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phyro (DayZ)

Server Respawn Options

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I wanted to request a new method for server item spawns, Rather then server reset reseting all server spawns could you make an option to allow items to be

1 : give the ability to set a percentage of server reset spawns. like 60/40

2 : add timers to the latter of the sever reset spawns.

3 : corpse decay time / nessary clean up to maintain server speed

For example,

Lets say 38% of ALL items will respawn on server restart

62% of ALL items will respawn on a random timer.

Each time an item is picked up it reduces the respawn chance of that spot by 1%. (or X percent)

If the item is deemed to respawn it will do so in a random amount of time. (could be mins/hrs/days/weeks)

if the item will no longer spawns, nothing will appear until server reset.

The idea is that the longer the server is active, the rarer items become.

(run corpse clean up and other clean up that is required to keep the server playable run regularrly)

(also for a turney server)

Also add a hardcore mode, 1 death, no respawn.

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Hardcore mode,1 death no respawn? :| Damn..so if you get killed on one server you can't rejoin until that server restarts or what?

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"Hardcore mode,1 death no respawn? :| Damn..so if you get killed on one server you can't rejoin until that server restarts or what?"

In short .. yup.. nothing stoping you from making a new player but your not gona get in the rankings like that

I would like a 30 second camp out rule to so ppl cant lame their way out of fights by quitting to the lobby.

but in the perfect world, some sort of hardcore turny server rules has a VERY NICE appeal..

other options are like last person standing or time limit ect either way the amountnof spans has to be trimmed and controlled

Edited by phyro

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