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DOZERDOG51

Homes/Bases

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posibly we could make more permenent setllements with freinds where zombies sneak in and have to be killed and being a bandit is illigal

this goes with a post i read where you can get food from plants so like there could be whole bases with farms to add to sticking together

(edit) i mean by being a bandit is illigal as in like your a criminal your not restricted exept if say a owner of a shop doesnt like bandits he can not sell to bandits and being a criminal would make it not as hard to do illigal stuff like steal but it makes you more suspicious to criminal acts so say someone steals the person who was stolen from can blame it on you plus you could raid these camp/towns

p.s. i do not suck lol

Edited by DOZERDOG51

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So if you are a bandit you can't do that kind of setlement?Or do you wanna say that bandits can't entry yours?I don't get it..

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i wouldn't get how it would be bandit illegal? Maybe they can't enter but they can break in and raid if they had necessary tools if implemented like lockpicks or fence cutters things of that nature. Oh how interesting that would be.

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The tools to do these sorts of things will likely be given to us at some point, but in putting down roots you're really just asking for trouble.

Of course I could be wrong, I just prefer to stay mobile.

Maintaining any kind of outpost would require a LOT of cooperation.

There would have to be people there while you're offline, to take care of the farm, for example. ^_^

Edited by Chabowski

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The map is big but if we add this thing, the map would became ''too small''...

I mean they is a lot of town and house but if you ad this idea you set your house and go offline.

Some people will look only for those house and I would need a damn big map to feel safe in the fact of using house.

And even with a damn big map I would make my base in my forest since it harder to see (far form road and who want to look hours to find a camp on foot or a in a car that you might crash and you drive slow like hell).

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