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mmoorrriiss

Skin/Clothing/vehicle Customizations Suggestion

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Hello people,

My suggestions today for the mod/the game are:

1.Random Textured realistic full clothes set up on fresh spawns.

2.Possibility of finding clothes in houses and military bases as actual objects(Which could be not easy to find in the actual base like maby hidden inside a closet down a dirty basemant) which includes Army boots, Hats, glasses, T shirts and suits, could also have vests a bullet proof vests and more kind of clothing like body armours and also i would love for it to be alfits like ghillies and pilot alfits, mountain climbing alfits and more..

3.Tempratures that would change connected with real life weather(Could be random but realistic)

That the clothes that you could find could effect you (Like in namalsk but i mean every single object can help a curtain part of the body, and boots could be used for easy walking and shoes could also get worn and become less usefull, i know it sounds to some people abit too tuff but it adds ALOT to the survival as dean hall said You VS the wild.

4.Vehicles!, ok so that part is going to be alot of fun for the players and for the developers, i hope a good idea too

so i've been comming up with the idea of: in Arma 2 you could place a windshield to a vehicle i've been thinking of adding stuff like that in Metal to make a vehicle armored and really fully ''battling your car''or''armouring your car'' However you would like to call it

Talking about armouring you could maby find not only defense parts to your vehicle but also attacking parts like bumpers with metal pieces standing forwards, a machinegun whole through the roof basically making a well armed apocalyptic vehicle out of a almost dead vehicle, would be officially the coolest game ever.

Thanks for reading, post-123886-0-14382700-1356451176_thumb.

Morris.M

Edited by Morris.M

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I think this could cause some strain on the engine, but more importantly, I think it could ruin the "feel" of DayZ that we've all come to know and love. This would kinda make it more like The Sims. Agreed, there should be some more character customization, but not on that big of a level.

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I think it could ruin the "feel" of DayZ that we've all come to know and love. This would kinda make it more like The Sims.

Hey Mate, I dont quite think it would ruin the feeling of DayZ i think its something like the ghillie alfits but with more detailed with more sense of realism

I mean the game would be just more realistic it won't ruin the survival aspect of the game and it would just add more fun, just my opinion,

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Hello there

As to avatar appearance, i'd like to see as many options as possible. I'm a skinny pale biker/goth/punk type in real life, so I'd like my avatar to reflect that. I dont see why a zombie apocalypse is going to alter my dress sense of the last 30 odd yeas. Admittedly most of it is army surplus.

What worries me is the customisation of vehicles. Although "mad max" esque vehicles do look groovy, they'd be out of reach of most folk.

The closest I get to metal work is opening a can of soup. Plus metal plates are very heavy indeed and covering a vehicle with em isn't going to help performance and most important fuel consumption.

The best compromise is to look at police vans which have simple mesh screens to cover glass/radiator wheel arches etc. Esentially all the "soft parts".

Look at "Techincals" used by poorer militias/countries, They're just 4x4's with a big ole HMG/AA unit in the back, not many are "max"ed up. There's a reason for that.

TL;DR Mad max vehicles look cool, but on the whole are not practical.

All this is IMHO.

Rgds

LoK

Edited by orlok

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Hello there

As to avatar appearance, i'd like to see as many options as possible. I'm a skinny pale biker/goth/punk type in real life, so I'd like my avatar to reflect that. I dont see why a zombie apocalypse is going to alter my dress sense of the last 30 odd yeas. Admittedly most of it is army surplus.

What worries me is the customisation of vehicles. Although "mad max" esque vehicles do look groovy, they'd be out of reach of most folk.

The closest I get to metal work is opening a can of soup. Plus metal plates are very heavy indeed and covering a vehicle with em isn't going to help performance and most important fuel consumption.

The best compromise is to look at police vans which have simple mesh screens to cover glass/radiator wheel arches etc. Esentially all the "soft parts".

Look at "Techincals" used by poorer militias/countries, They're just 4x4's with a big ole HMG/AA unit in the back, not many are "max"ed up. There's a reason for that.

TL;DR Mad max vehicles look cool, but on the whole are not practical.

All this is IMHO.

Rgds

LoK

Hello mate,

i absolutely agree with you on the avatar appearance, my suggestion is to be able to customize your own character with different types and spawning with simple alfits with nothing special but for the looks mainly.

About the madmax vehicles i'm just going to mention this is not a gurilla warfare and its not about money its not the pre-apocalyptic times its the actual Apocalyptic times when money and resources are raiding loot and not actual todays currency and more than that my opinion is it may not be practical but when it comes to zombies VS cars it may be really necessary to arm your car as close as possible to a battle tank the Apocalyptic times people may not be rich on resources or anything but they sure won't mind spending metal if they find (Most probably in factorys or other wrecked vehicles)

About the preformance problem you could add a feature of speed tune ups and also that the more metal the slower it goes and with the tune ups you get it faster not too fast it would still be kind of slow but what you mention is really important and will help the balancing of the ''over powering'' of vehicles and especially the so called ''mad maxs'' who are supposed to be completely over powered now,

its only a couple of suggestions i've got, hope i could help,

Thanks for the comment mate, ;)

Morris.M

Edited by Morris.M

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According to my knowledge, cloths plays a key role in games and standered dress coding makes the palyers unity. Most of the games choose dress code for their players and some games have been maintaining a unique dress to the players, players also look good with their unique dress code.

Scoop neck tees

Bamboo clothing

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