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Shuriken333

Main Q&A for DayZ SA? (As well, personal concerns)

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With all the topics, I think it would be a great idea to just have a main thread for any and all questions for the SA. Would keep the board a little cleaner.

Anyway, with that being said and aside, here are a few things I'm concerned about with the SA:

1) The darkness at night - I'm hoping it won't be dreadfully dark like it currently is. Still, "realistically" dark, but not like the pitch black we've seen. Light from the stars and the moon definitely light up the area enough for somebody to be able to partially see.

2) The 'jerking' motion when aiming down the sight(s) - The jerking motion doesn't portray the realistic nature of a person looking down the sight(s) of a gun. A swaying motion is more likely. Just my 2 cents.

3) Drug usage - Will there be drug usage in the game? I don't mean necessarily hardcore drugs, but things such as caffeine that will have an effect on your movement, aiming, breathing, etc. I've seen some threads that talked about alcohol, which would finally give some light to the limitless empty bottles everywhere (my guess is that the empty bottles are from all the forum mods :D )

4) Safe zones - PLEASE FOR THE LOVE OF EVERYTHING THAT IS HOLY, SACRED AND SEXY; DO NOT HAVE THESE

5) Gun melee - Although this is highly unlikely to happen, it would be a pretty cool feature to be able to bonk somebody or a zombie with the butt of your gun. Just sayin'.

6) Craftables - This would be an awesome feature, but not with anything too abnormal. Maybe like crafting a shitty silencer for a pistol that only slightly reduced noise would be cool, but nothing like a Shishkebab from Fallout 3, as I personally believe it wouldn't fit into the world, or like the launcher in Fallout 3 (forgot the name) that launched any items. Too sci-fi/fantasy for DayZ imo.

7) Having to relieve yourself - Now, with DayZ trying to strike several realism factors, but only to a certain point, I have yet to play a game besides The Sims that had forced you to take bathroom breaks. After all those beans, I'm fairly sure you'll need to deal with the output of them. Unlikely feature, but worth mentioning.

8) Land mines - Searching through all of those military buildings, you'll surely come across a land mine sooner or later. If implemented, should be enormously rare.

9) Gore - Some of the weapons are pretty high-powered. Now, I know DayZ isn't necessarily shooting for the most realistic approach to everything, but with the weapons in the game, I'm surprised to not see a single finger just laying around somewhere.

10) Side chat - Just wondering if side chat is going to be available in the SA

11) Kevlar (or equivalent) - This was mentioned in a previous thread, and the hero perk already allows of this. TBH, there shouldn't be special perks for if you choose to be a hero or a bandit. That really seems to disrupt the atmosphere, but anyway, a Kevlar vest to completely prevent low-caliber weapons from damaging a player's chest would be amazing and add to the game. Implied rarity.

12) Bullet drop - Just hoping this stays with the SA. I love the bullet physics provided with the ArmA engine.

13) Damage direction indicator - Nothing too fancy, and nothing too obvious like with Halo, but when you're getting hit, you know what direction the hit came from just because of where you got hit at. If included, maybe just a small blip on the side of the screen to give an indication?

14) Stamina - Not the type of stamina that most people consider, but after running/walking around for a while, you would need a break. Forced walking to slowly regenerate stamina, or taking a small break to quickly restore stamina would add more atmosphere, albeit inconvenience, but when has DayZ been convenient and friendly?

15) Pre-order - Are pre-orders available?

Just a few things I thought of over the past couple of days. It would be nice to get a main thread going so the board doesn't keep getting blown up with SA-related things.

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5) Gun melee - Although this is highly unlikely to happen, it would be a pretty cool feature to be able to bonk somebody or a zombie with the butt of your gun. Just sayin'.

hitting people with the stock would be awesome when you have no ammo.

landmines would be wayyy OP

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Can't tell if trolling...

wat

5) Gun melee - Although this is highly unlikely to happen, it would be a pretty cool feature to be able to bonk somebody or a zombie with the butt of your gun. Just sayin'.

hitting people with the stock would be awesome when you have no ammo.

landmines would be wayyy OP

cannot stress enough the -rarity-, in terms of DayZ "rare". SVD camo has a 12 in 10,000 chance of spawning in a barracks. That's quite rare.

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Definitely with you on the having no safe zones. The fun in the game is knowing that no matter where you are on the map, your still in danger. It keeps you on your toes!

Edited by The Shadow

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wat

cannot stress enough the -rarity-, in terms of DayZ "rare". SVD camo has a 12 in 10,000 chance of spawning in a barracks. That's quite rare.

Most of the point you brought up have been explained dozens of times. Then you bring up other things. You hope you can take a shit in the standalone, hope for landmines and that there is bullet drop. Why the fuck would they remove bullet drop to begin with. Most of the points you make end up being uneducated unrealistic drivel.

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Most of the point you brought up have been explained dozens of times. Then you bring up other things. You hope you can take a shit in the standalone, hope for landmines and that there is bullet drop. Why the fuck would they remove bullet drop to begin with. Most of the points you make end up being uneducated unrealistic drivel.

This post summarizes the internet: "If thou doth say anything whatsoever, prepare for epic levels of mad"

Reddit is that way --->

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