayerGuidRemoved - #1 "allUnits = [];"I'm concerned about the "allUnits = [];". I only see this on occasion and it seems to be the same players who have been kicked for other restrictions. Does this look like a hack?Thanks,SplinterBanhammer! Edited February 22, 2013 by R.J. 1 Share this post Link to post Share on other sites
splinter2k 23 Posted February 22, 2013 Banhammer!Will do. Thank you! Share this post Link to post Share on other sites
Guest Dwarden Posted February 25, 2013 first update for 1.7.6 up, more will come as complaints arrive ... 2 Share this post Link to post Share on other sites
uniqueLOL 21 Posted February 25, 2013 SO FAR SO GOOD. you are the best. all my love. Share this post Link to post Share on other sites
loomizz 0 Posted February 25, 2013 After updating my Server to 1.7.6 and the new scripts.txt i get kicked for script restriction #21I only have a hatchet and some of the new food/drink items. Share this post Link to post Share on other sites
Guest Dwarden Posted February 25, 2013 i need the kick log (complete entry)also remember the filters are for normal dayz mod, not some modded variant Share this post Link to post Share on other sites
loomizz 0 Posted February 25, 2013 It is a normal DayZ Server, no modifications or extra addons!I get kicked on connecting, i have to kill the process of the gameThis is the log entry:25.02.2013 22:32:37: Loomizz (xxx.xxx.xxx.16:2304) xxxxxxxxxxxxxxxxxxxxxxxxxxxx - #21 " = getNumber (_config >> "onFire"); Share this post Link to post Share on other sites
Near (DayZ) 0 Posted February 25, 2013 (edited) Same. We have the same problem on our server when we connecting on server."Script restriction #21."We bring more information, log etc...but where i can find log for this bug? Edited February 25, 2013 by Near Share this post Link to post Share on other sites
Guest Dwarden Posted February 25, 2013 need full kick entry (could be multiple lines behind the line with #) from scripts.log (on server) Share this post Link to post Share on other sites
Near (DayZ) 0 Posted February 25, 2013 Here : 7365798184c7c5ca5e58b98734d8b4d5 - #21 " = getNumber (_config >> "onFire");_object = _type createVehicleLocal _position;_object setPos _position;_object setDir _d" Share this post Link to post Share on other sites
Guest Dwarden Posted February 25, 2013 how you copied the file ? make sure you used the RAW file as source from the google code ... not via browser's select all text and copy 1 Share this post Link to post Share on other sites
Near (DayZ) 0 Posted February 25, 2013 (edited) Edit : actually i v didnt understand thaht u r saying ^^ Yes, we check how we have copied this file to see if the problem was here Edited February 25, 2013 by Near Share this post Link to post Share on other sites
loomizz 0 Posted February 25, 2013 Ah, ok, raw as source solved the problem for me, thanks Dwarden Share this post Link to post Share on other sites
Near (DayZ) 0 Posted February 25, 2013 Solved :) Thx a lot. Share this post Link to post Share on other sites
Guest Dwarden Posted February 26, 2013 glad to hear that ;) it's common mistake to wrongly copy it via browser and that screws formatting :) Share this post Link to post Share on other sites
snipes (DayZ) 12 Posted February 26, 2013 (edited) Is anyone using these with a Reality private hive? We tried updating these and had so many script restriction errors with 1.7.5.5 when we updated that we had to roll back the filters temporarily.Also one player on our server is running into a public variable restriction #91 every single time he dies or comes close to death. He is the only player and I can't for the life of me figure out where or why. He is the only person it is happening to. Something to do with him getting his gear wiped on death?19.02.2013 17:22:58: batcountry (IP) <*GUID*> - Value Restriction #91 "dayzDeath" = ["20679",0,<NULL-object>,"12882310","batcountry"]just removed his ip and guid Thanks in advance for this. Edited February 26, 2013 by snipes Share this post Link to post Share on other sites
Guest Dwarden Posted February 26, 2013 these filters are only for default DayZ and version 1.7.6 ...you need adopt them for any modification ... Share this post Link to post Share on other sites
snipes (DayZ) 12 Posted February 26, 2013 Of course, I was just wondering if anyone had adapted them themselves already, I'm going to do it at the weekend properly but any time I can save would be useful.Any ideas on that kick I mentioned?Thanks either way Dwarden for keeping these updated. Share this post Link to post Share on other sites
Guest Dwarden Posted February 26, 2013 (edited) check 5 "count" ... versus word batcountry ;)so fix for your modified dayz build is change the 5 "count" !="\"batcountry\"" but I think that gunna still kick , if yes then 5 "count" !"\"batcountry\"" Edited February 26, 2013 by Dwarden 1 Share this post Link to post Share on other sites
holyorangejuice 1 Posted February 26, 2013 First Post,I was wondering if I need to replace all of these files in my server or just the scripts for the latest issues with the new dayz update.Appreciate it,Oscar JulietUS 1641 Share this post Link to post Share on other sites
Guest Dwarden Posted February 27, 2013 if you run vanilla dayz mod then you need replace all updated files of course to stay protected ... Share this post Link to post Share on other sites
razorman 15 Posted February 28, 2013 Soldier skins kicking everyone but they spawn legit at new crash sites, any news on script updates for this?Thanks Share this post Link to post Share on other sites
snipes (DayZ) 12 Posted February 28, 2013 check 5 "count" ... versus word batcountry ;)so fix for your modified dayz build is change the5 "count" !="\"batcountry\""but I think that gunna still kick , if yes then5 "count" !"\"batcountry\""Im guessing the name batCOUNTry triggers that count kick then on death.I'll give it a try, thanks Dwarden. Share this post Link to post Share on other sites