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raryin

Hide my in-game ping

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Hey everyone,

I host a private hive server from my computer and have a small clan going.

I like to test out my clan members by changing my in-game name to a random name and pretending that I am an enemy player. Then I can shoot at them, try and befriend them etc and see what they do.

However, recently they have discovered that my ping / ms will always be extremely low (0 to 3 usually) and so they know it is me.

Has anyone got any suggestions as to how I might "mask" my in-game ping, or trick them in another way?

And I would rather play from home so going somewhere else is out of the question.

Thanks in advance,

Raryin

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Or, you know, just play with them for some time and then decide? What's next, shooting competitions? -_-"

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I do know them quite well but there are not many people that play on this server so they do not get much competition in terms of gunfights. I can provide them with this but they won't shoot me if they know it's me!

Also, playing with Youtube open will lag everyone on the server, not just me.

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Regarding technical side, I'm afraid there's no simple way to do that.

If you're into networking, network latency can be easily simulated with a software router installed on the virtual machine (VirtualBox, VMware Player etc). Any routing distro with advanced QoS capabilities will do, for example pfSense, ZeroShell, Vyatta, or many others. Also, VMware Workstation can directly simulate the latency and packet loss on any virtual network interface.

Perhaps doing it in Windows without VM would be easier, but I'm not familiar with Windows networking capabilities and I don't know if Windows or RRAS or any external tools can introduce some latency for you. (and maybe having the latency on a loopback interface is not a great idea at all).

Edited by KizUrazgubi
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If you're into networking, network latency can be easily simulated with a software router installed on the virtual machine (VirtualBox, VMware Player etc). Any routing distro with advanced QoS capabilities will do, for example pfSense, ZeroShell, Vyatta, or many others. Also, VMware Workstation can directly simulate the latency and packet loss on any virtual network interface.

Okay I did not understand the vast majority of that so it may be a bit difficult for me to implement that in this situation but I will do some research into what you spoke about....thanks

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Just open BitTorrent and let some stuff seed, if you have a decent connection it shouldn't bog you down too much. Just enough to alter your ping a bit.

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Just open BitTorrent and let some stuff seed, if you have a decent connection it shouldn't bog you down too much. Just enough to alter your ping a bit.

the point was that OP's client and server are on the same machine.

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the point was that OP's client and server are on the same machine.

Well that's what happens when you post without thinking...

I did start work at 7:30am this morning though, so I have a decent excuse. ^_^

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