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NonovUrbizniz (DayZ)

Teleporter hopping to people and killing them

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23.01.2013 16:47:29: Jason (108.4.17.208:2304) 3f9ac8e11ce0d2e412e0bf67fd1490e5 - #0 61:5 Sniper1_DZ

Freaking logs barely pick anything up. I was on... figured it out. above from setpos I'll review all of them later but that's basically the only place he showed up... I hate BE.

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Yeah, I love ARMA but they need to get bring in some people who know how to actively secure network transmissions (not that psuedo encryption crap they currently use) and they also need to beef up their script interpreter and have some access checking done on executed commands. They should also incorporate some basic metamorphic code principles and restrict the range at which players can receive data about other objects in the game world in order to prevent ESP map hacks and various other internal engine modifications. I posted a list of suggestions but they took it down for some reason. Most of the supposed reverse engineers who "crack" this game are amateurs at best and could be stopped by a few very basic techniques. Hell, even a single update that simply relocates some data structures by a couple offsets forces them to completely rewrite their programs.

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