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tiffin027

NPC's and other Suggestions

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I have a few suggestions that could better the game in some way. Criticism is expected and encouraged.

Also, Consider each suggestion individually instead of a group of suggestions.

1. I would like to see some NPC's in the game that you could come across randomly or regularly (such as Group of Survivors, Soldier(s), Farmers, Guards etc.) and possibly interact with in some way, whether it be hostile or friendly.

2. Lethal animals (Bear, Tiger, Lion etc) because how does it make sense why only herbivores survived. And they should not be friendly with the zombies.

3. Okay i might be going to far with this 1 but: Why are the cars only physically destroyed? A battery should be in there. If this infection started because of something nuclear, than the blast would knock out all electronics correct? I think there should be less physically damaged cars and more cars that need batterys. I understand that during this time lots of people will crash there cars while driving them because of the explosion or sight of zombie or something (thus making it physical damage). I get there wasnt an option to do anything else. Im not complaining just extremely curious.

4. Flamethrower. You could use gasoline to fill it and it can either take up your backpack slot because of the backpack like fuel container or just a flamethrower with a detachable fuel cartridge.

5. Set generators for cities and towns that you have to fill up with gas to turn on the lights for 6-12 hours (or so).

6. a CamelPack. A backpack that has refillable water storage. Comes in all sizes but mostly smaller.

7. Possibly start with a flare gun with 1 flare. (or just add a flare gun in general)

8. Make the ocean/lakes/bodies of water less useless. More boats and small islands.

9. Keep zombie damage how it is because it makes sense, but they do need to be changed somehow to be more of a threat but i would be happy if they didnt change, i just see so many people saying make them more powerful(like in dayz+ THATS RIDICULOUS)

10. Bow and arrow?

11. Make the crossbow worth keeping. Make a findable quiver so you can store your bolts instead of them taking up so many slots.

12. Friend Finder of some sort would be awesome, but unrealistic. I would still enjoy it.

13. Equip a grenade to a crossbow bolt or something of that sort. Fire also.

14. I would love a intro scene (skippable) for when you "land" on the island (heli crash, boat, etc.)

15. Make 1 thing zombies are afraid of (Fire is a great example but it produces light so iunno)

16. A rare juggernaut zombie somewhere in the forest or something. 1 per server, Great gear drop.

17. An interface to know how much health you got and when your actually infected instead of the cough. (not as important

as the rest but still would be nice)

18. ***A way to suicide or drown***

19. Start possibly with a knife or be able to fist fight.

20. Possibly a blood transfusion station for people who play alone..or something of this sort because the people who play alone hate this.

Suicide, Lethal animals and a way to defend yourself from start are my biggest suggestions.

Im sure i have more but please comment on them and let me know what you think. Criticism starts improvement.

Edited by tiffin027

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if devs listened to bs like this. Dayz would end up just like any other bs zombie shooter. Like dead Island or dead rising. Dayz kind of has that original RE1 feel to it with an open world... If I could have them add anything to this game, It would be a very deep storyline.

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All brought up before, all denied.

is it 2 much 2 ask for an explanation why they're all shot down lol..

if devs listened to bs like this. Dayz would end up just like any other bs zombie shooter. Like dead Island or dead rising. Dayz kind of has that original RE1 feel to it with an open world... If I could have them add anything to this game, It would be a very deep storyline.

First of all.. Dead island is fucking garbage.. dayz isnt even in the same category whatsoever... soooo...... and dead rising your in a damn shopping mall...... another bad comparison. Neither being massively multiplayer or have the intense 1 life feeling. They are just suggestions to make the game more realistic not downgrade it in any way. I agree some of my points have come from other games but none of them have been zombie games. Most of my points are real life things.

Edited by tiffin027

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Whats wrong with these ideas there all good;

1. I would like to see some NPC's in the game that you could come across randomly or regularly (such as Group of Survivors, Soldier(s), Farmers, Guards etc.) and possibly interact with in some way, whether it be hostile or friendly.

Elements like this could only enhance the game.

2. Lethal animals (Bear, Tiger, Lion etc) because how does it make sense why only herbivores survived. And they should not be friendly with the zombies.

There should be move wildlife, what about birds to shoot for food, or skins of animals to make cloathing?

3. Okay i might be going to far with this 1 but: Why are the cars only physically destroyed? A battery should be in there. If this infection started because of something nuclear, than the blast would knock out all electronics correct? I think there should be less physically damaged cars and more cars that need batterys. I understand that during this time lots of people will crash there cars while driving them because of the explosion or sight of zombie or something (thus making it physical damage). I get there wasnt an option to do anything else. Im not complaining just extremely curious.

There should be a couple of vehicals in peoples houses.

4. Flamethrower. You could use gasoline to fill it and it can either take up your backpack slot because of the backpack like fuel container or just a flamethrower with a detachable fuel cartridge.

Good idea!

5. Set generators for cities and towns that you have to fill up with gas to turn on the lights for 6-12

Good idea.

6. a CamelPack. A backpack that has refillable water storage. Comes in all sizes but mostly smalle .

Not bad idea.

7. Possibly start with a flare gun with 1 flare. (or just add a flare gun in general)

Nice tool, or weapon!

8. Make the ocean/lakes/bodies of water less useless. More boats and small islands.

Why are there no rivers?

9. Keep zombie damage how it is because it makes sense, but they do need to be changed somehow to be more of a threat but i would be happy if they didnt change, i just see so many people saying make them more powerful(like in dayz+ THATS RIDICULOUS)

I have posted about this, different zombies.

10. Bow and arrow?

What about spears make from a long stice + knife + spring

11. Make the crossbow worth keeping. Make a findable quiver so you can store your bolts instead of them taking up so many slots.

Good idea and it would be a simple piece of survaval gear.

12. Friend Finder of some sort would be awesome, but unrealistic. I would still enjoy it.

GROUP spawns, who knows lol!

13. Equip a grenade to a crossbow bolt or something of that sort. Fire also.

I think this is a granade launcher I think lol

14. I would love a intro scene (skippable) for when you "land" on the island (heli crash, boat, etc.)

No need I think, but it should be able to be made by the fans.

15. Make 1 thing zombies are afraid of (Fire is a great example but it produces light so iunno)

I dont this this will work.

16. A rare juggernaut zombie somewhere in the forest or something. 1 per server, Great gear drop.

Sounds like WOW world bosses to me!

17. An interface to know how much health you got and when your actually infected instead of the cough. (not as important as the rest but still would be nice)

I think this is implied

18. ***A way to suicide or drown***

good idea (not that I have ever needed too, COUGH)

19. Start possibly with a knife or be able to fist fight.

Both good ideas.

20. Possibly a blood transfusion station for people who play alone..or something of this sort because the people who play alone hate this.

Eat Meat!

I think some of your ideas are good, and should not be totally dismissed.

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well a bear would be nice... fitting to cherno... while there are almost no zombies in forests, there should be dangerous wildlife in general...

if you run towards a boar and try to kill it with a hatchet it should be able to run away.... because thats what probably kept the animal alive when the zeds arrived.

and if you come too close, or harm the animal, then it should be able to attack you... but this needs a good AI and i think that the devs will first focus on zombie AI which makes sense...

so maby later in the future after the SA got polished a bit i would really like to see such authentic stuff...

but bears should be generally rare, so i dont want any big bear vs. zombie fights in cities or something stupid like that...

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