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Jaleno

Ability to spawn on new player

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I think it would be really awesome if there was the ability to spawn on someone who has a character who has been alive for less than 5 minutes or so.

There could be a list of people who have been alive for under the amount of time and you would click on that player and attempt to spawn on them. On the other player's end, they could either type in /accept or a click okay (detail isn't too important here).

This is very much a general concept that could be impossible and improbable, but it would make starting out with a friend much, much easier.

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This would be abused into oblivion. Better to add some sort of functionality where players are allowed to spawn as a group. The dice rolls and all players in that group spawns in the same general area, but not right next to each other.

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I agree on the bit where having to respawn several times to get CLOSER to your friend and meanwhile destroying your stats can be extreamly frustrating. Regardless; I think "fixing" this would remove bits from the survival part.

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I don't think any kind of spawning/teleporting is a good idea. I could see like a group of PKers in a firefight and their comrade goes down. They pick up his gear, teleport to him when he comes back and gives him back his stuff and as an added bonus they're not in the danger zone anymore.

I just think it's a terrible idea.

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I don't think any kind of spawning/teleporting is a good idea. I could see like a group of PKers in a firefight and their comrade goes down. They pick up his gear' date=' teleport to him when he comes back and gives him back his stuff and as an added bonus they're not in the danger zone anymore.

I just think it's a terrible idea.

[/quote']

As stated, I don't think the idea would work either; and I do not support it.

BUT I hope you do realize that the problem you were explaining could easily be fixed by making it so that only recently spawned people can teleport to other recently spawn people. No biggie.

Still though, read my post and you'll notice I don't support this. I just thought your post was un-thought-through.

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Just a note here, only if a player had a lifespan of UNDER 5 minutes would they be able to be spawned on. Or perhaps even less. The only purpose for spawning would be to allow groups which could be capped on how many people could spawn on a certain player. Again, this is very improbable and most likely will not get implemented and it is more so an idea rather than something necessary to the game. Thanks for the responses though! I always like feedback :)

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