Jump to content
jcollins808

booby traps, bombs

Recommended Posts

So being that there are already explosives in the area, how about being able to set booby traps. simple things like a grenade and string. make people think twice about attacking a base.

Share this post


Link to post
Share on other sites

Why limit things to just a base?

Drag a body somewhere where it's relatively easy to find, but not an obvious trap. Then just set a string-trap on the body, and when someone picks the pockets of said body, everything goes boom.

Same with enterable buildings. Once you loot it you litter it with traps. Bear traps, pressure sensitive explosives, strings attached to pins of grenades.. Only to kill someone unfortunate enough to try and loot the place you already ransacked.

Just imagine how discouraging it would be to approach a town when you just heard a crack or a blast, followed by some screams of pain.

Edited by Dancing.Russian.Man
  • Like 1

Share this post


Link to post
Share on other sites

what about traping your own stuff. some one kills you and tryes to loot just to get blown up. and destroy all your stuff.

Share this post


Link to post
Share on other sites

well, there would have to be a disarm mechanic. Any armed trap can be DISarmed, so same thing here. There are already bear traps, I could get behind "improvised security measures."

Share this post


Link to post
Share on other sites

well, there would have to be a disarm mechanic. Any armed trap can be DISarmed, so same thing here. There are already bear traps, I could get behind "improvised security measures."

Realistically speaking, not everything can be disarmed.

For example string traps. Around the Cold War in Finland, people would leave guns laying against their front doors, meaning that it was abandoned. Sometimes people attached small, hardly noticeable strings in one of the ends of the gun, that would eventually lead into a pin somewhere, which would get pulled off if the gun was moved even slightly. (Yeah, it is still disarmable, but near-impossible if it was armed right.)

I believe Germans also had these nasty little grenades they would plant in the soil, with only the pin on the surface. If you'd step on one of these, the pin would bend/break(or had a spring) and cause the grenade/mine to go off. (Or go off after you lifted your foot, if it had the spring. Causing great fear and panic in those who realized they had stepped on one before lifting their foot.)

Edited by Dancing.Russian.Man

Share this post


Link to post
Share on other sites

I think disarming a trip wire or something could be easy, but disarming an IED or antipersonnel mine would be different. I also don't like how in-game you can take down tank traps/wire kits/etc... They are pretty pointless when all someone needs is a toolbox/entrenching tool.

Share this post


Link to post
Share on other sites

I think disarming a trip wire or something could be easy, but disarming an IED or antipersonnel mine would be different. I also don't like how in-game you can take down tank traps/wire kits/etc... They are pretty pointless when all someone needs is a toolbox/entrenching tool.

I think the idea is, removing the emplaced items takes a bit of time, leaving the character doing it exposed and vulnerable. A sitting duck for any guardsman.

Share this post


Link to post
Share on other sites

Most booby traps, military and improvised, are designed with anti-tamper devices included to kill EOD personnel, the safest way to disarm such devices would be to lay some C4 on them or try to shoot them until they explode.

I support this as long as every trap is somehow visible so you dont just stroll around and walk into an invisible insta-kill device.

Share this post


Link to post
Share on other sites

It WAS bad enough with Wire fencing kits I just hope it wouldn't get to out of control. However you can get satchel charges and use them similarly.

Share this post


Link to post
Share on other sites

I support this as long as every trap is somehow visible so you dont just stroll around and walk into an invisible insta-kill device.

that is the whole point to a trap is that you dont see it. i mean you cant make it invis. but somthing you at least have to look for.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×