Aerosion 4 Posted January 7, 2013 Well i have came up with a few suggestions while a sat there waiting for my ARMA 2: CO to reinstall because of some stupid errors but yeah...1. Zombie Distractions?Maybe we could have like a way to distract a horde of Zombies like throwing the empty cans or grenades bouncing would attract them to that location.2. Rusty Guns...Another idea was having interactive guns, for example, swimming in a river or huge puddles or staying in the rain too long would rust your gun. Once your gun is rusty it would jam alot, bullets weren't as powerful and a chance of the gun breaking? The only way to un-rust it was to find oil and you could repair the gun by finding parts to it? We could also have rare guns that have Stainless Steel coating to prevent rusting...3. Blood Types!This was an idea to stop just a random person coming up to you and giving you a transfusion. Everyone who creates a character would have a randomly generated blood type, this would help stop bandits and help everyone killing on sight. It would require people to team up with the same blood types to help each other. I think this would make everyone ingame use a lot more of the communications feature instead of killing someone who could help.4. Weapon Storage?A lot of people have problems in DayZ with people stealing items from their tents/camps. Maybe we could implement more storage for weapons such as digging holes in the ground (spade required) and placing it in there, this would also fit in with the rusing idea that the water would soak into the ground and affect the gun. Where you dug the hold outlines of dirt would show slightly giving away where it is so it's not impossible, this idea could apply to all terrains such as snow and desert. Another storage idea was taking the gun apart and scatering the gun parts around somewhere where you know where they are, like a small hole or under something?5. Better Security...As you know, on DayZ anyone can just walk into a military base, find a rare gun and walk back out all happy. Why don't we have better protection for these bases, such as reducing spawn rates and making the player have to go over and under obstacles to get inside the base, maybe the spade could provide space to dig a little ditch under a truck and give space to crawl under?6. Ragdoll Physics.I've seen players in DayZ throw grenades at people and the grenade lands right next to them, it goes off and the player just drops like a sniper kill. Maybe when the grenade goes of we could have the bodys fly through the air? Or getting hit by a truck it makes you fly to the side or go under?I couldn't think of anymore ideas without getting too complicated, please suggest any if you have good ideas :) 1 Share this post Link to post Share on other sites
tiffin027 0 Posted January 7, 2013 1. Like it. for example far cry 3 you can throw a rock to distract guards. And you can already throw cans and whiskey bottles2. Rusty guns, yeah i guess so but the parts for guns would be 2 much 2 handle cuz it rains alot and those parts would obviously be rare so i disagree with having parts but agree with having oil to repair a rusted gun.3.NO blood types. Makes it 2 complex. Plus you can give anyone O blood and it works the same which is why there is only 1 blood bag.4. I agree with better weapon storage such as a safe with a lock or digging a hole. 5. What kind of security could there possibly be.. Everyone is a zombie. But i would like them to add some NPC's to the game that you could interact with in some way (possibly missions or hitmen sent 2 kill you or a group of survivors) and if they added npc's than i would agree with security like people guarding a good loot spot.6. Agreed but i think this one is obvious and everyone should agree with. Still a good suggestion though. Share this post Link to post Share on other sites
Testwd3r235 2810 Posted January 7, 2013 1. Flares attract zombies2. Not bad but it would take a while for true realism3. Not really any point as in a apocalypse people wouldn't be to picky4. Put them in your car or stick them in a bag and leave it somewhere5. Chances are they would have ran out and left the base un-guarded to fight zombies6. Not ragdoll but maybe they could fly if it was a grenade or hit by a car Share this post Link to post Share on other sites
Aerosion 4 Posted January 8, 2013 1. Like it. for example far cry 3 you can throw a rock to distract guards. And you can already throw cans and whiskey bottles2. Rusty guns, yeah i guess so but the parts for guns would be 2 much 2 handle cuz it rains alot and those parts would obviously be rare so i disagree with having parts but agree with having oil to repair a rusted gun.3.NO blood types. Makes it 2 complex. Plus you can give anyone O blood and it works the same which is why there is only 1 blood bag.4. I agree with better weapon storage such as a safe with a lock or digging a hole.5. What kind of security could there possibly be.. Everyone is a zombie. But i would like them to add some NPC's to the game that you could interact with in some way (possibly missions or hitmen sent 2 kill you or a group of survivors) and if they added npc's than i would agree with security like people guarding a good loot spot.6. Agreed but i think this one is obvious and everyone should agree with. Still a good suggestion though.Yeah true that the blood types are too realistic but i mean with the rusting, you would have to stay in the rain for atleast 4-5 hours real life and wait a long time after that for parts to slowly rust, it wouldnt just come suddenly, and with the Security, i mean the military camps, you can just walk into the front with nothing blocking the entrance, surely the military would have moved trucks in front to stop zombies, this could help stop loads of players gaining high powered weapons. Share this post Link to post Share on other sites
UmBe 125 Posted January 8, 2013 1. Flares attract zombiesDo they? I know Bonfires used to attract "Zombies", but they patched that out, because of reasons3. Not really any point as in a apocalypse people wouldn't be to picky .. They would be after the first one died receiving a transfusion with the wrong blood type, because that is what happens ..I like the idea having to know your blood type (add a Item for blood typing).6.Not ragdoll but maybe they could fly if it was a grenade or hit by a car I would like to see ragdolls, not some overdone stuff, just a system that prevents the bodys from diving into a concrete wall ("Zombies" on a staircase) Share this post Link to post Share on other sites
Andeez 6 Posted January 8, 2013 there should be realistic reload time, where your reload animations goes to your pouch and takes up a ammo from it so the firefights gets more tactical! :) Share this post Link to post Share on other sites
harley001 315 Posted January 9, 2013 Every time a thread starts with a "few ideals" I know its going to be bad with a ton of bad ideals and 1-2 okayish ideals. Share this post Link to post Share on other sites
Andeez 6 Posted January 9, 2013 Every time a thread starts with a "few ideals" I know its going to be bad with a ton of bad ideals and 1-2 okayish ideals.sorry, i thought this was the Dayz Suggestions, not the complain about other people giving suggestions! 1 Share this post Link to post Share on other sites
Hartraft 100 Posted January 9, 2013 .. They would be after the first one died receiving a transfusion with the wrong blood type, because that is what happens ..I like the idea having to know your blood type (add a Item for blood typing).Instead of making it vital to know your blood type, perhaps they could make it advantageous instead. Lets say that using the wrong blood type heals you for X amount of blood, but if you take the time to find out your blood type and then find the corresponding blood bag you get healed for the full amount. Share this post Link to post Share on other sites
DemonGroover 8836 Posted January 9, 2013 1. You can already throw cans, bottles, flares and smoke grenades - though i admit it probably needs a bit of fine tuning2. Hopefully weapon durability isn't far off in the SA3. I think the blood bag option needs a revamp, but am not too sure what the solution could be.4. Only problem with digging a hole would be the vast number of buried weapons after a few months! Wait for bases.5. I agree with making military bases more difficult - adding more zombies, a few scattered land mines around the perimeter would work wonders.6. Ragdoll is something that will have to wait i think, but yes, we all want this. I would love to see a zombie fly backward as i unleashed a shotgun shell at close range.What i really hope for is some kind of character model customisation (only what you look like - no perks, no skills). Give me an option to play as an 80 year old geriatric, a midget or a 6 foot 5 Usain Bolt. 1 Share this post Link to post Share on other sites
Wep0n 532 Posted January 9, 2013 1. You can already throw cans, bottles, flares and smoke grenades - though i admit it probably needs a bit of fine tuning2. Hopefully weapon durability isn't far off in the SA3. I think the blood bag option needs a revamp, but am not too sure what the solution could be.4. Only problem with digging a hole would be the vast number of buried weapons after a few months! Wait for bases.5. I agree with making military bases more difficult - adding more zombies, a few scattered land mines around the perimeter would work wonders.6. Ragdoll is something that will have to wait i think, but yes, we all want this. I would love to see a zombie fly backward as i unleashed a shotgun shell at close range.What i really hope for is some kind of character model customisation (only what you look like - no perks, no skills). Give me an option to play as an 80 year old geriatric, a midget or a 6 foot 5 Usain Bolt.nothing to add here, i fully agree Share this post Link to post Share on other sites
poprocks 0 Posted January 9, 2013 6. Ragdoll is something that will have to wait i think, but yes, we all want this. I would love to see a zombie fly backward as i unleashed a shotgun shell at close range.Why would you want to see that Hollywood crap? The only thing a shotgun blast will do to an adult sized human target, dead or undead, is cause it to crumple to the ground...though with appreciably more holes than it had previously. Ragdolling in video games has never been done well. It always looks silly and unrealistic. Comical even. Arma2 already has some ragdolling affect built-in. Hitting objects with vehicles can cause them to go flying. It's not alwayconsistent but meh. Share this post Link to post Share on other sites
Aerosion 4 Posted January 10, 2013 1. You can already throw cans, bottles, flares and smoke grenades - though i admit it probably needs a bit of fine tuning2. Hopefully weapon durability isn't far off in the SA3. I think the blood bag option needs a revamp, but am not too sure what the solution could be.4. Only problem with digging a hole would be the vast number of buried weapons after a few months! Wait for bases.5. I agree with making military bases more difficult - adding more zombies, a few scattered land mines around the perimeter would work wonders.6. Ragdoll is something that will have to wait i think, but yes, we all want this. I would love to see a zombie fly backward as i unleashed a shotgun shell at close range.What i really hope for is some kind of character model customisation (only what you look like - no perks, no skills). Give me an option to play as an 80 year old geriatric, a midget or a 6 foot 5 Usain Bolt.Yeah, i really want the throwing of cans and bottles etc.. to be revamped, maybe when you throw it and it hits the floor you get a few seconds advantage to move from the zombies while they look away, with the blood bag option, maybe they could add like having to find a synringe to add the blood to and injecting yourself with it? i dont think you can just grab a blood bag and drink it :sWith the digging hole option, obviously the spade would rust and break overtime, making it unable to use it, maybe they could set spades to super rare or something? Military bases need to be more secure, i hate the fact you can just, walk in. you wouldnt be able to do that, it would be blocked by something that the army did before to prevent the zombies entering, maybe tripwires or something that would cause cuts and you have to bandage?The ragdoll feature, i don't mean being able to blast a zombie in the face with a shotgun and he fly's in the air, i mean actual things that would happen like getting hit by a car, in DayZ now you get pushed to the side and just break your leg or die, they need to include it so you go under the vehicle, over the top and fall off the back or get slammed over the side of the road from the side. I think these would make it interesting :) Share this post Link to post Share on other sites