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carbine781 (DayZ)

More Environmentally Based Game / More Realism / Other Requests

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  1. 1. Do You Agree With This Thread? (If not, please tell me why below)



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*UPDATE* I've gotten a lot of comments saying that my post was a big blob of text and that many people have submitted these ideas. I am completely new here, so sorry for my amateur mistakes. I tried to sort stuff out by paragraph, and to be honest, I don't want to read through an entire forum before posting my ideas, and if a lot of people suggest a certain idea, they will more than likely implement it, so even if somebody already posted my ideas, it wouldn't be a horrible idea to repost them if you support them. I also added one more thing about spawning

I think it would be cool if the environment was more active in DayZ. For example, you could break open the doors of houses, and maybe board the door back up so that its harder to get into and you can stay in. You could also board up the windows so people can't look in. To make these actions possible, they may need to add more items such as hammers, nails, and wood planks. You could manually remove those items from a toolbox, or find random individually ones.Steps on boarding up a house could be these: 1. Find a hatchet or saw (if they add one) 2. Chop some wood from a tree or find some located on the map 3. Using an axe or saw, cut / split the wood into individual wooden planks. 4. Find a house and enter It. 5. Board up the door, and the windows, using a hammer and some nails. 6. Congratulations, you have a boarded up safe house thats pretty zombie resistant.

In DayZ standalone, i think that the developers should work on editing the actual map of Chernarus to make every building enterable. They should also add other island far away that people can travel too. They should also try to expand the north part of chernarus.Also, maybe you can make stuff. Maybe you can make crates or something cool to store stuff in besides tents. Don't turn it into minecraft, but maybe you can make small stuff, that you could make in real life, such as wood planks from a wood pile to board up a house, or a crate to store stuff in.I think it would be cool if they added lamps you carry, which would be brighter versions of chemlights that you can turn on/off.

Maybe, they can make fire a more realistic aspect of the game, and have wild fires implemented in the game if people are too reckless with fire. One thing thats sort of bugged me a little bit was the drinking in the game. When you drink water bottles, you drink the entire thing, which wouldn't really happen in real life. You would maybe drink half of it, which is why I think they should make it so you can drink out of a water bottle 2-3 times before it's empty.

I don't believe in making the game too realistic (example: having to go to the bathroom). However, i want it to be as realistic as possible while still being very enjoyable. Also, i think you should be able to punch/kick people and zombies, and maybe add handcuffs for people when they are captured.I ask that you don't add new zombies, such as the ones in Namalsk. I wasn't a huge fan of that update. I also wasn't a big fan of the railgun in that map; Its not exactly realistic.

Last but not least, I want to talk about spawning. I'm not sure how, but there should be some way of easily being able to respawn if you spawn somewhere that isn't good. Either that, or you make every location better. Yesterday, I spawned in Kamenka, and since i didn't want to be there, I killed myself. I spawned back there 3 more times in a row, so the spawning does need a little work. I just don't feel like walking for over 10 minutes to get to something exciting.

Thanks for reading this, and sorry if it was sort of scattered and disorganized. If you have an suggestions or comments, please comment below!

Edited by carbine781
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I like the idea of boarding up doors and windows and the hammers and nails thing. As it does get kind of annoying just working with barbed wire and tank traps. Idk about the wildfire thing tho. And Im kind of hit and miss with the lantern thing.... Good post tho!

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all of that has already been suggested before

read previous threads before posting

and just for the sake of clarity, please separate ur huge paragraph into several specific aspects

Edited by h3retic

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I didn't like having to decipher that "blob" of a paragraph, just to find out that you have no new ideas.

Just being honest.

Can anyone make a poll? That must beef forum resources. Big time.

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and just for the sake of clarity, please separate ur huge paragraph into several specific aspects

Exactly. I got to the second line and gave up reading

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all of that has already been suggested before

read previous threads before posting

and just for the sake of clarity, please separate ur huge paragraph into several specific aspects

Dude, the guy has 4 posts, so he probably does not frequent the forums. He is hardly going to check EVERY suggestion thread is he? No need to jump on him for being eager to post some suggestions.

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Dude, the guy has 4 posts, so he probably does not frequent the forums. He is hardly going to check EVERY suggestion thread is he? No need to jump on him for being eager to post some suggestions.

<3 just letting him know

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I think it would be cool if the environment was more active in DayZ. For example, you could break open the doors of houses, and maybe board the door back up so that its harder to get into and you can stay in. You could also board up the windows so people can't look in. To make these actions possible, they may need to add more items such as hammers, nails, and wood planks. In DayZ standalone, i think that the developers should work on editing the actual map of Chernarus to make every building enterable. They should also add other island far away that people can travel too. They should also try to expand the north part of chernarus. Also, maybe you can make stuff. Maybe you can make crates or something cool to store stuff in besides tents. Don't turn it into minecraft, but maybe you can make small stuff. I think it would be cool if they added lamps you carry, which would be brighter versions of chemlights that you can turn on/off. Maybe, they can make fire a more realistic aspect of the game, and have wild fires implemented in the game if people are too reckless with fire. One thing thats sort of bugged me a little bit was the drinking in the game. When you drink water bottles, you drink the entire thing, which wouldn't really happen in real life. You would maybe drink half of it, which is why I think they should make it so you can drink out of a water bottle 2-3 times before it's empty. I don't believe in making the game too realistic (example: having to go to the bathroom). However, i want it to be as realistic as possible while still being very enjoyable. Also, i think you should be able to punch/kick people and zombies, and maybe add handcuffs for people when they are captured. I ask that you don't add new zombies, such as the ones in Namalsk. I wasn't a huge fan of that update. I also wasn't a big fan of the railgun in that map. Its not exactly realistic. Thanks for reading this, and if you have an suggestions, please comment below!

Toolbox should be fine!

making every house enterable would be superb!! yes please.

start a sever with a random generated map maybe asking alot but would stop all exploits and keep travelling an adventure.

and what about a miners cap with a headlamp on it or attach the flash light to your person with tape or something.

what about a crappy old fire lamp which you need matches for and you could attached it to your belt.

agreed about the water bottle, drink 50% your bottle get 50% quenched

in the that situation i would most likely go to the bathroom in my trousers anyway.. but what if the zombies had a area of smell aswell as vision and hearing :S ... it would make you change your cloths or go for a dip in a river :P

and at the very least a push away!

i think more zombies with a lifespan would be great.. what if dead players got up off the ground and tried to start eating you !!! .. Get your gear back then haha !

Sorry i had to read in stages hope that ok. :P

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I like the idea for the blocking of doors and setting up of makeshift defenses like this. If you could scavenge for nails and screws, they could be used as a form of currency. Granted, you have to consider that using a hammer at all would likely attract all the nearby zombies, and if players hear it, well, they know someone has enough of something that they want to set up defenses to guard it. So you are a target. I LOVE the idea of melee attacks, and I think that some simple melee weapons - shovels, hammers, axes and hatchets - would definitely be a very good idea. Also, the small-level crafting is a great idea. Again, this could be used to set up a sort of economy for the game. I think that would really complete this game. O right, and if there is a building in game, we should be able to enter it... agreed?

Edited by Thre3zekiel
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what about individual bullets and you have to fill your clips. sounds like a currency to me :)

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all of that has already been suggested before

read previous threads before posting

and just for the sake of clarity, please separate ur huge paragraph into several specific aspects

I'm new here, so sorry for my mistakes. I tried to re-organize my post.

Edited by carbine781

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