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encourage people playing hero-style by giving ability to give yourself a bloodtransfusion

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Hi

since as a hero I dont notice to be faster than a survivor neither works the bulletjacket vs a makarov so the topic says all

your opinion?

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It's too easy to abuse the humanity system to get hero status. Giving heroes the ability to transfuse themselves will just lead to huge amounts of bandit heroes.

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It's too easy to abuse the humanity system to get hero status. Giving heroes the ability to transfuse themselves will just lead to huge amounts of bandit heroes.

This, I don't really see the point. If nobody needs a teammate or a friendly guy to give them a blood bag, it will only make the game easier for, pretty much everyone. It's better as it is currently because if you want to have full blood again, you're going to have to trust someone, and not shoot everyone you see.

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No because then everybody would be a hero and the game would just be a massive grab arse deathmatch.

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my hand has something to say about this (i wrote these on my hand 馬鹿.... ばか....バカ....baka )

Edited by NeedzBeanz

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I dont think thats necessary. slow auto heal + faster run + bullet proof west should be nuf

I would more encourage survival itself, also blood bags should stay the way they are to encourage teamplay more.

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I think there needs to be a better incentive to being a Hero versus a bandit, as right now it's much easier to just kill people and take their things than to heal them to run slightly faster.

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If I had the ability to give myself a blood transfusion, other heroes would basically be out of a job.

And I assume he's talking about the Bulletproof vest DMG resistance, and the hero's speed increase. The speed increase is slight, you will see it while sprinting with survivor-friends, and the bullet proof vest prevents serious damage, but you'll be knocked into shock. I mean, you just got shot at, of course you'd be shocked.

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ofc the whole humanity system needs to be adjust like the one from taviana where your kill behavior is more important. A hero wont stay a hero for too long if he kills survivors and heros. Bandits dont gain humanity by bloodbags and so on.

why deathmatch? A hero should not kill survivors/heros to stay a hero. Stay a hero to be able to give a bloodtransfusion

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